FO3/NV way too easy?

I like how you (cruor) keep using the term "win."
If winning at a game is all you care about, how about getting a game like Call of Duty or something? One of the things I love the most about Fallout games is dialouge. (So that's one of my major rages at 3.) I kind of don't want to kill anyone I HAVE to kill unless I've read/heard all the dialouge.

But if you're dead set on Fallout, just do what everyone's suggesting and download mods?
 
I'll be the first to admit that FNV is far from impossible, but it's also pretty easy to adjust difficulty for yourself if you want a harder play through. Not rushing for the better weapons is a big one, but your choice of perks and traits is another: some make the game too easy, it's true.

But I've never reached a point at which that 1 endurance non-combat specialist was 'safe.' When the creatures in, not around, Goodsprings Cemetary can kill you in short order if you neglect armor...
 
Just like any other game, if it's too easy for you, set self-imposed limitations on your character. For example, wearing no armor is a very common self-imposed limitation for any game that lets your wear armor.

Or do an unarmed run. I don't mean, using power fists and spiked knuckles; I mean BARE knuckles -- on very hard -- and hardcore...

Then come back and tell me the game is too easy.

...and I will proceed to call you a liar.
 
But I don't want to LARP my way through the game or come up with some artificial difficulty, I want the developer to make the game challenging and fun in the first place. :roll:
 
outofthegamer said:
Just like any other game, if it's too easy for you, set self-imposed limitations on your character. For example, wearing no armor is a very common self-imposed limitation for any game that lets your wear armor.

Or do an unarmed run. I don't mean, using power fists and spiked knuckles; I mean BARE knuckles -- on very hard -- and hardcore...

... while feeding yourself with nothing but salt and water in real life, folded in a perfect lotus position on a bed made of vinegar coated glass needles.

Seriously......... The game should be challenging by itself without requiring to create make believe and retarded hindrances.
 
:::SILUS::: said:
Seriously......... The game should be challenging by itself without requiring to create make believe and retarded hindrances.

Agreed. If you have to gimp yourself to encounter any semblance of difficulty, that's just bad design.

So I finally checked out Project Nevada - my configuration boosts enemy health and makes crippling limbs valuable. It's not perfect, but it's a step in the right direction.
 
Surf Solar said:
But I don't want to LARP my way through the game or come up with some artificial difficulty, I want the developer to make the game challenging and fun in the first place. :roll:
Then play another game.

If you don't want to use self-imposed challenges or mods that make the game harder, then you are playing the wrong game, and playing it for the wrong reason.

complaining about a game that can not be re-programmed, is just wasting time that you could be using to play a more difficult game.

:::SILUS::: said:
The game should be challenging by itself without requiring to create make believe and retarded hindrances.
Installing mods that make the game harder is basically the same thing. If you think that FNV is too easy on Very Hard and Hardcore, then you are also playing the wrong game for the wrong reasons. So quit your whining and go play something else.
 
Walpknut said:
Fallout 1 and 2 were very easy too, they were only hard at the begining.

oh, by the way

http://www.newvegasnexus.com/downloads/file.php?id=39058
If you knew the system.

But try to survive with some unskilled character in Fallout 1 and now try the same with one in Fallout 3.

Both games CAN be easy. But Fallout 3 is much much more forgiving regarding characters with the "wrong" skills or characters which didn't spend much skill points. Simply because you always do damage. Regardless how high or low your skill is. Fallout 1 was not made that way. Here you would not hit at all with low skills.
 
Walpknut said:
Fallout 1 and 2 were very easy too, they were only hard at the begining.
Respectfully disagree. Fallout 1 or 2 on Hard game difficulty and Rough combat difficulty is very challenging.
 
outofthegamer said:
Surf Solar said:
But I don't want to LARP my way through the game or come up with some artificial difficulty, I want the developer to make the game challenging and fun in the first place. :roll:
Then play another game.

If you don't want to use self-imposed challenges or mods that make the game harder, then you are playing the wrong game, and playing it for the wrong reason.

complaining about a game that can not be re-programmed, is just wasting time that you could be using to play a more difficult game.

