Fallout 4 announced with official trailer

What I will give them credit for is the concept of the civil war. Two sides, with neither being wholly in the right. Side with the empire, and you sign up for religious persecution and a healthy dollop of authoritarianism, side with the Stormcloaks, and you're helping spread xenophobia, insularism, and destabilising Tamriel at a time when it really needs to be united against external threats. It couldn't be further from the Boyscouthood of Steel from FO3 (although they lose points for leaving the civil war questline far less flashed out than the Kill the Dragons one)
This I agree with. I didn't find the civil war storyline in Skyrim particularly compelling, mainly due to Bethesda's limitations when it comes to story writing and dialogue, but at least the two sides were portrayed in a somewhat balanced and human manner. In my opinion, it compares favorably to what Obsidian did with the NCR-Legion conflict in F:NV. At least the latter side was just downright silly and cartoony evil, without any sympathetic traits, aims or outlook whatsoever. When one side in a conflict is made up of misogynic slavers that crucifies people while running around in silly costumes and the other, like, isn't, I lose all interest very quickly.
 
The legion wasn't cartoony evil or without outlook or goals and people look at them in a very superficial manner, but whatever I have discussed that a million times.
 
Well it looks like some Brotherhood of Steel swag landed in their shop. Don't know if that is a good indicator or not of the return of the BoS but the surprising number of people with a boner for that faction that exist would not be surprising.

Felt like the airships were a strong indicator of BoS involvement, we'll see soon from E3?

This. The more I think about it. The various shots of Vertibirds are a pretty strong indicator that the East Coast Brotherhood is in the game or at least a strong hint that they are in some shape or form. Weather they factor into the main story is anybodies guess, but knowing Bethesda, they will lol
 
This. The more I think about it. The various shots of Vertibirds are a pretty strong indicator that the East Coast Brotherhood is in the game or at least a strong hint that they are in some shape or form. Weather they factor into the main story is anybodies guess, but knowing Bethesda, they will lol

Thinking its more like Mid/West Coast style BoS that made it the rest of the way East - Could see them coming to claim Institute tech....just spitballing here though
 
What about this: Airship arrives at the very beginning, it has BOS people in it, they demand the Institute collaborate with them. Following act the Institute inmediately destroys their ariship and then sends an EMP missile to therir base of operations killing all their armored soldiers and orders them to not get anywhere near the region or they'll destroy them. THen the game starts and the BOS is nowhere to be seen.
 
What about this: Airship arrives at the very beginning, it has BOS people in it, they demand the Institute collaborate with them. Following act the Institute inmediately destroys their ariship and then sends an EMP missile to therir base of operations killing all their armored soldiers and orders them to not get anywhere near the region or they'll destroy them. THen the game starts and the BOS is nowhere to be seen.

Could be, doubt we saw more in the first trailer than will be possible to experience in the first 30 mins of gameplay
 
Or maybe the Broken Steel ending where that vault guy destroys the Citadel is canon and BoS is nowhere to be seen? *wishful thinking*
 
The legion wasn't cartoony evil or without outlook or goals and people look at them in a very superficial manner, but whatever I have discussed that a million times.

I very much agree! I loved the dialogue on Hegelian theses, antitheses and syntheses that the player could have with Caesar. He's definitely one of the best written characters in the game.
 
What I will give them credit for is the concept of the civil war. Two sides, with neither being wholly in the right. Side with the empire, and you sign up for religious persecution and a healthy dollop of authoritarianism, side with the Stormcloaks, and you're helping spread xenophobia, insularism, and destabilising Tamriel at a time when it really needs to be united against external threats. It couldn't be further from the Boyscouthood of Steel from FO3 (although they lose points for leaving the civil war questline far less flashed out than the Kill the Dragons one)
This I agree with. I didn't find the civil war storyline in Skyrim particularly compelling, mainly due to Bethesda's limitations when it comes to story writing and dialogue, but at least the two sides were portrayed in a somewhat balanced and human manner. In my opinion, it compares favorably to what Obsidian did with the NCR-Legion conflict in F:NV. At least the latter side was just downright silly and cartoony evil, without any sympathetic traits, aims or outlook whatsoever. When one side in a conflict is made up of misogynic slavers that crucifies people while running around in silly costumes and the other, like, isn't, I lose all interest very quickly.

I'm raging that time constraints stopped Obsidian from fleshing out the legion more. I know J.E. Sawyer wanted there to be missions to the east of the Colorado where you see that in spite of the legion being brutal to its enemies, life under its rule is pretty good if you keep in line. Safe roads, no crime, enough power and clean water, and plenty to eat. It would have at least have posed somewhat of a moral dilemma. I know you hear a little from Cass and Raoul about how life is under legion control, but that's diminished greatly by the fact that you never actually see any of this. All the first-hand experience you have of the legion is executions and slavery.
 
I haven't posted on here in a long time, but I've noticed there are a lot more optimistic opinions this time around then there were when Fallout 3 was first announced. A very strong anti-Bethesda element remains. That's why I felt compelled to post again after a long absence.

I played Fallout 1 and 2 when they first came out, and loved them. (To be more accurate, I actually played both in 1998 and 1999. My college roommates were worried about me because I stopped talking to them for a few weeks.)

Then, Fallout 3 came out, and I was super excited. I loved Bethesda's Morrowind and Oblivion, and I came on here hoping to share my excitement with fellow fans in what was (back then, I think) the biggest Fallout forum I could find. It crushed me to see the negative reaction so many people here had to Bethesda (in general) and Fallout 3.

