GamesRadar - The Infinite Potential of Fallout 3

Piraci said:
On topic. These previews have done nothing for me to want to buy the game. It still looks like Fallout 3 is just another mainstream FPS, chock full of action, but not much else.

I've got to say that's a pretty narrow perspective you're promoting.

They've essentially brought SPECIAL over as a carbon copy and modified how perks work. It's still a role-playing engine, and I bet dropping into VATS with low gun skills is going to see you miss just as much as you would in the previous games. And the previews seem to have borne out the expectation that shooting in real-time isn't anywhere near as efficient.

In other words, it's not an FPS. If it was, it would be a pretty poor one - it's an RPG that lets you shoot stuff, just like KOTOR or Mass Effect did from the third-person perspective.
 
Wooz said:
Pedobear said:
Why can't I have sex with kids or brahmin? I can have implied sex with prostitutes.

Surely the post-apocalyptic world has others like me roaming around.

I mean Japanese developers have touched on this innovation for years now. What's up Bethesda? Do I have to LARP and pretend pedos don't exist?

Hardie fucking har har. Insta-IP ban, dipshit.

The rest of you, put up or shut up. This isn't a "discuss kids' status in F3" thread.

I actually found his commentary some of the most insightful in this thread.

Through the use of Swiftian satire he exposed to the len the logical hypocrisy being extolled by many posters.

On a related note, I find it an interesting social commentary that 50 posts about killing kids gets a pat on the wrist where 2 satirically barbed commentaries about merely having "relations" with them gets an IP ban. Is sex really more appalling than murder?

Not trying to get in a fight (or banned). Just wanted to speak objectively on the issue.
 
Exploding cars + Fatman > Immortal Children

I think immortal is not the main problem here, i'd rather have immortal than none at all. The main problem (or not a problem) is how they implemented it, do these kids get into situations where you lob a mini nuke on them and did they do anything to deal with these situations?

Expecting bethesda to put killable children in is being a bit naive. Even good developers rarely do anything to that extent, not to mention gutless developers such as bethesda....
 
"Ten minutes, and we’re already deciding whether Megaton will be our new base of operations, full of new friends and allies... or an empty crater on the map."

"You’ve seen the screen shots and videos. If you haven’t, take another look – the violence is truly spectacular."

The children issue... I'd say verisimilitude- but in the state that FINO3 is likely to be in at release well- who cares anymore?

Back to the article... To me, it's excerpts like the two above that help to erode any credibility the Bethesda folks may have once had in my eyes. I've already written off most of the "press".

I watched the videos, read the articles, and saw the pictures on various game sites; places like G4/Tech TV, and youtube for myself. I didn't want another look. All this time since then, I couldn't help but feel that Howard was an idiot man-child begging, no... demanding approval from an audience full of idiot man-children. Every interview- every demo- felt like a grown up version of a child show gone horribly, horribly wrong.(Think: "Douchebag's Secret Fun Dome!" Hosted by Todd-o the Clone.)

Sure, demos are meant to drum up excitement for a title, but do they have to be so aggressively stupid? Go back and watch them. Every single demo he's done, in all the pre-release hype, has featured/showcased the "Bloody Mess" "perk". In the demos He's hit you over the head with this tripe and DARED you to say it wasn't cool.

Well, it isn't cool Todd-o. There, I said it.

It got old after the first time I watched it. Hell, it got old WHILE I watched it. Let's see:

-walk up to the Raider with the Mohawk, blow his head off(and the rest of his body apart) with the sniper rifle.
-meander your way to the outdoor store where you employ a shotgun, grenades, and a sentry turret, to... guess what?... That's right... blow apart more people.

But WAIT!!111one 1eleven!1 It's not over. Todd-o has a special surprise for us- The "Rock-it Launcher"!!!(this is the part where, on cue, the man to the right of the audience bleachers slaps the person nearest to him upside the head and sets off a chain reaction- whereby said audience stops drooling into its laps long enough to emit a chorus of "oooohs" and "ahhhhs" as Todd-o proceeds to explode another Raider into a "Bloody Mess" with a Teddy Bear!!!(OOOOH... EDGY...)

Of course, this is also the part where I almost regain some slight bit of respect/sympathy for said journalists. Almost.

