Treupp said:
Update: installing previous version of the patch did somewhat help running the game, but now all I see is a black screen with music in the background.
And as for the application error, it was something about "memory at x00000000" or something. I'll kep you posted.
At this point you should be trying other settings in the file. Try other color bits, different resolutions, etc etc. It's extremely likely you're using a resolution or setting that your graphics card does not support. Set everything to boring defaults such as 8-bit color, 640x480 resolution, not windowed mode, etc.
I can't advice specific fixes but really you need to do trial and error combined with systemically eliminating causes (as you did already with updating DirectX)
Try disabling f1_res and ddraw one at a time to see which is causing the issue.
Also DO NOT MODIFY RESOLUTION OR COLOR BITS IN DDRAW. That breaks things.
There's a troubleshooting file that comes with FIXT for this sort of thing.
Khalashnikovf said:
I already found them, they are in scripts directly, unfortunetely Im not able to modify it without error of course.
The text examples you gave are not in script files, they are in DATA/TEXT/[language]/GAME. Remember there's two folders for text -- Dialog and Game.
C:\Games\Fallout\DATA\TEXT\ENGLISH
C:\Games\Fallout\DATA\TEXT\ENGLISH\CUTS
C:\Games\Fallout\DATA\TEXT\ENGLISH\DIALOG -- should be about 650 files
C:\Games\Fallout\DATA\TEXT\ENGLISH\GAME -- should be about 30 files <-- this is the one you're referring to.
C:\Games\Fallout\DATA\TEXT\ENGLISH\CREDITS.TXT
C:\Games\Fallout\DATA\TEXT\ENGLISH\QUOTES.TXT
Khalashnikovf said:
Well, and here is last question: I cannot figure out what is that misterious line in vault.gam with Vault Discovered (day 180): What is that supposed to be? I never registered something in game connected to that?
As far as I can tell, nothing actually uses that global variable. Things read it but I've seen it have no real effects. Probably they planned to have the Vault get found by mutants before actually being invaded, a feature which never got implemented.