Shadow of the Colossus at the moment. I was playing Kingdoms of Amalur, but I decided to take a break and tackle something out of my backlog for a bit. Loved Ico, but I'm finding myself not being as immediately fond of its successor.
Great music, nice visuals even in this day, and I love the fact that figuring out how to reach the weak spot of each colossus is a puzzle in and of itself. Then we get to the part of actually striking said weak spot and while a lot of the time it's no big deal, a few of the colossi are a pain in dealing with this. Simply put, they move/shake way too often at times. Due to this there have been a handful of moments where the grip meter gets depleted leading me to fall from the colossus thus having to climb it again.
It is a minor gripe, however, so I'm still liking it. I understand that they don't want to make it too easy to kill them even if the puzzle of getting there can be time-consuming as it is on your first time around.