don't worry this community is pretty hostile to everyone who is new. We need some time to get used to new faces. We are like hillbillies.
TorontRayne said:I tend to think they might take a few good ideas from New Vegas, if not, then fuck them. Gods honest truth, I will play the game to death because I'm a hardcore Fallout fan. I played POS as long as I could stand it, Fallout Tactics, and Fallout 3. A true fan will do their best to critically analyze the games in the series, even the ones they don't like.
Mistrz said:TorontRayne said:I tend to think they might take a few good ideas from New Vegas, if not, then fuck them. Gods honest truth, I will play the game to death because I'm a hardcore Fallout fan. I played POS as long as I could stand it, Fallout Tactics, and Fallout 3. A true fan will do their best to critically analyze the games in the series, even the ones they don't like.
FT dosent belong in same line with F3 and POS. For me third best game in series.
TorontRayne said:Mistrz said:TorontRayne said:I tend to think they might take a few good ideas from New Vegas, if not, then fuck them. Gods honest truth, I will play the game to death because I'm a hardcore Fallout fan. I played POS as long as I could stand it, Fallout Tactics, and Fallout 3. A true fan will do their best to critically analyze the games in the series, even the ones they don't like.
FT dosent belong in same line with F3 and POS. For me third best game in series.
I do agree it is a good game, but it has it's downfalls. Personally I see it as the fourth best, with New Vegas being the third.
Geech said:Fallout Tactics is as abusive to the lore as Fallout 3. It's not a terrible game, unlike FO: BOS, but it's not really a good entry in the series. The fact that it happened under Interplay's watch makes it feel a bit more galling to me, though.
In my opinion, it's a much poorer representation of the Wastes than most of the RPG entries, including FO3 probably, because the player never really has any sense that resources are scarce. Look at the transformation of the Brotherhood from a cloistered organization to one that aggressively expands territory and works to develop relationships with the locals. How is that grittier?
Geech said:Look at the transformation of the Brotherhood from a cloistered organization to one that aggressively expands territory and works to develop relationships with the locals. How is that grittier?
Geech said:because the player never really has any sense that resources are scarce
Mistrz said:In my opinion, it's a much poorer representation of the Wastes than most of the RPG entries, including FO3 probably, because the player never really has any sense that resources are scarce. Look at the transformation of the Brotherhood from a cloistered organization to one that aggressively expands territory and works to develop relationships with the locals. How is that grittier?
It was splinter faction, with less isolated , but very aggresive approach. I want my splinter BoS to be harsh and facist, not knights of wasteland in shining armor.
MagicLantern said:They just needed fresh blood, that's all. Every ones are getting old with time even BoS paladins. How could they survive without accepting new recruits? And they expanding territory because they want to get to the vault 0. It make sense. They aren't white angels like BoS in F3. I think that they are somewhat like liberal version of Cesar Legion.
Furthermore, the existence of Vault 0 is revealed throughout the course of the game, and is not the initial motivation for expansion.
Geech said:Mistrz said:In my opinion, it's a much poorer representation of the Wastes than most of the RPG entries, including FO3 probably, because the player never really has any sense that resources are scarce. Look at the transformation of the Brotherhood from a cloistered organization to one that aggressively expands territory and works to develop relationships with the locals. How is that grittier?
It was splinter faction, with less isolated , but very aggresive approach. I want my splinter BoS to be harsh and facist, not knights of wasteland in shining armor.
The BOS were never knights in shining armor until Fallout 3. In Fallout, they were a cloistered organization that was concerned with the affairs of the wasteland only so far as they impacted the Brotherhood. They were xenophobic and insular. They didn't want to fight the mutants at all, and many of the elders openly resisted such a notion. On top of that, they didn't really have the resources to challenge the mutants even if they wanted to. In this incarnation, even the good ending for the Brotherhood describes them staying out of the power structure of the core region.
The Brotherhood barely had a presence in Fallout 2, and once again they were a secretive and withdrawn organization.
It wasn't until Fallout Tactics that the Brotherhood showed the drive or the necessary resources to expand into further territories. This little splinter group appears to be larger and more powerful than the original brotherhood, and they act in a manner that is wholly inconsistent with the origin, attitudes and goals of the original group. If you want grittier, that's a move in the wrong direction.
MagicLantern said:They just needed fresh blood, that's all. Every ones are getting old with time even BoS paladins. How could they survive without accepting new recruits? And they expanding territory because they want to get to the vault 0. It make sense. They aren't white angels like BoS in F3. I think that they are somewhat like liberal version of Cesar Legion.
Vault 0 was a story element that didn't exist until Tactics and was logically incompatible with the design of the earlier games. Furthermore, the existence of Vault 0 is revealed throughout the course of the game, and is not the initial motivation for expansion. And while they may need new members, flying across the country in zeppelins is hardly a reasonable means of acquiring them. They could have easily added new members in the core region without completely changing the nature of the organization.
The point is the Tactics Brotherhood is not only a poor interpretation of the original group, it's also an illogical way of operating in a nuclear wasteland where resources and technology are at a premium. I'm not saying it's a bad game, but it is a poor representation of the setting.
Makenshi said:Call me a heretic, but Tactics shows the gritty nature of the wastes better than any game in the series, except maybe Fallout 1. Maybe.