Fallout 4 announced with official trailer

Discussion in 'NMA News and Information' started by Sander, Jun 3, 2015.

  1. TorontoReign

    TorontoReign Dedman oTO Staff Member Moderator Orderite

    Apr 1, 2005
    More thoughts on the trailer:

    What if Ron Perlman voiced a character in this? Someone not the narrator I mean.

    The Power Armor in the garage does look modified to me.

    The zeppelin is not lore breaking in any way whatsoever.

    I like the Power Armored troops shown in the pre-war flashback. Actually I like everything about that segment, which I am certain is part of the tutorial. Showing the baby, then the boy walking around the town, suddenly the bombs are incoming and they rush to the vault. Will everyone be let in though? That is the question.

    The bomb does appear to land outside of Boston. I didn't see it land on the city, maybe I'll watch it again. Looked like a crowd did get wiped out. The Vault could only take a certain number of people.

    Board Game named Blast Radius?
  2. Cimmerian Nights

    Cimmerian Nights So Old I'm Losing Radiation Signs

    Aug 20, 2004
    I'm clearly not the target demographic they try to reach.
  3. Wasteland Viking

    Wasteland Viking First time out of the vault

    Jun 4, 2015
    Holy Christ. I joined this forum after seeing the trailer today so that I could share my excitement with the rest of the Fallout Community, relive some great memories from Fallout 3 and New Vegas, and look forward to the release of Fallout 4. Instead what I get, right off the bat, is a TON of negativity. "OMG *THIS OBJECT/SCENE/CHARACTER/SOUND/ENVIRONMENT/SHADING/WHATEVER* ISN'T EXACTLY HOW I IMAGINED IT! THE GAME IS RUINED!" Or something like that. People are crying about everything from the shade and brightness of the environment, textures of the dog, state of infrastructure for settlements, the voiced main character, and the fact that Bethesda is the creator of this game.
    WTF? Fallout 3 and New Vegas had green and yellow tints to their environment, respectively, which was cool initially, but wore off and got annoying very quickly, so I like the natural lighting and color of the game, it improves the overall look.
    Sure, the textures on the dog are not stellar, but look at what we are dealing with: a MASSIVE open world, more immersive and dynamic than any Fallout game before it, so certain sacrifices had to be made to ensure good performance. Choosing between perfect textures, and a game that runs well, I'll pick the performance.
    I forget who it was, but somebody was complaining about the settlements not looking advanced enough, it's the first trailer and offers only a few glances at the settlements, calm your tits. I love the salvaged look, especially when there is a surplus of unused materials EVERYWHERE. Survival logic says, "Use what's available before wasting time and energy building it from scratch."
    The voiced main character...in my opinion one of the BEST aspects of the trailer. Some people feel it limits dialogue? How exactly? I don't see it limiting anything. The lack of a voiced character in the previous Fallout games was a limitation, sorry but one way dialogue is boring as hell.
    Finally, many people are disappointed that Bethesda has made Fallout 4, claiming that Fallout: New Vegas was a breath of fresh air and better than that Fallout 3 was bland and boring. I have to disagree. While NV did bring in some great new features, namely ADS, a massive array of mutated wildlife, weapons and armor, and most of all weapon modding (though it wasn't as great as it could have been), the story and characters left a LOT to be desired. Fallout 3 had a great story and characters, a better environment, and actually let you continue playing the game after the main story ended. Also, Fallout 3 runs FAR better than NV ever has, for my anyways.

    All in all, it's a reveal trailer, and it only gives us bits and pieces. Calm down, have some optimism, and get excited that we have a NEXT GEN FALLOUT GAME!
  4. Kilgore Trout

    Kilgore Trout Gyro Captain

    Dec 11, 2013
    That would be awesome. I always imagine him as some kind of wandering wasteland historian.

    I agree. Whether that means there's going to be some kind of armor modifying game mechanic, as others have suggested, or if it's just that "salvaged Power Armor" is available as a wearable item remains to be seen!

