LinkPain said:Deus Ex: Human Revolution
It's beyond awesome.
But those boss battles. They should have made an infolink tips or something. But Barret is easy after you throw 3 canisters on him, there is a shotgun and a lot of other stuff in the next room. On hard(Deus Ex) it took me 3 canister throws and 3 shots from machine pistol, I don't count that hard too much. But after 10 fucking quickloads it gets bothersome.
thegaresexperience said:I'm playing through Assassin's Creed 2 right now then Brotherhood after. The story took like 3 hours to get interesting, the controls are better than the first game but still can lose it's fluidity very quickly and annoyingly (many a time have I found my slef on a timed mission trying to scale a wall while running to be flung the opposite direction. But over all its a decent game and the Assassin tomb are fun to navigate and running around the cities taking out guards is just as fun as it was in the first one, though combat is still just countering.
Yup. There is some rumor from developers' Facebook page:SuAside said:I do fear it will be too short.
I'm a fairly seasoned gamer, played on Normal to be able to enjoy the scenery since Wooz had a hand in the design.valcik said:Yup. There is some rumor from developers' Facebook page:SuAside said:I do fear it will be too short.
"We were stating several times, that we estimate the game lenght for a casual player between 8-10 hours and for a hardcore gamer that finished all the dooms and quakes for about 7-8"
Ilosar said:Also, bit it and bought Dead Space 2. Mechanically, it seems better to the previous one and a better port overall, but any pretense of remotely serious or scary horror is thrown outta the window within the first minute of the game. The instant Necromorph transformations, the overdone gore, the poor pacing, the nonsensical plot (especially the impossibly stupid behavior of 90% of the characters), it all makes for a borderline silly atmoshpere. A few jump scares are all I got out of it, while Amnesia made me fear my own shadow for days.
That's worrying. Did you play the first one? What did you think? How does it compare? I didn't think the first one was scary but I LOVED the tense atmosphere. DS2 has been on my list ever since.
Ilosar said:PS I know it's graphics aren't cutting edge, but 750 mb for a game seems extremely tiny.
Ilosar said:Well, the atmosphere in the first one was more tense, but maybe it's because it was the first game of the series and they at least tried to introduce the threat gradually. In DS2, you have a guy's face basically exploding while he turns into a necromorph in 5 seconds within the first minute of the game, then have to escape an area full of more beasties. No tension, no pacing, no anticipation, just ARRRGH IM IN YOUR FACE!! YOU SCARED NOW??? AAAAAAAARRRRGHHHHHH. Another example; remember, early in DS1, where a Brute stalked you for a good level before finally revealing itself, adding lots of tension? Here the equivalent monster justs bursts out of nowhere, yells at you, and you fight. No build-up, nothing. disappoint. Yahtzee's review of the game is more or less spot-on imo.