I wouldn’t mind a Scarface reference, but it’s not really a reference anymore in my opinion when a faction or storyline is ripped it 1:1 from the movie. References are usually subtle. For example, the Gomorrah mafia is a clear reference to the Italian mob in early Las Vegas, and even the Godfather, but it doesn’t beat you over the head with it.
Well if the gang members all act and behave like Al Pacino's Tony Montana I would also find it a stupid faction.
The modders may bring up the Kings as an example, but what made the King's work was that they were a one time thing.
If every part of the Fallout world has its celebrity or movie impersonators then it stops being unique. Even more, I know there would be groups that would seek to imitate other cultures (see cargo cultures), but part of the fun is that they misinterpret the original cultures' reason or meaning for doing this.
I did not like the Atom cat greasers because why would they know about pre-war greasers, the way they talk and behave. They would have to have a source to draw from and for some reason it would make sense, perhaps even being beneficial to act like this, rather than just parroting the past.
That also goes for that group of mobster raiders in that Vault, the ones that acted like 20s gangster.
Why? Other than that the designers perhaps wanted to copy that from Fallout New Vegas there was absolutely no point in doing so.
Most people in the wasteland would not even know what these people's behavior and dressing style would be referring to and just think they are nuts.
. My reason for not liking this though is it just feels silly to me. Like I’m not trying to say pre-war America didn’t have any recreation or anything, but a comic con doesn’t fit into the pre-war Fallout America for me. It’s like in the New California mod for New Vegas where some vault dwellers were playing Dungeons and Dragons. It’s just eyerolling to me. Doesn’t fit imo.
This doesn't completely bother me. I would imagine any D&D analogue being more likely to survive in a Vault than in the wasteland.
Only thing I would not do with it is make it some unnecessary mini game in a Fallout game which Bethesda would probably do.
Sorry, I don't have anything to comment on the rest you wrote.
The main reason why I would not play this mod is because it is more Fallout 4. Miami as imagined by people who only know or who prefer Bethesda's take on Fallout which includes the elements you mentioned.