FO2 Graphics Upgrade Patch (FO2GUP)

Discussion in 'Fallout General Modding' started by Wild_qwerty, Nov 15, 2006.

  1. Psyckosama

    Psyckosama First time out of the vault

    96
    Oct 22, 2003
    I'd say it would be good to use them both... its, in my opinion, better to have more visual sprites than less... it gets annoying seeing the same 5 people over and over and over again.
     
  2. Dude101

    Dude101 Vault Fossil
    Modder

    Aug 3, 2005
  3. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    A few interesting pictures there.
     
  4. Unkillable Cat

    Unkillable Cat Mildly Dipped

    562
    Jan 5, 2004
    Ooh, a SmartGun! :)
     
  5. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    968
    Aug 8, 2005
    I don't like the "updated" sand, blerg!
     
  6. Mangler

    Mangler First time out of the vault

    82
    Aug 6, 2004
    That display panel (a few pages back) is almost fine;

    just needs more NIXIE TUBE!

    http://uploaded.de/?id=f07m70

    Also someone should start a Fallout 1/2 graphics replacement repository...

    fully recreated graphics biased on the original ones (or similar)...

    Preferably not using any components of the original FO1/2 (textures...original art, ect...)

    If FIFE has the Post-Apoc. Graphics, in GPL or Creative Commons License

    That can replace 1:1 FO Sprites and Tiles... should there not then be more incentive for people to start working on the rest of the Core of the engine?

    Also is there anywhere that the internal mechanics of the FO combat and RPG system are explained in great detail. I'm talking about algorithms for attacks, how the stats actually work; chances of XYZ happening biased on values.

    I think what is truly needed is a "Fallout Reference Design".

    Explaining ALL game mechanics, RPG systems, UI interfaces, actions and events, ect... a FORMAL design and specification document.

    Not just something that reads: '50's era art and TB combat....

    Is such a thing started already?
     
  7. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    A good idea, just needs someone to take ownership and head it up.
     
  8. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    968
    Aug 8, 2005
    Any news on this?
    This is one of the few topics that i'd like to see alive with screens and stuff :oops:
     
  9. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    There hasn't been loads of progress as most of us have had other projects to work on recently, but there is a rumour going around that a certain infamous lost critter may make a return...
     
  10. Jesterka

    Jesterka Water Chip? Been There, Done That

    912
    Mar 16, 2006
    Hey! The eggplant strikes back! :wiggle:
     
  11. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    I'm currently working on a new turret, not what you'd expect in a conventional defence turret I'll admit....
     
  12. farlard

    farlard It Wandered In From the Wastes

    121
    May 29, 2007
    I think you should choose what you want your guy to look like too.


    Like If you want to start off having cassidys baldness. Or ians hair.

    that would be awesome :clap:
     
  13. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    Well there is a way I think this could be done, you would need to run Fallout via a patcher or the new engine tweaker, this could let you alter your default appearance...

    I'll look into add this hack
     
  14. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    Oh well, thanks to Killap I got an idea for some new content.

    It's a talking head for goris

     
  15. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Nice! I will so totally include this in my expansion!
     
  16. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    The colours arent that great sorry, they really need a custom .pal file.

    Anyway, its just a modified head from FO1, I can have them completed in no time :)
     
  17. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Yeah, I thought that looked like Morpheous from FO1. Cool, no rush.

    Also, any chance you could assist in making the Cassidy head from Mutants Rising against a transparent bg? I started but I realized I would have to modify 30+ images. Is there a quicker way to do it then manually pixel by pixel remove the bg?

    One thing at a time though. We can worry about him after Goris.
     
  18. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    I could probably do it, but I'll have to do it one frame at a time (arghh).
     
  19. Tagaziel

    Tagaziel Panzerkatze Staff Member Admin Orderite

    Dec 10, 2003
    Hmmm... wouldn't Jain's talking head be more appropriate? A deathclaw's head is flat and small vertically and Morpheus had a rather tall face.
     
  20. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Yeah, that is what I started doing...not fun indeed. We'll worry about him later then. :D