Fallout: New Vegas full voice cast

It's way too late to stop it but boy have a lot of people got themselves overly pumped for this product. It's possible it lives up to expectations but a true Fallout sequel, in that timeframe, on that engine? I doubt it.

B5C said:
Wil Wheaton as the Robobrains. :lol:

I'm digging the old Doctor. Keep rolling with it.

verevoof said:
Fallout 3 had 35 voice actors? That's pretty surprising.

Well, credited. That's not saying everything.
 
verevoof said:
C2B said:
Fallout has never been about the turn based combat for me. It was about the Writing, atmosphere and countless options what to do and how to do it. Three things were Bethesda failed miserably, imo. New Vegas seems to fix that.
Oh, I agree with that. It doesn't have to be turn based combat, but the current direction of the series just doesn't feel like Fallout (yes, using that age old argument).

I would prefer a new, fresh engine, made specifically for a Fallout game over what it is now. Maybe for the next major installment of the series. Until then, we shall see how Obsidian handled this.

Considering how good Dungeon Siege III looks I want a Fallout with the Onyx Engine. Also considering how incredible flexible the engine itself seems to be since it was first used for a first person Aliens RPG. Well at least till it was cancelled. So I think it could also portray the Fallout look if they tried.

http://www.youtube.com/watch?v=xMfo4Li7Lfw

I just hope Beth continues to work with Obsidian on the franchise.
 
Brother None said:
It's way too late to stop it but boy have a lot of people got themselves overly pumped for this product. It's possible it lives up to expectations but a true Fallout sequel, in that timeframe, on that engine? I doubt it.

B5C said:
Wil Wheaton as the Robobrains. :lol:

I'm digging the old Doctor. Keep rolling with it.

verevoof said:
Fallout 3 had 35 voice actors? That's pretty surprising.

Well, credited. That's not saying everything.

I don't know about others but I really am not expecting what I would call a "true Fallout sequel" from the game. There's a fair amount of stuff in the game that I think I'll find pretty stupid. I'm mostly excited because it looks like a pretty damn fun FP RPG at this point and I always felt that F3, if properly tuned, could've been that as well. And there also aspects (such as the factions and freedom of choice for example) that I think has the potential to surpass any of the past games in the series.

It may be to "give up" on the franchise but I got most of my frustrations about Fallout being turned mainstream when F3 was released.

But yeah, I can agree that many people will probably disappointed if they're expecting the "real Fallout 3" as it were. Then again, sometimes hype can blind people into believing anything, even after they actually play the game.
 
I never understood the pedestal people put the early games up on, like they're some kind of transcendent perfection that can never be achieved again. FO3 was a real Fallout sequel. Thematically and tonally and atmospherically it was really rooted firmly in the first (more serious) game. It might not have been handled that well (The recycling of plot elements from the earlier games was really obnoxious and seemed like something out of a fan game for instance) but in the end FO3 screams Fallout.

I think what you said about fallout "Turning mainstream" is kinda telling. A lot of people on NMA complain about stuff like the Fat Man being goofy and stupid and over the top, but I distinctly remember FO1 and FO2 being hyped up on the basis of their gory death animations, the grotesqueness of the mutants, etc, etc, in magazine previews and ads in comic books. The mainstream didn't make fallout kinda goofy and over the top. It always was.

What the mainstream did do is bring it to a broader audience, one that's not part of your special club of people who still play old video games, so now it's not just your special thing anymore.
 
C2B said:
http://www.youtube.com/watch?v=xMfo4Li7Lfw

That is actually a very great looking engine. I actually watched the whole thing. I actually didn't have to wait for the video to buffer. I actually might buy this game.
 
DemonNick said:
I never understood the pedestal people put the early games up on, like they're some kind of transcendent perfection that can never be achieved again.
Please keep in mind that NMA has been around since 1997. Many people here fell in love with Fallout because of Fallout and Fallout 2 (granted, there aren't that many active members now who were active in the early days of the website). That is the type of game they gravitated toward. To have the games they fell in love with from the beginning be changed to appeal to a different demographic instead of the fan base that made Fallout what it is (or was), that's the deal here.

The original two games are no way perfect, but that's is the type of game the fans fell in love with.

Man, there should be like an automatic response to these types of posts. It has been discussed so many times.
 
A FAQ would be good, but people wouldn't read it anyway.
 
Brother None said:
a true Fallout sequel

Yeah, kinda sick of this phrase by now.

Anyway, all I know is that from what I've seen so far, I have enough to be excited about...given the circumstances.
 
DemonNick said:
I think what you said about fallout "Turning mainstream" is kinda telling. A lot of people on NMA complain about stuff like the Fat Man being goofy and stupid and over the top, but I distinctly remember FO1 and FO2 being hyped up on the basis of their gory death animations, the grotesqueness of the mutants, etc, etc, in magazine previews and ads in comic books.

Not.The.Same.Thing. But go ahead and keep telling yourself that Fallout 3 is equal in terms of choices and consequences, storytelling, maturity, dialogue and aesthetics. They were marketed the same way, they must have the same qualities!

Verevoof said:
Man, there should be like an automatic response to these types of posts. It has been discussed so many times.