At this point they usually glace sideways at Todd-o(who continues pounding away at raiders with teddy bears- his face fixed in an expression of idiot man-child rapture)with eyebrows raised in alarm. As if for the first time, the blinders have been removed, and they finally see that the man sitting next to them is certifiably fucking bonkers. You can almost feel the beginnings of a migraine, the likes of which can only be brought on on by a kool-aid hangover, begin to take hold. But it's too late because it's already zero hour, and this dubious masterpiece is what we get after ten years worth of waiting.

This is why I balk each time that I ponder the wisdom of spending money on this game. In the Todd-o-verse- story, consequence, role play, and dialogue all run a distant second to SUPER ACTION VIOLENCE!!! Why?

Because this is what YOU...I...ME...US... want! This is what Fallout is. Forget all of that other happy horseshit! Nobody cares as long as somewhere, someone's head(and body) is exploding like an overripe watermelon that's been hit head-on by a speeding bus. Don't believe him? Tough. Thousands, no millions, no wait BILLIONS of happy players of Oblivion say you're WRONG!

Todd-o bought Fallout fair and square from some seedy guy with a bad mustache who said he owned it... and everything! So no... you're not the boss of him!

CASE CLOSED!

YOU LOSE!

SUCK ON THAT, YOU EVIL NECKBEARDS!!!

Apparently, if you played the first two Fallout titles, it doesn't matter. You see you don't really need to have played them to enjoy FINO3, because everything that made those two games awesome is already going to be in FINO3. In fact... Todd-o is so confident that he's praying(to anyone or anything that might pretend to listen) that you HAVEN'T played them.

As it's been said before, here and elsewhere, FINO3 is a FPS/TPOTS action game. It wasn't hard to guess that there would be an appreciable amount of violence- given the property. Knowing that, couldn't they have instead gone out of their way to show us first all of the OTHER ways that FINO3 measures up to Fallout 1 and 2 besides the violence?

This is why I've written off most of the lock-step zombitron gaming press concerning FINO3(and most other games).
 
Iozeph said:
Oh yeah, well you haven't played it yet have you? You couldn't possibly understand the Infinite Potential of Fallout 3. How dare you make such speculations about the game before forking over your $60 and playing it to see first hand exactly what you expected.
 
Anarchosyn said:
Just wanted to speak objectively on the issue.
If you wanted to speak objectively, you would know that those "satirical" trollish comments were an implied slippery slope argument that doesn't hold water; that nobody has ever said that non-killable kids is an issue that alone makes F3 a bad sequel; that people merely want consistency with the previous installments, with the same consequences and freedom - nobody wants it to offer more ways to perform gross acts, but simply to be consistent; that the only hypocrites are the ones who are content with decapitating people and nuking towns, yet get all worked up when someone complains about non-killable characters.
 
uff...

you people are nuts, just because we like to play games that have killable children doesn't make us sick you morons we're not gonna spend a day or two killing kids one by one.

I dont understand why the hell you people don't get it, I WANT MY GAMES REAL.

I want to see people die in cross fires and explosions instead of runing away.

If you cant stand a little gore scene, Prostitution scene or scenes that look horrible but still like to play Fallout you fail and you should go and play something with less violence.

geez...
 
ookami said:
Oh darn, they might get an AO rating and not be able to slip by with as many retail sales to kids.

There are shops who don't even sell any games which have got an AO rating. Such as the local shops over here. Yes having an AO rating is a big issue.
 
reticulate said:
They've essentially brought SPECIAL over as a carbon copy

How can you say this ? Have you played the game ? Did you miss the fact for instance that having a low intelligence will have slim to no impact at all on conversations ? We won't know how much the stats have been modified until we can play the game. You know, the fact that it features SPECIAL does not mean anything. Lionheart also included SPECIAL but it didn't prevent it from being an epic fail...It's what you do with stats that matters, not that the game includes it per se.
 
reticulate said:
They've essentially brought SPECIAL over as a carbon copy and modified how perks work.
Heheh. Except that Int doesn't increase dialogue options.
CHA doesn't effect number of followers.
APs have no domain over movement anymore.
ST requirements for guns? No, fatman for everybody!
And that's just the shit we know about, not the shit they're glossing over. Do you people seriously not remember the wholesale bullshit, and false promises they peddled pre-Oblivion release?
 
