You may just as well be right, but I'll reserve that judgment until after I play the game. Even when it came to The Master from Fallout 1, if you just blew through the dialog like they do in these demos, you'd just think, "oooh, big ugly bad guy." But after exploring the dialog choices, you understand the true complex nature of his desire and actually begin to sympathize with him, as well as understand how cool he is as a villain. Burke could just as well be completely dull, but again, even in the previous incarnations of Fallout, you
could blaze through everyone's dialog who would then appear to have no depth at all, even the best of characters, especially when you're INT was crap. He might be great. No one really knows yet. The voice and character design is at least interesting to me.
Yeah, and as far as blowing up Megaton,
we're not playing the game yet, we're just reading this description over and over, so already we're like..."oh wow, blow up Megaton again...wooo." If we were to actually get to know the people and understand who or what we were actually destroying, it would feel a lot more connected. My personal opinion is that they should have never allowed people to constantly play the missions in Megaton to death. Should have just thrown them in the middle of the wasteland somewhere, cause now it's just like, big whoop, when it's actually a cool storyline, IMO.
EDIT: Your comment also reminds me of a time I was watching a movie in a theater. I was completely engrossed in the film, as people get, but then a group of kids with skateboards started laughing at the characters and beating their boards against the chairs at a pinnacle emotional moment, completely snapping me out of it. So...sometimes it's just how you look at it. You can say, "hey, I'm going to really going to get into this," or "hey, I'm in a theater watching a bunch of actors fake stuff." Similar to what people have done in demos with the sheriff, it's like if you were playing The Godfather and while Don Corleone was giving you his emotional dying speech, you pulled out a Tommy Gun and starting blowing him to pieces just so you could see how his body flopped around. Anyway...point is, it's all how you look at it. Unless it completely sucks of course.