Heh, yeah. It's kinda like going to a biker bar and rambling on about how it was great that Yamaha bought out Harley Davidson and changed a bunch of shit on their bikes. "They brought your preferred motorcycle into the mainstream! It's fuggin' awesome!" Except we're all a bunch of turds sitting in front of computers.

EDIT:
BN said:
It's way too late to stop it but boy have a lot of people got themselves overly pumped for this product. It's possible it lives up to expectations but a true Fallout sequel, in that timeframe, on that engine? I doubt it.

I really enjoyed F3. It improved on many aspects in Oblivion that I was worried would be transposed. So.. I imagine it can only get better with Obsidian's pen behind the story. OVERLY PUMPED AM I!
 
Brother None said:
It's way too late to stop it but boy have a lot of people got themselves overly pumped for this product. It's possible it lives up to expectations but a true Fallout sequel, in that timeframe, on that engine? I doubt it.

Uhm...why? :?

What the mainstream did do is bring it to a broader audience

And they did it by removing the things that made it special, the same it happens most of the time when something is modified to bring it to a wider audience. So...yeah.[/quote]
 
verevoof said:
C2B said:
Fallout has never been about the turn based combat for me. It was about the Writing, atmosphere and countless options what to do and how to do it. Three things were Bethesda failed miserably, imo. New Vegas seems to fix that.
Oh, I agree with that. It doesn't have to be turn based combat, but the current direction of the series just doesn't feel like Fallout (yes, using that age old argument).

I would prefer a new, fresh engine, made specifically for a Fallout game over what it is now. Maybe for the next major installment of the series. Until then, we shall see how Obsidian handled this.
Though as long its in the hands of the same people which made Fallout 3 or Oblivion it doesnt mean anything to me. New visuals maybe better animations. I dont know it. But the look alone doesnt make a RPG, a good one that is. Even if I forget about Fallout in Fallout 3 it was just a weak RPG in my eyes a adventure game with a few dialogues.

I mean what the franchise REALLY needs are different people working on it. People which actually enjoy making RPGs. ~ My oppion is that Todd actually doesnt like RPGs and thus makes games the way he likes them action games with lidle to no consquences.
 
Brother None said:
Have you ever played an Obsidian game?

Oh, in that sense; I thought you meant it in a general sense. I played only AP. Well, their games are buggy but I don't think we'll have a Kotor2 situation. I hope, at least.
 
Obsidian, makers of famously buggy games.
Bethesda, users of a famously buggy engine.

It's a match made in a heaven that keeps bluescreening.
 
Alphadrop said:
Obsidian, makers of famously buggy games.
Bethesda, users of a famously buggy engine.

It's a match made in a heaven that keeps bluescreening.

Gamebryo isn't a famously buggy engine. It's Bethesda's implementation of it that it's buggy.
 
DemonNick said:
A lot of people on NMA complain about stuff like the Fat Man being goofy and stupid and over the top, but I distinctly remember FO1 and FO2 being hyped up on the basis of their gory death animations, the grotesqueness of the mutants, etc, etc, in magazine previews and ads in comic books.
Oh Folco, how do you let yourself get baited...
Sorry, dude, just can't help myself... must answer...

OK, so from someone who ranks F1 as one of his all-time favorite games, is an old games curmudgeon (I had a 2600 back when those were new after all), but is NOT an NMA regular, I'll take a stab at this answer. I wish I could just recycle a post I know I made during the OMG PREVIEW SPOILERS period before F3 came out, but apparently bethsoft boards don't go that far back. Oh well.

You may think this is a nitpick and does not go directly to the point you were making, but it actually (IMHO) does. Those of us who were hating on the Fat Man when it was revealed didn't really care about it being an over the top BFG9000 gun (OK maybe a little, but not the main reason). This issue was (and is) that the Fat Man goes completely against the themes and atmosphere of Fallout.

In the original games, nukes were feared and respected. You only set them off as plot devices. Those things just blasted the damn planet to hell, after all. F3 on the other hand has a little too much How I Learned to Love the Bomb and not enough Failsafe for my tastes. That's why I think people objected to the Fat Man. Not that it caused gory over the top death animations.

Oh, and for the record, the gory death animations (unless you took bloody mess) were a lot less frequent in F1 than F3.
 
Brother None said:
Stanislao Moulinsky said:
Uhm...why? :?

Have you ever played an Obsidian game?

I think most of us here played (and many of us also loved) the games by Troika.
If one could survive such an amount of bugs it really shouldn't be a problem to enjoy a game by Obsidian.

Just sayin...
 
For me the main problem with F3 was the bad character system and the fact that your level didn't matter much. Stats should matter!

How F:NV does in that respect?
 
WorstUsernameEver said:
Gamebryo isn't a famously buggy engine. It's Bethesda's implementation of it that it's buggy.
Exactly.

Stanislao Moulinsky said:
Brother None said:
Have you ever played an Obsidian game?

Oh, in that sense; I thought you meant it in a general sense. I played only AP. Well, their games are buggy but I don't think we'll have a Kotor2 situation. I hope, at least.
I think Kotor 2 was quite well done. It was just rushed
 
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