Far Harbor Official Discussion

I couldn't even do the most interesting parts b/c DiMa's dialogue is bugged, and so is the damn vault. It was about as lukewarm as the rest of the game. Basically all the quests are, okay which side do you want to do the exact same things for? Or, hey remember all those boring miscellaneous quests from the previous games? Those are all the quests now.
 
of the lazy idiot writers/designers who just place super-mutants and raiders all over the place. And the un-modded dialogue wheel is horrible etc etc.

I couldn't stand that as well, seeing 'Trappers' and Super Mutants in the Fog. It just didn't make sense to me, especially when there's far deadlier creatures in the Fog that can easily kill the two enemy types and devour them. To be honest, they should've just went all out-creature mode, replace the two with scarier creatures. In fact, the Fog is a radioactive hellhole, right?....So where are the Gehennas? :3 This would've been an awesome moment to have those tar-creatures stalking the area, making horrific groans that tingle the player's hair. Seeing a bulbous eye appear and disappear into the walking sludge is creepy as it is.
 
You people are too demanding. How can you expect Bethesda to make an interesting and believable story DLC when they're working so hard at bringing us ridiculous mouse trap contraptions DLC garbage?

True Fallout fans know that Fallout is about crafting, after all.
 
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