    I agree. I'd actually like to see the development of distinctly post-war technologies in the Fallout universe. It would be interesting if "The Institute" was more about creating new technologies viable in a post nuclear world, rather than being yet another faction that is obsessed with monopolizing/accessing pre-war tech.

    That seems kind of boring to me, but if the PC is a defrosted Vault Dweller, I suppose it makes sense. And having the tutorial be a pre-war flashback I suppose kind of harkens back to Van Buren.
  5. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    If it is actually a defrosted Vault Dweller I am making him a redhead and call him Fry. Because I am unoriginal like that, sue me.
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  6. Todd Howard's #1 Fan

    Todd Howard's #1 Fan First time out of the vault

    Sep 21, 2009
    Patience, brother. They will all join our flock in due time.
  7. Geech

    Geech It Wandered In From the Wastes

    Dec 2, 2008
    Perhaps you have to find sufficient repair parts to obtain a functioning suit of Power Armor; kind of a more involved version of the quest from FO1.

    The trailer looked like a Bethesda game. I'll play it, but I'll wait for the first significant sale.
    • [Like] [Like] x 1
  8. maximaz

    maximaz Sonny, I Watched the Vault Bein' Built!

    Apr 2, 2006
    Don't think I will actually play this, although I am curious and I like TES, but a few thoughts:

    • I'm guessing this is the Skyrim engine? So the rumors were false about Tech 5 with its' sexy animations and hub-based world. Bummer.

    • I've been under the impression that the Enclave power armor didn't exist during the peaceful times. I've probably been wrong.

    • No green tint is great, although it seems to appear in some (irradiated?) areas, like the one with that deathclaw.

    • Really think they should keep going down the timeline, instead of going back to the time of the apocalypse. I prefer them taking things in a wrong direction to rewriting history.

    • Despite the nod at the beginning, this certainly feels like a trailer for Fallout 3 fans. Maybe it's what is now the theme music, maybe it's the epic feel or the similar locations but definitely doesn't scream Fallout 1 or 2 in terms of tone.

    • Looking forward to NMA's previews and reviews.
  9. TorontoReign

    TorontoReign Dedman oTO Staff Member Moderator Orderite

    Apr 1, 2005
    I didn't see any Enclave armor...
  10. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    Yeah that's one of the pros of the trailer. No Dirty Enclave anywhere to be seen, gives you hope.
    • [Like] [Like] x 1
  11. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
    I'll wait more info at E3 to see if I should order CE box with my friends.
  12. Emperor

    Emperor Simplesmente Rajuma

    Aug 4, 2013
    Looking at the flashbacks, I thought is was just the dog remaking the scenes with his powerful nose. I'm migth going overboard it but I will keep that thought alive for the moment.

    That workshop, it actually looks like a player base. IF the customization is true, is there where the magic happens but I wonder if salvaged power armor is just armor or have some power in it.

    Seeing the various scenes with rain and sandstorm, will finally have a fully weather cycle that works in the entire region?

    That final scene in the workshop, that's New Vegas main menu music right? Or it just sounds like?

    Looking at the pipboy, where is the glove? That bastard glove? Did they got rid of it? Will the pipboy actually adjust with the armor, without that ugly glove? This goes to my '' I like it" list, I really hate that glove.

    Is strange seeing something official of Fallout, it seems that I'm dreaming and that I will wake up soon and see that is still not announced. Don't question me if I ask tomorrow if this is really happening. A bit excited, a bit worried and a curious is what I'm felling, going to wait for more to see and discuss.

    Almighty Tim Cain, look at NMA's activity, I did not have seen this in like...forever.

    Two question still lingers, what do they eat? and who is going to be the one to play it before us? We are going to need a preview and eventually a review after all.
    Last edited: Jun 4, 2015
    • [Like] [Like] x 1
  13. Chromevod

    Chromevod Nope.