I still feel like I'm in a very small minority of people who visit this site: The group (of one, perhaps) that love the original games and also love the recent games. In order, my ranking of the games would be Fallout 3, Fallout 2, New Vegas, Fallout, and Brotherhood of Steel. Those are close calls on all of them (except BoS), but ultimately, that's how I rank them.

Anyway, I wish the group that thinks Bethesda really screwed everything up would be a little more kind, but what can I do?

We're out here. Some of us have room in our hearts for the original games and the new games.

Personally, I can't wait to strap on an Occulus Rift and explore the world of Fallout 4... right after I finally beat Wasteland 2.
 
Fallout 3 keeps the name, but unabashedly, and totally, discards everything important to the series, and keeps only the tinsel; [local factions, and identifiable anomalies like the use of bottle-caps and the existence of Jet ]. It delivers a grand re-skin of Oblivion, as though it were a Fallout part 3... I found that terribly insulting to the fans ~there were no FO3 fans yet, and to the original developers ~who devised everything of note that the put in FO3.

The game is a beautiful facade that shows all the outward appearance of Fallout sequel that a casual glance could provide; but that's all it was meant to ever have of Fallout. It's a digital cuckoo's egg, one that has forever tossed out the real Fallout 3, to rot on the ground as a broken shell.
 
NGL, if it turns out I can only play as the character I want AFTER completing the (calling it now) horrendously dumb as shit main quest... I'm gonna be BEYOND butthurt

LOL, where do you get this? How do you know the main quest is going to be shit if haven't played the game yet? You're judging the game based on speculation and rumors ? :violent:


I still feel like I'm in a very small minority of people who visit this site: The group (of one, perhaps) that love the original games and also love the recent games. In order, my ranking of the games would be Fallout 3, Fallout 2, New Vegas, Fallout, and Brotherhood of Steel. Those are close calls on all of them (except BoS), but ultimately, that's how I rank them.
Anyway, I wish the group that thinks Bethesda really screwed everything up would be a little more kind, but what can I do?
We're out here. Some of us have room in our hearts for the original games and the new games.

To each his own. I too like the newer Fallout games or maybe I'm not as hardcore like some people on here. Although in some situations I do think that Bethesda could've put a little more effort in Fallout 3, same goes for Obsidian with New Vegas. I don't want to judge the game before I play it, or at least before I see some gameplay of it. Only time will tell.
 
Wow, took me until now to finally read this whole thread. Guys, we are not the target audience of this modern Fallout franchise. You can thank the console kiddies for that. That's who Fallout 3 was made for. PC players and their sensibilities will not make publishers money. At least with New Vegas, Obsidian tried to give us a shout out. But they were forced to model it after Bethesda's expectations. Fallout 1 & 2 came out when I was in my teens. I love those games to death. But the days of isometric, turn based, story driven RPGs from a AAA studio are long gone. Now it's just action FPS console ports with slightly better graphics, with a new installment each year. Be glad Ubisoft didn't buy the rights. I for one enjoyed F3 and NV, for what they were. But in the end they are completely different from the originals. If the modernization of Fallout is not to your liking, you should move on.
 
NGL, if it turns out I can only play as the character I want AFTER completing the (calling it now) horrendously dumb as shit main quest... I'm gonna be BEYOND butthurt

LOL, where do you get this? How do you know the main quest is going to be shit if haven't played the game yet? You're judging the game based on speculation and rumors ? :violent:
Well.. For the same reason that Food-court fare tastes the way that it does. No extremes; that leaves out a segment of paying customers [the ones who don't "get" it], and runs afowl of consumer alergy... It's also the same reason we probably won't get low intelligence dialog for low INT PCs... That would mean that the PC would appear to ape the mentally challenged, and the NPCs would be impugning the player's intellect, and these days, players see the PC as themselves
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, and would take it personally; and that's not counting the parents that would hear the game insult their [exalted] child, and doesn't count the special interest groups that would scream about it in the press if they can.

I wish this were hyperbole. But Bethesda won't even let an NPC lie to the player, nor allow any outcome not pitifully telegraphed in advance.

Fallout was known for its sometimes unexpected outcomes; and Bethesda makes a standing point to outline to every consequence to any choice the player makes... They don't want any jarring surprises for the player; they might quit, and or influence their friends. :crazy:
 
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People who think Skyrim is "immurshive" don't really want to "immerse" themselves in a world, they want to over indulge in a safe escapist fantasy, the idea of choice and consequence is not compatible with such an ideal, they want to pick up flowers for 3 hours and do quests that tell them where to go every step of the way. The growing production values of games have the paradoxical effect of forbiding ambition, the developers can't take any risk because their customer don't want to take any risks in their experiences either and they just feed each other, making people think that only such safe experiences can be had while developers not being able to take any risks because people think that such a thing is wrong it's just a huge circlejerk of self cannibalizing mediocrity. But I still have a slimmer of hope, even when I take the cautiously pesimistic approach I still hope for good things to be produced... just not from most AAA companies.
 
If they dumb down Fallout anymore, like they did with Skyrim, then we might be looking at the next Great Flame War. I will lose my shit.
 
I consider it a given; that's their pattern... Look back, it's visible in every title they've released in the last twenty years... Because it sells better to a broader range that includes people with no business playing RPGs.

It's aiming for a triple market share and it doesn't have to score a perfect ten in each.
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I consider it a given; that's their pattern... Look back, it's visible in every title they've released in the last twenty years... Because it sells better to a broader range that includes people with no business playing RPGs.

It's aiming for a triple market share and it doesn't have to score a perfect ten in each.
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I'll hold my negativity until I see gameplay, but it is definitely true that each Elder Scrolls game has progressively been "streamlined" since Daggerfall.
 
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