alec said:
The location is the same? Fine, then it's also in the middle of nowhere, just like the real Las Vegas. Which means it is totally reliant out the outside world if it wants to keep running. Hoover Dam is a nice and acceptable reason for them to have electricity, but to then use this energy for these purposes, is just absurd.
apparantly Mr House doesn't think so.
and I really don't see the big deal with people inside of New Vegas maintaining it. I'm sure they're more than capable of doing some repairs, cleaning the streets and changing a light-bulb every once in a while.
alec said:
First of all: I'll judge it the way I feel like judging it, mam.
Secondly: I disagree. It's an obvious designer's flaw. These people who develop these games can't seem to think as far as they should to create the atmosphere that matches the setting. The FO/FO2 engine was severely limited, but this should not be the case in FO3/FONV, creating damage/erosion/decay should be perefctly possible, yet all these guys seem to think when they hear 'wasteland' is big stretches of rocky desert which look about as post-apocalyptic as big stretches of rocky desert always do. There's no real talent required there. Yet whenever they try to make a city or even a building look post-apoc, they just screw it up. Now they've got the Googie architecture right, but it looks like that New Vegas was built 10 years ago. You're just going to look like the village idiot walking around the Strip, so nerd with his pyjamas on win a fancy pancy casino. So the world has gone to smithereens and people still play blackjack and roulette? Awesome way of depicting a post-apoc setting, I just don't buy it. A city like that would have been run over countless times by just about everyone in the gameworld, hungry for electric juice and cash. And it would bare the wounds of it as well. I'd rather see five small shanty towns that breathe "post-apoc" then one big flashy monstrosity that breathes "poker, consumerism, Disney World". Because the latter makes no sense to me. Although I am sure Obsidian will cough up a very ridiculous reason to tell us why it is so. I don't like it, but if this recipe works for you, then whatever.
ok, first thing first: I never said you can't complain about the setting, I basically said it's ridiculous to expect every little detail to be as realistic as possible. my post had NOTHING to do with wether you like the concept of New Vegas or not.
as for the world not looking post-apoc enough, well... I guess that's more a matter of taste. there are no defining rules that tell you what looks post-apoc and what doesn't. this is certainly a PA world, but the area in which the game is set hasn't been bombed and thus it will not look bombed. I'd rather see that people have actually been active and rebuilt and cleaned up parts of the wasteland during the last 200 years rather than just leave everything as it is, as they apparantly had done in FO3. also, we have barely seen any settlements at all in the game so I don't really get why you've simply decided that they're not capable of creating post-apoc buildings (which also makes your statement "Yet whenever they try to make a city or even a building look post-apoc, they just screw it up" a bit odd seeing as how this is the first time Obsidian does this. unless you mean you're not satisfied with what some of these guys did in FO2).
I agree that the concept of a city like New Vegas is a bit off, and if you're one of the people who didn't like New Reno I can understand how this might upset you even further. but personally I don't think that it's THAT weird that this is what happened to the place. if I got my facts straights, it was mainly built by Mr House, who came from Vault 21 which was under a social experiment where every conflict was resolved with gambling. he's was most likely a very important person inside the vault if he managed to be the one to rebuild the place. so I can totally see gambling being his thing. and, seeing as how the Fallout games have always had a fairly sarcastic and tongue-in-cheek point of view on human nature, I think that people resorting to gambling, prostitution and general fun is a pretty fitting comment on human nature. besides all that, I don't think we've seen enough of the game and know enough backstory to completely judge the setting yet. remember that there are alot more people in the game than the ones in New Vegas. they're likely struggling with their own things, rebuilding their own communities. and then we have the NCR and Caesar's Legion, who from what I understand are battling over the control of the area. so it's not like New Vegas is completely left alone.
alec said:
The only setting in which a Strip in near mint condition could exist and flourish in a nuked future, is a surreal setting. In fact, to be quite honest with you, when I first saw screenshots of the Strip I had to think about the paintings Paul Delvaux.
I don't really see what his paintings have to do with it, but ok. I'd say it's a pretty fine line between surrealism and Science! but maybe that's just me. either way, we've had ghosts and such in FO before. but I bet you can explain that with a fitting realistic explanation.