Game Informer: Max Payne 3 in Brazil

paulistas are known for overworking, drinking lots of coffee and eating standing in high tables without chairs to spare time.

Also for being assholes and talking like rednecks. Just saying, you know.

Interesting to see Max Payne in São Paulo... Rio is much more know in foreign lands. São Paulo can be very GRIMDARK and seedy in the right places. São Paulo is the Brazilian New York, big fucking place. There is a lot of money to be gained in São Paulo, but no way I would live there. Polluted to hell and back, very violent, traffic is horrible, too big and has too many people. I remember one TV program that showed what would happen if São Paulo was hit by a atomic warhead: It looked like a Fallout city. Badass.
 
Welcome the look and location change, although it will probably come with a TON of "too old for this shit" monologues in really melodramatic voiceovers.

As for the foreign location I've always loved that in games, especially adventure ones or action (stealth, fps, whatever). Having watched a lot of movies that have come out of Brazil recently I think it is a fascinating place, there is a lot of beauty and brutality juxtaposed.
 
I like the idea of him being bald and bearded. But jesus christ, Brazil?! Really? I was almost sold until it was revealed to be in Brazil.
Also, isnt Max Payne meant to be, you know...noir?

Too bad.
 
Makenshi said:
11slfys.jpg
I don't like this look. Well, I didn't even like how he looked in Max Payne 2.

I miss this guy. :roll:
truthofmaxpayne.jpg
 
PastaMasta said:
Also, isnt Max Payne meant to be, you know...noir?

This one is gonna be a noir-type game set in a tropical country with lot's of sugar cane rum/coconut wine drinking and samba girl running around. :ugly:
 
Noir as a genre isn't tied to any locale. One of the best noir-films of all time is set in a warmer clime, no?
 
Which movie do you mean?

Anyway, I'd say noir is usually urban, not jungle.
 
Brother None said:
Noir as a genre isn't tied to any locale. One of the best noir-films of all time is set in a warmer clime, no?

He's probably refering to Casablanca, although A Touch Of Evil by Orson Wells is excellent too... I picked it up as one of those dollar dvd's at target and loved it. As for warmer climate it goes back and fourth over the border between the US and Mexico.

http://www.imdb.com/title/tt0052311/
 
lugaru said:
He's probably refering to Casablanca, although A Touch Of Evil by Orson Wells is excellent too...

Actually I was referring to Touch of Evil, one of my favourite films ever and - in my opinion - Orson Welles' greatest work despite the fact that Charles Heston plays a Mexican...I think Casablance is overrated, the Big Sleep probably being my favourite Bogart-detective.

Anyway, the point is that people associate noir with the streets of 50s American cities a bit too much. Noir is broader than that, and there's no reason it can't work in Brazil, which has plenty of enormous metropolises to pick from.
Though what I've seen of the game does seem a bit vibrant and typical-shootery in graphic style, but I'll have to see more to really judge it.
 
Danilh said:
Goddamnit why does everybody instantly associate Brazil with jungle?
Who says I did?
I do however associate the overabundance of palm trees in those scanned shots with jungle.
 
Buxbaum666 said:
I don't like this look. Well, I didn't even like how he looked in Max Payne 2.
the look is fine. but i utterly loathe the akimbo desert eagles...
 
Wow, I don't even recognize Max anymore. :shock:

Danilh said:
There is a zone of the city called the crack'o'land where crack runs rampant through the streets and large groups of people are seen sitting int the street to smoke it.

3.15.imagem_cracolandia.jpg%20

Reminds me of zombies. If I was the mayor of a city with such neighborhoods, I'd make the military sweep the streets clean (the bad way).
 
It's Crime levels are some of the highest of Brazil, only topped by the northeast , the miserable zone of Brazil.

São Paulo may still have high rates of criminality, but while Rio de Janeiro is still a VERY dangerous place to be (to us, people of São Paulo, think that a place is dangerous, it is because the place is REAAAALLY dangerous), São Paulo has been diminishing his crime levels significantly, while the others cities don't. And, São Paulo is the 8th in the ranking of of criminality of the capitals cities of Brazil (not so bad, since there are 16 capitals, and São Paulo is the biggest of them).

(Yes, I know São Paulo has a lot of problems, and believe me, I know more than all you guys do, since I walk here everyday. But someone must defend it, since everyone likes a lot of showing São Paulo's bad face)

Now, back on topic, são paulo is a great city for Max Payne 3. This place can be quite noir when you want. Try walking in the downtown at 12 pm. If I do this someday, I'll record to show you guys the screams in the middle of the nothing, the nice buildings from the begging of the 20th century, the homeless people singing and sleeping, and the random cars passing by. And if it is raining, man, then you got a noir-party.
 
Rockstar is bad at making games, end of story.
They could manage open world games, since the basic gameplay doesn't need to be all that great, but this is going to be a straight up shooter, if they don't end up butchering it, there aren't going to be any vehicles to save them, hordes of random pedestrians to assault, random minigames and NPCs to interact with, all they're going to have (if they don't butcher it, once again) is a shooting game.

That's what Max Payne 1 and 2 were, and dammit everyone liked them that way. Consider the fact that this is the Bully studio making the game... the fuck? Free aiming in any Rockstar game, including Bully is clumsy and idiotic, all Rockstar titles have sluggish and at times clunky movement.
No single part of Rockstar has the straight shooter down.
Besides, they simply adore smattering games with the same tired nonsense over and over, Max Payne 3 is going to have a recycled plot, I can tell you that right now. Probably something borrowed from GTAIV, god knows they've already entirely ripped their own stockpile of generic plotlines for Red Dead Redemption.

I don't like Rockstar, I haven't liked their games since San Andreas, I don't see the series going anywhere but down, especially since the whole article seems to make it seem like Max Payne is all gritty and no style and subtle whimsy as in the originals, they just don't "get" it, the originals were over the top for a reason, they were fully intended to be ridiculous homages, the combination of John Woo and neo-noir proves that.
Oh by the way, I have this niggling feature that they somehow don't understand the fact that bullet-time is the only thing that made Max Payne stand out in the first place beyond its style.
 
I'm not even gonna bother with this game.

The Fall Of Max Payne ended everything in such a good way, now they're gonna shave Max's head, toss him in Brazil, end up dicking around with the character most definetly and probly even screw around with the past story, and fuck it all up.

Max Payne ended with The Fall.
 
I loved the first two.

However, at the rate Rockstar has been going, I can't say I have a whole lot of hope for this game.

*Sigh* I miss the GTA3 days.
 
Yes, there is no need for sequel.
MP2 wrapped the plot up.
Jesus, daylight levels ? Ugh, they certainly wont fit the feel of the previous games.
And i seriously doubt they can manage to do this well.
 
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