From the list I only agree with the change they did with Strength. Everyone should lift a weapon, but if you're not strong enough your accuracy will be very poor, since you can't wield the weapon correctly.
 
Why (should everyone lift a weapon)? If I have 1 strength and almost don't have muscles or if the weapon weighs 100 kg (about 200 pounds) and I'm of average build then why would I be able to lift it? Fat-man doesn't look like weapon that can be carried by children.
 
True, but having a strength of 1 is a different thing. Consider a player with a strength of 3+, this is reasonable.

IIRC with a strength of 3+ you could wield anything in FO2, though your accuracy would be really bad at lower strength. Not quite sure, but I seem to remember wielding a minigun with a low strength (due to drug addiction), yet my accuracy was very shit.
 
Not trying to get in a fight (or banned). Just wanted to speak objectively on the issue.

We ban trolls on sight. If you want to discuss forum policy, take it to the Website subforum.

Swiftian satire

interesting social commentary

Nigga, please.

thefalloutfan said:
IIRC with a strength of 3+ you could wield anything in FO2, though your accuracy would be really bad at lower strength.

What's a strength of "3+" ? Higher than 3? Around 3? More or less 3? Why not write 4 instead?

To answer your point, nope, some assault rifles and pistols required ST's of 6. I'm not sure but I think miniguns required ST of 7 or 8.
 
beverageleverage said:
Iozeph said:
Oh yeah, well you haven't played it yet have you? You couldn't possibly understand the Infinite Potential of Fallout 3. How dare you make such speculations about the game before forking over your $60 and playing it to see first hand exactly what you expected.

If this is sarcasm- then I say "Well played."

If not, then let's see. I've given Bethesda my fair share of money over the years- Arena, Daggerfall, Morrowind-and its expansions, Oblivion- and expansions. I also bought Fallout 1, 2, and Tactics and played them through many many times.

My speculations are based on what Beth has fed us so far. On what I know from playing their previous titles, and on the attitude I perceive from Hines and Howard in interviews. They haven't made a demo version available to the public(outside of carefully controlled venues of their choosing)- even less than a month before release.

So basically- we're expected to buy the hype, and fork that $60 over, with nothing to go on but Bethesda's say-so. That, and the equally-dubious word of a handful of glorified sock puppet gaming journalists, doesn't do much for my confidence, given Bethesda's track record for bullshit hyping during the leadup to their previous big releases.

Whatever.
 
fedaykin said:
that the only hypocrites are the ones who are content with decapitating people and nuking towns, yet get all worked up when someone complains about non-killable characters.
Quoting this to point out that no one in this thread is doing this and stop saying it.

MrBumble said:
Your avatar is perfect for this. Look at the guy on the left. Should he play the comedian? Then look at the right Holy shit, that's the comedian!

Cimmerian Nights said:
Heheh. Except that Int doesn't increase dialogue options.
Making CHA less of a dump stat.
CHA doesn't effect number of followers.
Because you can only have one, so they made CHA more useful in another way. Personally, I'd much rather have one competent follower than any of the shoot-you-in-the-back companions from FO1 or 2.

What I'm saying is that it's ported over and they changed the bits that didn't work after porting.

What's a strength of "3+" ? Higher than 3? Around 3? More or less 3? Why not write 4 instead?
It's what it says. 3 or more.

Cimmerian Nights said:
Just picture Myron wielding a mini-gun. That's why there ST requirements, and penalties when you don't satisfy them.
Picture Myron carrying a mini gun. That's why you don't really need the ST req, those big guns take up so much of your carry weight if you don't have the ST to use 'em.
 
Personally, I'd much rather have one competent follower than any of the shoot-you-in-the-back companions from FO1 or 2.

Do you really expect the one in FO3 to be more competent?
 
mandrake776 said:
fedaykin said:
that the only hypocrites are the ones who are content with decapitating people and nuking towns, yet get all worked up when someone complains about non-killable characters.
Quoting this to point out that no one in this thread is doing this and stop saying it.
Nor is anyone saying they want killable children because they get off on killing kids - in fact, a number of people have explained to you the real reason - yet you're still going around calling everyone crazy and creepy bastards.
 
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