Fallout 2 mod Fallout: Nevada (extended)

I thought maybe scalpel is sneaky weapon like shiv in F2. I have used balaclava and killed both gang guards.
Now i am wondering if I could have killed all guards from Striker's and Thompson's gang for their fat loot.
Does someone know how often Reno shopkeeper restocks?
 
i think 7 days for caravan shop, repair shop at train station and Solomon drug dealer, 3 days for other drug dealers, cafe and other drink sellers (ring, casino, cotton, hotel), but maybe its also on the difficulty of game based
 
I STRICTLY RECOMEND DONT READ THIS, IT DESTROY YOUR GAMEPLAY:

1. cafe hard rock - metal detector - find stranglehold - with this unique weapon you could kill anyone without big problems, cause its misc item, not a weapon, use from behind ...

2. mechanic at winds need only 1 stick to make explosive - unlimited source of money ... assembly and disassembly create more and more sticks, which you could sell...

3. Salt Lake - slums - garden of Strapleton - metal detector - corupted pipboy and then repairtable to add radiation sensor to your pipboy

4. generally if you will easy run, then first city to go is Salt Lake, near it you could find special "tanker in the desert" where is one free old model gauss pistol, then from 2 junk you could make ammo for it, next go to Harrelson, there you take pancor jackhammer and big loot ...

5. there is one other upgrade for pipboy +5% critical hits in Hard Rock cafe - one man has locked case, open it on worktable ...
 
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there are some bugs in translation:

1. Eric speak in movie quest about mister Right, should be mister Wright

2. in recipe Powder Grenade you need 1 puke, should be 1 Rot Gut

3. technic in Winds - upgrade weapons - speak about upgrade grenade launcher, should be rocket launcher

4. storage in Uranium city buy "mount" which is crowbar

5. Solomon is definitely bugged - error grabbing text, after you destroy Pond (Nursery) - maybe the name should be also united on the map is one in dialogue another ...

savegame befor talk - crash is here:
http://s000.tinyupload.com/?file_id=67794687858725523392
 
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some new towns, dont know exactly, how finished they are ... and probably more ... just the russian is a problem for me :(

oh and i must say, in this 1.02 is one mayor bug, when you first use comp in strikers shelter, you must first put the piece of paper that you carry from VC on the floor, cause otherwise it just dissapear and you cant continue main quest - contact bikers with radio and reveal Bridgeport on your map

I HAVE BIG BUG IN GAME I CANT CONTACT JAY. I STARTED GAME 3 TIMES FROM BEGINING NOTHING IS WORKING. I PICK UP SIGNAL JAMMER FROM V9 AND PRESSING IT WITH RADAR EQUIPMENT, IT SAYS THAT DOES NOTHING! , NOTHING IS WORKING, CANT CONTACT JAY. IM I DOING SOMETHING WRONG? I WAS IN BRIDGEPORT ALSO.
 
I HAVE BIG BUG IN GAME I CANT CONTACT JAY. I STARTED GAME 3 TIMES FROM BEGINING NOTHING IS WORKING. I PICK UP SIGNAL JAMMER FROM V9 AND PRESSING IT WITH RADAR EQUIPMENT, IT SAYS THAT DOES NOTHING! , NOTHING IS WORKING, CANT CONTACT JAY. IM I DOING SOMETHING WRONG? I WAS IN BRIDGEPORT ALSO.

You're sure you're using it on the radar equipment? It's on the second floor of the garrison, not the building you found the signal jammer from.
 
You're sure you're using it on the radar equipment? It's on the second floor of the garrison, not the building you found the signal jammer from.
I m using it at right place. On second floor of the garrison.
 
first you must go to new reno, there mordino says about bunker near strikers base ... so goto this bunker, there using the clue with codes on computer - contact bikers in bridgeport via radio, when you do you can go to hawthorne city map - that map with shops, where is nukacola automat, that is the place, where you take message from Jay in your pipboy and only then you can use signal jammer ...

if you dont follow this, then could the message lost with first use of this comp and then you cant contact Jay ... only way is to edit your savegame and make "new" message, or edit some GVAR

if you dont have the message with codes from VC, dont have bridgeport on your worldmap and dont have pipboy message from Jay, then you cant continue main story ...
 
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You're sure you're using it on the radar equipment? It's on the second floor of the garrison, not the building you found the signal jammer from.

He probably didnt get Jay's message from earlier map. I had the same problem, cause if you dont rush main plot it is a high chance you already looted Hawthorne and there is no point into going back to earlier map.

Guys do you know how to resolve quest for Big Biker in Reno? Tuco won't speak to me.
 
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first you must go to new reno, there mordino says about bunker near strikers base ... so goto this bunker, there using the clue with codes on computer - contact bikers in bridgeport via radio, when you do you can go to hawthorne city map - that map with shops, where is nukacola automat, that is the place, where you take message from Jay in your pipboy and only then you can use signal jammer ...

if you dont follow this, then could the message lost with first use of this comp and then you cant contact Jay ... only way is to edit your savegame and make "new" message, or edit some GVAR

if you dont have the message with codes from VC, dont have bridgeport on your worldmap and dont have pipboy message from Jay, then you cant continue main story ...
You save me! thanks!
 
Guys do you know how to resolve quest for Big Biker in Reno? Tuco won't speak to me.

Sure, there are 2 ways:

1. go to Black Rock, ask shopkeeper about incident, he will give you coordinates ... go there and take holodisk from robot, read it on pipboy, talk to Tuco or to guy in hotel (your choice)

2. ask Tuco he send you to hotel 2nd floor in the middle, where is guy, that will give you the coordinates ...
 
Sure, there are 2 ways:

1. go to Black Rock, ask shopkeeper about incident, he will give you coordinates ... go there and take holodisk from robot, read it on pipboy, talk to Tuco or to guy in hotel (your choice)

2. ask Tuco he send you to hotel 2nd floor in the middle, where is guy, that will give you the coordinates ...
Yeah but Tuco and the guy in middle room wont talk to me.
Seems if I am Big Loui guy i won't complete this quest.
 
why tf i cant download fallout-nevada-v1-02.74 from this site? its says no permission even if i have confirmed acc...

spoiler/bug
btw theres a bug with save while searching for damaged robot in first city, after you got into trap dont try to load, it crashes and hour of plaing goes to hell
 
if you make something wrong just go to next map and load, dont load on that map where you stuck ... some reset for scripts, that are bugged...

and yes, caravan masters dont like riders also shopkeepers dont like rogues ... so if you are rider, try to make "white jazzman" quest, but probably it wont help ... and also you miss some important quests in Las Vegas (caravan ambush at gas station), WW (help some caravaneer) and Salt Lake (water filter)...

there is one perk, which could help - "cult of personality"
 
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I have finished the game. Can't understand what happend. I need to replay it when translation wiil be finished.
 
did you help the paladin and clones (bad end) or kill them and then use "mysterious device" ?

so far i can understand, there were two groups of "immortals", which want this device running, first the president and his soul reaper and second this paladin with clones ... your vault was breeding new bodies for them, then they erase memory and implant self in those bodies ... you were one of their experiment ...
 
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