:::SILUS::: said:
The game should be challenging by itself without requiring to create make believe and retarded hindrances.
Installing mods that make the game harder is basically the same thing. If you think that FNV is too easy on Very Hard and Hardcore, then you are also playing the wrong game for the wrong reasons. So quit your whining and go play something else.

What a pile of bullshit. :roll: How dare I expect gameplay which isn't broken and too easy, I just need to make myself belief it isn't! Why not remove all quests from the game? After all I can just imagine I am talking to the NPC, or pretend I am helping faction xy! Truely it is too much to ask for gameplay which isn't hilariously broken/too easy these days, sheesh, gamers, what do they expect?!

Respectfully disagree. Fallout 1 or 2 on Hard game difficulty and Rough combat difficulty is very challenging.

True.
 
Surf Solar said:
What a pile of bullshit. :roll: How dare I expect gameplay which isn't broken and too easy, I just need to make myself belief it isn't! Why not remove all quests from the game? After all I can just imagine I am talking to the NPC, or pretend I am helping faction xy! Truely it is too much to ask for gameplay which isn't hilariously broken/too easy these days, sheesh, gamers, what do they expect?!
Well, you are obviously playing the wrong game for your taste in video games. It's obvious that the gameplay of this game was NOT designed to make it so that you die the first 3 times you attempt a difficult mission; or that you should barely survive a trip across the mojave.

Go play Halo 3 on Legendary or something. I don't even know what game to recommend because I don't play the type of games that are designed to be frustratingly difficult. But I know there is plenty of games out there like that.

My point is, Fallout: New Vegas is NOT that kind of game, and if you were expecting it to be - Sorry! So quit your whining and play something else!
 
Yeah, I go play Halo when I expect an RPG to be an RPG, not a hybrid which does neither the RPG part nor the Shooterpart right and is hilariously easy to exploit, is unbalanced, most of the stats don't matter or have no impact on gameplay whatsoever, overpowered weapons, overpowered perks, allow jack of all trades characters - instead of a solid background combat mechanic relying on character, not the playerskill. Yes, thank you for your recommendation to play Halo, indeed it is exactly the game I am looking for. :roll:
 
Wow, a gamer that is hard to please! never saw that before :crazy:

Let me put it to you another way. You like RPGs? ok. me too. I also like castlevania games, but when I play one that is too easy, I don't complain about it. I have 2 choices:

1. stop playing it

2. set up self-imposed restrictions to give the game more replay value.

I usually choose option 2. If you don't wan't to do that, then choose option 1. Just stop complaining!!

I like fallout new vegas because after I play it once, I can play it again with the focus on different skills (example: a gun-focused character or a melee-focused character)... I can't do that with Castlevania games, so I make up challenges for myself.

Why is this concept so hard to swallow? because I am being an ass? Maybe I am being an ass, but that doesn't change the facts.
 
outofthegamer said:
Just stop complaining!!

Ok, then lets just close the forum down, since pointing out things we don't like in games isn't accepted anymore. Or no! Let's lock all negative threads, but endorse threads where we exchange ideas how we could make believe that character can't carry armor xy. Truely this would be great.
 
Fallout 2 didn't have such a complex combat system, it was easy to exploit after a few hours and the focus of the game wasn't even on the combat itself, I spend more time talking to NPCs. doing quests and traveling than fighting, actually combat is the most ineficient way of leveling up. I never found FO2 combat dificult after you get past Vault city and have armor and decent weapons, I managed to kill the Hubologist leader and all his minions with an unarmed character, when I play Fallout I am looking for a good story and roleplay, if I want dificulty I just beat SMT Nocturne on Hard, again.
 
Walpknut said:
Fallout 2 didn't have such a complex combat system

It wasn't complex, but stats did matter, if you screwed up your build and made wrong decisions on levelup, tagged skills etc. you were screwed in anything higher than normal game/combat difficulty, unlike FO3/NV where it doesn't even matter what perks or stats you choose, half of them don't do shit in the game and you end up killing everything easily anyway. Not even mentioning that it's piss easy to get a Jack of All Trades character without even "planning" to do so.

In FO3/NV the character stats matter, the player skill to twitch counts, unlike the early Fallout games.
 
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