    May 25, 2011

    I'm one on the side of cautious optimism. I like a fair bit of what I'm seeing, there are some things I don't. One of the things I don't like is the dog's textures. I love that there's at least the chance at having another dog, and one that's not an Australian Cattle Dog. I still want it to not be so jarring in looking strange. This is not an unreasonable thing to want. If it comes to it, a better looking dog mod will be one of the first things I look for. If I'm forced to look for such a mod, it would be due to a failing in the game. Them's the breaks.

    Secondly, I absolutely loathe the idea of a voiced protagonist. That will not add any sort of immersion for me, and again, one of the first mods I would look for is one silencing the voice. This is because I put my own voices to the characters that I play in my head as I play. Voicing the player character is hugely limiting in the sorts of responses that you can possibly have simply due to the need to have a voice actor record all the lines for it. I don't want that. What I want, are responses that are more than one or two sentences long. The most immersive moment I've ever had in any Fallout game was in Fallout 2, speaking to Renesco, a man with very little patience. I was given paragraph after paragraph of inane chatter to annoy him with. Dialogue that was the first to ever make me actually laugh at something a game had written. That is the sort of thing I want back. That is something that is nearly impossible with having a voiced player character due to the limited time a VA has, even in house. Time could be better spent elsewhere, thus the player is given less options in the end.

    In the end, I will most likely buy, play, and enjoy myself with this new title. I am willing to forgive a lot when it comes to my own leisure time and enjoyment. I've not become so jaded as to not be able to do so. On the other hand, some people, especially many of those here, have. And for good reason. The flaws in all the games are readily apparent to anyone who is willing to see them. The irritation some feel comes from a place of love, deep, deep down. And disappointment at squandered potential. Not to mention that looking at everything with a critical eye, especially something one paid for, is something I would consider to be a useful skill. It's what keeps a certain level of quality there to begin with, instead of just shoveled out rehashes with the intent of exploiting those who are interested.
    • [Like] [Like] x 3
  14. Emperor

    Emperor Simplesmente Rajuma

    Aug 4, 2013
    We already have tight jumpsuits back again, this a natural evolution. Wonder if it would be good, ofc not expecting it to be like the originals but still..., they still look at us, they may even look here to see what are we discussing. Heck, they might even have a guy paid to do just this, handle the old fanbase, I'm feeling watched.
  15. vonVince

    vonVince First time out of the vault

    Jun 4, 2015
    Made by masters of dialogue: Bethesda's writing has been declining since Morrowind due to demands of kids who can't be arsed to read extensive dialogue written with an actual depth to it - probably because most of them don't actually read. Like Todd Howard himself said when he was asked why they ditched the more extensive unvoiced dialogue from Morrowind starting with Oblivion; "I'm told that fully voiced dialogue is what the kids want". Fallout 3's writing was just ♥♥♥♥ing balls to the wall stupid - "it is your destiny" thing; after all, why should my radiation immune ghoul, super mutant and robot buddies have to move five feet and hit a button? :clap:
    Last edited: Jun 4, 2015
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  16. Dionysus

    Dionysus Look, Ma! Two Heads!

    Oct 13, 2008
    I liked it. It certainly isn't technically impressive, but you probably won't find any better-looking games that share the same scope and level of interaction. I hope the vertibird and zeppelin aren't just cut-scene props. I'd love to see some z-axis movement, and maybe some flying-machine combat.
  17. Gnarles Bronson

    Gnarles Bronson regular mutant

    Oct 30, 2011
  18. TorontoReign

    TorontoReign Dedman oTO Staff Member Moderator Orderite

    Apr 1, 2005

    Attached Files:

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  19. Big HooDoo

    Big HooDoo Your Local Witch Doctor

    May 8, 2015

    • [Like] [Like] x 1
  20. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    I have heard about how unfunny ctrl+alt+del was... and I now I can see for myself.