Ok...
So this is back in 1997. I was 13, and still playing Mortal Kombat and Sonic on the Megadrive. Armand, the older brother of one of my best friends Misha, showed me and Misha Fallout. He explained how you couldn't just muck about, by pointing to some brahmins (in Shady Sands, I would figure) and explaining that if he shot them everyone would be pissed. For some reason that impressed me greatly.
I lived in Rotterdam at that time, and Misha back in Nijmegen where I hail from. In the ensuing years, we would play Fallout together whenever I visited. Kind of odd since it's not a multiplayer game, but it took two immature minds to piece together the game's logic. I have no idea when we were done with it since we'd just pick up the last save whenever I'd visit. I remember once we managed to pickpocket a minigun off of a BoS soldier encounter, went mad with power and somehow ended up with a savegame on the top floor of the Cathedral, with still-living angry mutants and followers in the floors below. We had to abandon that run-through. I also remember the sheer awesome of meeting the Master for the first time.
Anyway, I joined both NMA and TO somewhere in 1998-1999, and picked up Fallout 2 around that time. I remember one day during my first runthrough, I started playing it Friday afternoon while the family was out of the house, and I was still playing Sunday evening when they returned. No sleeping in between.
I picked up Fallout 1 for more replays after I'd finished Fallout 2 once or twice. Good times.
Herr Mike said:
I got the demo with a PC Gamer magazine in 1997. The demo was one screen of Junktown, (the entry area), but it wasn't called Junktown, had all different characters and items. I think there was a short quest or two.
That'd be
this one. The town was called Scrapheap, and had two rival gangs. You could negotiate a peace, help both gangs, or slaughter both gangs. It also had a minigun and dogmeat. One of the better demos, I would advise downloading it and playing it again, it's worth it.