I'll post on the other feedback forum. I thought we could give feedback here too.
If armours are such a big incentive for PK-ing, why not remove the armour drops altogether? It worked well in the original game, I don't see why it wouldn't work here. Besides, it's realistic. Once you and your armour are blown to smithereens, there's no way in hell you would recover a perfectly unscathed armour from your bits and pieces, it gets blown too. I mean, you lose your armor anyway. Yeah, sure, the other guy might kill you just because you look strong, but it won't be such an incentive.
On the bounty thing - shit Lexx, you're right.
About removal of PK - if you guys read closely, I said in SOME TOWNS, not everywhere. Sure, the wasteland is tough and if you meet up a bunch of brutes you get killed. Also, if you're going to the den or New Reno you'll be sure to have trouble. That's life for ya. But I find it ridiculous when i go in "civilized " cities like Vault City or NCR, with guards on all sides, and find myself in the middle of a damn war, with guards just staring blankly at each other. Hell, civilised cities should have a "no weapons drawn" policy.
About the travel speed: I didn't quite complain about it being slow. I complained about too few encounters. We need MOAR action, less shuffling about. [edit] yeah, and what Apocalypse said.
I play Killy in case some of you don't know. You might've met me.