Marionettetc
Banned
Started my write up not long ago, will have my detailed report on your desk within a few hours Boss.
Have you guys @phobos2077 @JimTheDinosaur seen these errors before?
Terrain [0]: desert (0)
Terrain [1]: mountain (0)
Terrain [2]: city (0)
Terrain [3]: ocean (0)
WorldMap Error: Couldn't find match for Map Index!
strParseStrFromFunc Error: Couldn't find match for string: !
strParseStrFromFunc Error: Couldn't find match for string: north1!
strParseStrFromFunc Error: Couldn't find match for string: north2!
strParseStrFromFunc Error: Couldn't find match for string: north3!
strParseStrFromFunc Error: Couldn't find match for string: north4!
strParseStrFromFunc Error: Couldn't find match for string: north5!
strParseStrFromFunc Error: Couldn't find match for string: north6!
strParseStrFromFunc Error: Couldn't find match for string: hunters!
WorldMap Error: Couldn't find match for Map Index!
strParseStrFromFunc Error: Couldn't find match for string: !
WorldMap Error: Couldn't find match for Map Index!
strParseStrFromFunc Error: Couldn't find match for string: !
WorldMap Error: Couldn't find match for Map Index!
strParseStrFromFunc Error: Couldn't find match for string: ! <-- this is repeated about 50 times
This shows on pretty much every map.Error!: partyMemberRecoverLoadInstance: No script![Party Member 0]:
[Party Members]:
Error: Failed to fix party member critter scripts!
Map Id.
- Fallout 1: Map filename found in map.msg
- Fallout 2: Map details found in data/maps.txt in section [Map id]
EXIT-MAP-ID">EXIT-MAP-ID : Map Id. The id of the map that this exit grid leads to.
- Fallout 1: Map filename found in map.msg
- Fallout 2: Map details found in data/maps.txt in section [Map id]
If you can get F1 running with the F2 engine Sduibek, I'll marry you.
btw @.Pixote. i'm still holding you to this. When's the ceremony gonna be?
Hello, i see the to do list and alpha is up, is this thread/project still active? Just read like all 8 years of posts in two days. I wanted to help. Not a modder, but I am a professional developer c/c++/objective c (plan on eventually putting this on iPad) , will to learn anything, but art or do tedious stuff if needed. I guess the league seems set, but can I least qa?
Hello, i see the to do list and alpha is up, is this thread/project still active? Just read like all 8 years of posts in two days. I wanted to help. Not a modder, but I am a professional developer c/c++/objective c (plan on eventually putting this on iPad) , will to learn anything, but art or do tedious stuff if needed. I guess the league seems set, but can I least qa?
I don't know... Companion barter screen, who even uses that. "Take all" is already done in sfall. I didn't know that Fallouts differ much in terms of modding, though.
I really hope that when it gets finished, all these FO1 quirks will be optional upon installation. I'd rather see FO1 content simply wrapped in FO2 engine.