Fireside Chat: Alpha Protocol reception and New Vegas

I read the Dtoid review, and you know what? I want Fallout: NW to suck. I want it to be the most horrible, broken, unplayable piece of shit that ever stormed the market. Why? Yells of agony, my friends. Agony and delicious irony. "Oblivion ruined the francize!!!!!1111". He-he-he. "What comes around, goes around" i'll say.
 
Khan FurSainty said:
I read the Dtoid review, and you know what? I want Fallout: NW to suck. I want it to be the most horrible, broken, unplayable piece of shit that ever stormed the market. Why? Yells of agony, my friends. Agony and delicious irony. "Oblivion ruined the francize!!!!!1111". He-he-he. "What comes around, goes around" i'll say.
You mean "Obsidian", not "Oblivion", I think.
 
coliphorbs said:
Khan FurSainty said:
I read the Dtoid review, and you know what? I want Fallout: NW to suck. I want it to be the most horrible, broken, unplayable piece of shit that ever stormed the market. Why? Yells of agony, my friends. Agony and delicious irony. "Oblivion ruined the francize!!!!!1111". He-he-he. "What comes around, goes around" i'll say.
You mean "Obsidian", not "Oblivion", I think.

Lol, yeah. That's what i meant.
 
It will be bad, because then everyone will yell even more how cool Bethesda's rpgs are and "see, even the original devs can't do a good fallout!" etc. pp.

How annoying.
 
Lexx said:
It will be bad, because then everyone will yell even more how cool Bethesda's rpgs are and "see, even the original devs can't do a good fallout!" etc. pp.

How annoying.

Which is especially fun when you think that Tim Cain & co. aren't working on the game.
Not that I'm too sure that they'd do a good work on it actually, as blasphemous as it sounds, their track record at Troika was pretty horrible too as far as balance and polish goes.
 
Lexx said:
It will be bad, because then everyone will yell even more how cool Bethesda's rpgs are and "see, even the original devs can't do a good fallout!" etc. pp.

How annoying.

Yeah, but they will bitch any way. With no doubt, they will find something to hate hard.
 
Haven't seen Alpha Protocol yet (neither do I want to) but there's one thing everyone can be sure of: NV will not be worse then Failout 3. Probably because the 'original' Failout 3 was no more then decent in any way.
Speaking of technical aspect - come on, these things have been polished by fans and only by them since the very moment TES IV came out (or even since TES III got big). All we can hope for is a game would be: a) at least a bit closer to Fallout and b) it will attract people capable of modding to fix animatons/textures/whatever.
Considering even the 'original' Bethesda's product did - there is still a chance for something good to happen.
 
Ausir said:
Well, I haven't encountered any bugs in AP yet.

Wish that meant anything, but it doesn't.

Also note it's about "technical polish", which is far from just about bugs. When I say Fallout 3 lacks technical polish, I'm talking about its animations as much as its bugs. The complaints on AP are about animations, interface design, graphical glitches and bugs. Not just bugs.

I might give it a few hours this evening, if I can find the time.
 
You used my likeness without permission. Prepare to be sued.

Also: Alpha Protocol was such a let down that I have the play through all the Thief games (except Thi4f :shudders) and the Hitman games just to get my sneaky-sneaky gameplay fix.

Thanks Obsidian.
 
WorstUsernameEver said:
Troika was pretty horrible too as far as balance and polish goes.
Good RPGs are almost always buggy as hell.

But it doesn't mean a buggy RPG is a good one, case in point: Fallout 3.
 
Reconite said:
Good RPGs are almost always buggy as hell.

Could be, but I'd like developers to overcome this obstacle for once. :D
I enjoyed Troika games I've played by the way.

As for Fallout 3.. I enjoyed some parts of it. Mainly when I stopped thinking of it as a Fallout game and simply took it as a big action-adventure with shitty writing but some pretty entertaining (if shallow) bits of gameplay.
Oh, and when I modded it to hell and back too, though that has more to do with the effort of the modders and less to do with Bethesda.
 
I'm currently on my second playthrough, enjoying myself.

A lot of the split on the game also seems to be how tolerant people seem to be on polish as well as looks. Some of my favorite games of all time (Arcanum, Prelude to Darkness) have been severely lacking in polish and have featured some magnificent bugs (faaaaaaaaaaaaaar more than in Alpha Protocol). I don't really give a shit about that (well, the crashing PtD did get tedious of course) as long as content of the game is good and interesting.

It's far worse when you get a polished, AAA looking game with shit content like Mass Effect. *That's* where I regret my purchases. A lotta reviewers find that better (or lack the brains to analyze things on another level than "omg it looks so good and there are xplosionns and teh story is so EPIC!1!!). I personally don't.

Alpha Protocol doesn't feature a great story either. What makes it good is that the player has a say in it and you can "customize" a lot of what happens to characters and yourself. A huge step in the right direction for story-based games.

Having good animations and so forth can heighten the enjoyment for me, but it will *never* bring a game over the edge to bad or vice versa. I hope New Vegas features some improved animations, but if it doesn't, I don't really give that much of a shit to tell the truth. It didn't bother me in Fallout 3, the game is flawed on a much more important level.
 
Lexx said:
It will be bad, because then everyone will yell even more how cool Bethesda's rpgs are and "see, even the original devs can't do a good fallout!" etc. pp. .

Ironically, that’s the sole reason why I would like NV to succeed.

As for AP, I still haven’t played it, but it looks to me as a classical case what could happen today with a game if there is not enough hype. For a lot of so-called game journalists, hype is a synonym for quality. They just forget (intentionally or not, that's another story) who is making hype in the first place.

Today’s journalists (in general, especially in US) are more like lap dogs, instead to be watchdogs. It’s a pity that occupation doesn’t have a restart taster….
 
Brother None said:
Ausir said:
Well, I haven't encountered any bugs in AP yet.

Wish that meant anything, but it doesn't.

Also note it's about "technical polish", which is far from just about bugs. When I say Fallout 3 lacks technical polish, I'm talking about its animations as much as its bugs. The complaints on AP are about animations, interface design, graphical glitches and bugs. Not just bugs.

I might give it a few hours this evening, if I can find the time.

Sure, but I wouldn't really say AP is much (or any) worse in this regard than Fallout 3.

At least AP runs on my current computer without having to tweak ini files for it not to crash during the tutorial, unlike FO3.
 
Heh, Alpha Protocol looks much better than Fallout 3. I can play AP with full graphic settings on, but I can't play Fallout 3 with full graphic settings on. So much to the technical polishing when it comes to performance. :>


I finished AP the first time right now. It was cool. The story is not the uber thing in the spy genre, but okay. And I didn't met SIE, which I find sad, because SIE is hot.
 
I had a very bad feeling about Alpha Protocol the moment I saw the title and trailers didn't change my mind. But, as I didn't even play it for 5 minutes, I won't critcize it.

But, drawing an analogy from Fallout 3 - fixing a buggy game with a believable and interesting world is far more easier than fixing a buggy game with an empty, boring and infantile world. Fan patches really made KotOR 2 a good game, the same can be done with New Vegas.
 
TBH my experience with KOTOR2 with all settings set to low on my 5 year old PC was far, far less buggy and glitchy than with Fallout 3 on XBOX.

As for Alpha Protocol, haven't played it yet, but these 5s and 2s sound weird, given how many crappy games have gotten 8s and 9s. I really can't tell what the standards of the people who write the reviews are, if any.
 
Let me say this: The less appealing their games are for console audience, the more I am awaiting New Vegas.
 
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