Fallout 4 gameplay videos leaked, Bethesda starts taking them down

The worst part of that for me, is that in skyrim you had to figure out which follower npcs were immortal the hard way.
It's just further dumbing down on top of their normal dumbing down.

PS: RIP Faendal.
 
Wow after leaving the vault i'm already here:
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I leveled up about two times in the row while helping out Preston. The iron sights on the current gun suck though.
 

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Anyone knows if Human Error can be completed Pacifist? Because I was really liking the quest until the end. Don't know if it's a Charsima option because I took drugs to take my charsima to 10 and I still wasn't present with an option to convinve the doctor to spare the girl.
 
Anyone knows if Human Error can be completed Pacifist? Because I was really liking the quest until the end. Don't know if it's a Charsima option because I took drugs to take my charsima to 10 and I still wasn't present with an option to convinve the doctor to spare the girl.

Did you see a Speech challenge at any point when talking to Jacob?
 
Yeah, I didn't take it but I was still able to get up to the Doctor peacefully by talking my way through the guards. Is that the one that enables the pacifist route?

I am also starting the BOS questline as the Railroad one doesn't really give me any hints on how to progress it and the Minute men are lame. Don't know yet if I will have to just see that one through the end or if I can switch to another one soon if I find out how to find the Railroad.
I got intoth Prywen and stole a bunch of Fusion cores, I am up to my neck in those things now, I can just strut aroundin Power Armor and kill everything with my Baseball bat. I killed "Swan" the behemot and an Alpha Deathclaw that was marked as overleveled. Still playing on hard.

Proctor Ingram is also missing, I am tempted to use console commands to find her (They finally work again) but I might just be missing where she goes.
 
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Yeah, I didn't take it but I was still able to get up to the Doctor peacefully by talking my way through the guards. Is that the one that enables the pacifist route?

I am also starting the BOS questline as the Railroad one doesn't really give me any hints on how to progress it and the Minute men are lame. Don't know yet if I will have to just see that one through the end or if I can switch to another one soon if I find out how to find the Railroad.
I got intoth Prywen and stole a bunch of Fusion cores, I am up to my neck in those things now, I can just strut aroundin Power Armor and kill everything with my Baseball bat. I killed "Swan" the behemot and an Alpha Deathclaw that was marked as overleveled. Still playing on hard.

Proctor Ingram is also missing, I am tempted to use console commands to find her (They finally work again) but I might just be missing where she goes.

From what I can make out from the strategy guide, which is a lot less detailed than the one for Fallout 3, if you can believe that, I believe it'll let you go Pacifist for longer, but not all the way.
 
Damn nice character Walpknut. XD
Here's mine, Naked Snake:
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...and his wife(seriously I went through with her looking like this to see what Shaun looks like).
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I also edited the wife to see how different Shaun will be (I hope he at least gets my haircut and the plump build of both parents), I still haven't reached Shaun, No idea what I have to do as the quest markers don't even give you even a hint as to what you should even try doing so I have taken to complete missions for the BOS for now.
 
Also, remember how I joked about painting my Power Armor with flames to make me feel faster? The Power Armor paint jobs have magical effects, and the Flames one does indeed up Agility.

You know, I have to admit I actually kind of like the idea of Power Armor as a weaponized hot rod; I'd like to imagine a Fallout where PA is basically the equivalent of V-8 cars in Mad Max, complete with fanatics in the wasteland worshiping Fusion Cells and attacking travelers to strip them of their parts. It would be kind of cool if the Brotherhood evolved into something equivalent to Immortan Joe's War Boy cult, their original mission long since forgotten, and tales of their role in destroying The Master and the War with NCR relegated to religious legend.
 
I like the idea of a Vehicleized Power armor. At the same time I feel the way it's implemented here leaves a lot to be desired with the stupid thing running out of power from you sprinting and such. Those weird elements come from a need to balance out the problem that come from them giving out the PA on the very first quest. If it was a super hard to acquire piece of equipment it would feel more rewarding, but now even Raiders have them and you can find a bunch of them all over the Wasteland. They did the same in Fo3 and back then they Band Aided the problem with a perk Requirement thatcan only be acquired by advancing the main quest. It seems they didn't learn from New Vegas, where Factionless Power armor was a special and hard thing to acquire by the end game not something to give the player along with his Vaultsuit.....

I Have been using it heavily because I am already bathing in caps and I have stolen a bunch of fusion cores so I have more than enough of those.
 
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So apparently some of my quests without quest markers are actually bugged. Watched a couple of videos from youtubers and they actually have a quest marker for "Freedom Trail" while I don't. Well that is just great.... Wonder if my current main quest mission is also not meant to lack a quest marker....
 
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