http://fallout.gamepedia.com/Blog:News/The_Fallout_4_E3_Showcase
"The protagonist is fully voiced, with a
Mass Effect or
Alpha Protocol style dialogue wheel.
Dogmeat returns with a new behavior mechanic, the ability to issue commands to him outside dialogue (and a very flexible list of them). He is found early on near a gas station.
Skills have been removed entirely, if the PIP-Boy screen is correct. There are only SPECIAL attributes and perks"
Why the hell did they bought the Fallout IP in the first place ? Not only they are screwing the IP even more, but it will make the task even harder for the modder and the eventual Obsidian spin-off to correct things to get something average.
"The story begins on October 23, 2077. You begin as an average Joe living the American Dream, suddenly forced to seek shelter. You survive an atomic explosion and wound up in
Vault 111. You awaken 200 years later - and emerge into the wasteland as the sole survivor of the Vault."
It doesn't mean much, but they are copying another game they published. Why not make a sequel to Rage then, and stop hurting the fans ?
"Some characters (at least
Codsworth, the robot) will address you by name. Bethesda recorded over 1000 most popular names for this purpose"
How many ressources were wasted for this gimmick ? A gimmick and they recorded god knows how many actors to repeat some sentences a 1000 times ? They consider this better that record 1000 new original sentence ? On the other hand, you might consider this as their take on C & C. Your playthrought with be different than your buddy....
"You will be able to summon Vertibirds with signal flares. Climbing on board will not trigger a load screen, but instead allow you to man the minigun and fire at targets down below - or just enjoy the view alongside your trusty hound."
I am totally NOT liking this but i prefer it over fast travel. Still, this is yet to be confirmed that you will fly instead of teleport. If Bethesda, of all company, take the initiative to remove that awfull fast-travel crap, they might get a lot of credit... Still, it doesn't cover the loss of skill, the comeback of Dogmeat or the protagonist voice. (also, i doubt the vertibird will need fuel or maintenance, except if they include hardcore mode, and even then, not sure...)
"A corollary of that is that you can
build and maintain permanent settlements with dynamically generated inhabitants, attacks by raiders and wildlife, and the ability to maintain caravans between cities, among many other features. "
It seems that they listened some of the fans. Just not the right ones....
"A separate game,
Fallout Shelter, is already available on the market. It puts you in the role of an omnipotent Overseer, responsible for ensuring the survival and prosperity of the Vault Dwellers. It is inspired by
Progress Quest and in practice is similar to
Dwarf Fortress - in a less complicated, byzantine way, of course."
It seems to me that it is the best news of the bunch. A free spin-off most likely devellopped by someone else, that would probably be 9999 times more skilled.
Still waiting for the actually relevant news about C & C, quality of writting, reputation system, worldbuilding, consistency, Cain/Boyarsky/Anderson/Avellone involvement, the removal of essential npc, of overcheated quest marker and fast-travel. Any journalist questions about that ?