Just finished Prey. The latter half of the game was a little disappointing, but still, i stick to the opinion that it's very solid.
The strongest point of the game is also it's downfall, and that is scripted events. It is highly reminiscent of Half-Life and Aliens vs Predator 2, very atmospheric. Unfortunately, a game based on scripted events equals a game with little to no replay value.
There are also some really good twists to the casual FPS experience one could expect from the game, things like gravity triggers, magnetic walkways, the spirit walk thingy.. it may sound weird but i loved how the game sometimes made me confused, even if it is extremely linear and straight-forward.
Also, some of Tommy's comments are pure gold, like when he enters a very dark corridor and mutters "It's so dark... i'm doomed!" (it's a reference to Doom III, which engine was used in Prey) xd
One of the reasons why the latter parts of the game were not as interesting for me, is that these comments become very scarce, and the other is that the game stops surprising you after a while.. it's kinda like it throws everything it has to offer in the first few levels and then it starts turning into a good, yet, generic, "go here, shoot that guy, press that button, repeat" kind of a game.
Still, it's pretty good, thumbs up.
The strongest point of the game is also it's downfall, and that is scripted events. It is highly reminiscent of Half-Life and Aliens vs Predator 2, very atmospheric. Unfortunately, a game based on scripted events equals a game with little to no replay value.
There are also some really good twists to the casual FPS experience one could expect from the game, things like gravity triggers, magnetic walkways, the spirit walk thingy.. it may sound weird but i loved how the game sometimes made me confused, even if it is extremely linear and straight-forward.
Also, some of Tommy's comments are pure gold, like when he enters a very dark corridor and mutters "It's so dark... i'm doomed!" (it's a reference to Doom III, which engine was used in Prey) xd
One of the reasons why the latter parts of the game were not as interesting for me, is that these comments become very scarce, and the other is that the game stops surprising you after a while.. it's kinda like it throws everything it has to offer in the first few levels and then it starts turning into a good, yet, generic, "go here, shoot that guy, press that button, repeat" kind of a game.
Still, it's pretty good, thumbs up.