sfall 4.1.9.1 and 3.8.19.1 are released on SourceForge, along with the modders pack for 4.1.9.1. They are maintenance/hotfix releases for the previous version.
Now by default sfall-mods.ini, Awareness and Gecko Skinning perks are inherited from the player.
@NovaRain
Just a side note, as I've been experimenting with additional perks trying random numbers for Perks ID's since they're not listed anywhere. At least nowhere for 'Ol google to find it. Anyways my goal was to find Night Vision, for loosing it (got night vision from burn's fo2 tweaks) when swithching to companion, causes intense eye agony during a sunny day. I've succeed in finding Night Vision's "Perk ID", however I've noticed that not all perks get applied correctly when set to be copied from the player to controlled party npc. for example 'Bonus HtH Attacks' and 'Bonus Rate of Fire' get's applied only after opening character sheet or inventory of the controlled critter during it's turn. Only then AP cost on the interface bar change to display correctly. Not a big issue and for most not even a thing since it's sort of like cheating, but for the sake of sfall beeing issue free, or at least for the sake of reducing issues with sfall functions, I think this should be corrected.