Sagez
It Wandered In From the Wastes
![](https://www.nma-fallout.com/xencustomimages/nma/nma_1.gif)
Started anew. It's just ''Go on'' and dialogue window closes. Thank you too, you make great games!
Old School Soda-Pop Machine@hexer
other thing i find weird is vending machines *usually* operate on coins i actually haven't found any that accept bottle caps as payment method, as they do in Fo:yesterday :p
FNV's Lonesome Road Commissary used "counterfeit-proof" chits that were the same size and shape as bottle caps. So the player can buy stuff from the machine using bottlecaps.
Maybe the Drinking Machines used the same "counterfeit-proof" chits or something.
I understand, but the fact is that FNV is a direct sequel to FO2 and made by a few people involved in making FO2 too.Don't get me wrong but I don't consider any post apo game to be a fallout game unless it's *isometric* and *turnbased* post apo game with fallout title. Therefore Fallout3; F:NV and Fo4 are not Fallout games but just a simulator about living as a bum. That is traveling from trashcan to trashcan and looking for junk to sell like pencils and broken toys, old teddy bears etc, classic Fallouts had the digninty to spare their players such abysmal fate.
I understand, but the fact is that FNV is a direct sequel to FO2 and made by a few people involved in making FO2 too.
I don't care for Bethesda "lore". But FNV, for the most part, not only follows classic Fallout lore, but it also respects and adds to it in a positive way.
Even if we only consider the classic Fallout games "Fallout", there is nothing stopping us from being able to adopt in our projects something that we can consider good enough from the more modern games.
Just out of curiosity, do you consider Fallout Tactics a fallout game too?
that is most probably that the *install instructions* don't take into account that Fallout2 from gog.com or Restoration project or 99.9% of most fallout2 exes are *patched* to utilize High Resolution Patch known as HRP.Strange...I've done all as stated in the install instructions but when I try to start the game I get "Game initialization failed!"
I had no such problems with the previous version.
Any help?![]()
that is most probably that the *install instructions* don't take into account that Fallout2 from gog.com or Restoration project or 99.9% of most fallout2 exes are *patched* to utilize High Resolution Patch known as HRP.
while patched fallout2.exe will require f2_res.dll ; f2_res.ini and f2_res.dat as well to be copied together with Fallout2.exe in order to work correctly. otherwise one needs to unpatch the Fallout2.exe with F2res-patcher.exe. also gog.com versionand steam version might require additional .dll files from fallout 2 folder to work. Your best bet would be downloading Fallout2 1.02 US patch instaler version and run it to unpack somwhere. you'll get both non-HRP partched Fallout2.exe and the required for FO:Yesterday but nowadays obsolete patch000.dat which no modern version of Fallout 2 uses anyways. Missing master.dat and critter.dat must be taken from fallout2 installation folder.
Not sure what else might be the problem..
Well, I'm indeed using the gog version. Should I look for the old version?
When I put f2_res.dll ; f2_res.ini and f2_res.dat to my Fallout Yesterday folder I still get a blue screen and a crash afterwards.
Its strange though that I had no problems with the previous version of Fallout Yesterday even with the gog version.
The message means one of engine functions that handles the game system initialization somehow failed.
You can try setting DebugMode=2 in [Debugging] section and see if there is any "Failed on blah_init" message in debug.log to determine which part of game failed to initialize.
Looks like the game might fail to allocate memory for the art cache.
Try changing art_cache_size value in fallouty.cfg from 1024 to 512 or lower.