Dukeanumberone said:
Except Bethesda does none of these things. If they do a Fallout 4, rest assured it will be FO3 with a new coat of paint, a few changes to make it more like Skyrim, and maybe slightly better writing and moral ambiguity (basing myself on the Oblivion-Skyrim transition). They will never go the New Vegas or, heavens forbid, Fo1 and 2 route. It's not what their fanbase wants, it,s not what they do, period.
Things never change, until they do.
We will just have to wait and see if those things improve in the next game. Or we can argue in circles about was has happened in the past another 100 times. There aren't enough threads like those on here, right?
Oh, don't try that attitude with me please. I'm not saying nothing will change. I'm saying things won't change enough that it would be recognizable as a Fallout game, as opposed to a Beth-style open world RPG/shooter. They may add good things, they did it for the Elder Scrolls series, but if you think Bethesda will take more cues from Fallout 1, 2 and New Vegas than from Skyrim you are deluding yourself. It's not just a vague theory or fanboy bitching, it's a recognizable pattern in their productions since Morrowind, one that's supported by ever-increasing sales. The incredible financial success of Skyrim's simplification (this isin't an insult; I liked the game) has more or less insured that Bethesda will continue in the same direction, including with Fallout.
To be honest, as a fallout fanboy, my first fallout game was Fallout 3. I never really saw what was so wrong with it. I have played a tad of Fallout 1 and a tad of fallout 2. (And I have to say, I disliked the end of Fallout 2. I'll miss you forever, Frankie.) Could someone explain...? Or is it mostly just nostalgia?
Mostly the writing (many, including myself, find it vasty inferior in general), sweeping change to the formula (top-down RPG vs FPS with RPG elements) and the fact that ''player agency'' is a concept that has a very, very hard time existing in a Bethesda game. Maybe nostalgia for some, but I played Fallout 3 first, and its my least favourite today by a mile.
For me, it was the utterly nonsensical setting that sunk the game. Towns made of snooty children
right next to the vault housing the Mutants that terrorize the wasteland, society surviving with no agriculture or husbandry whatsoever, fucking vampires,
far more raiders than friendly NPCs, the bastardization of the Brotherhood Of Steel into boring white knights of the wastes, so on and so forth.