GiantBomb previews Fallout 3

WHAT THE FUCK!?!?!?! Vampires???? What's going on here? I am continuously shocked every time I read something new and pathetically stupid.

Bethesda might actually lower my standards so much that I will have to consider Halo a masterpiece.

I wonder why bethesda didn't have fallout 3 take place in a space colony on one of mars' moons that is suddenly attacked from demons from hell. You could have the main character be some marine sent up to search around and clean up whatever is there. That's got an apocalypse theme too.
 
I think these so called "vampires" were mentioned before. They are not vampires in a literal sense, but human, vampire wannabes, something like a sect.
 
AskWazzup said:
I think these so called "vampires" were mentioned before. They are not vampires in a literal sense, but human, vampire wannabes, something like a sect.

Cannibals would be logical... why there would be a emo group somewhere in a cave that like to drink blood of other people and leave the rest to rot is just weird to me
 
squinty said:
I dont think they are real vampires. Probably messed up and like drinking blood.


that's what I read in a PC gamer in the summer, they aren't real vampires they just want to be vampires... ?

edit: went to the bathroom and got PC gamer off the stack of comic books, what it says is

"...I tracked the family to their lair in some old train tunnels. After making my way through booby traps, including and explosive baby carriage, and being bludgeoned by a chunk of meat swinging on a chain, I encounter the family's sentry and drew my gun-but much to my surprise, he didn't shoot at me. He was actually quite a nice fellow (...) he invited me inside I met their leader, who revealed the horrible truth: the family are Vampires! Well not really, but they sure wanted to b, and had been taking bites out of Arafu townspeople to prove it"

he goes on to say he negotiated to have "the family" protect Arefu for some donated blood packs.
 
Confalone said:
squinty said:
I dont think they are real vampires. Probably messed up and like drinking blood.[/quote
that's what I read in a PC gamer in the summer, they aren't real vampires they just want to be vampires... ?
edit: went to the bathroom and got PC gamer off the stack of comic books, what it says is
"...I tracked the family to their lair in some old train tunnels. After making my way through booby traps, including and explosive baby carriage, and being bludgeoned by a chunk of meat swinging on a chain, I encounter the family's sentry and drew my gun-but much to my surprise, he didn't shoot at me. He was actually quite a nice fellow (...) he invited me inside I met their leader, who revealed the horrible truth: the family are Vampires! Well not really, but they sure wanted to b, and had been taking bites out of Arafu townspeople to prove it"
he goes on to say he negotiated to have "the family" protect Arafu for some donated blood packs.


quote?...what? man that's embarrassing
 
The vampires are just people who are mentally sick. Not vampires in the mythological sense or anything of that sort, just regular people who believe they're special. Gstaff or Emil pointed this out a month or two ago on the forums.
 
Vampires or not...it's still the "vempires" idea which reminds most of us about Oblivion...
 
The Vampires thing seems to be the kind of item that Beth can get a bad rap for just because it was in their previous game. ( I am taking your guys word for it, never played Oblivion. ) If it was something come up with originally by Interplay/Black Isle, and was like it seems, a cultist group who drink the blood of humans, I think it would be accepted just fine as a nice creepy element. I think it sounds cool personally. I understand if they had powers or something; that WOULD be stupid in this particular game.

My only other point on that is that some of the other comparisons with Oblivion I find a little funny, like Super Mutants behaving like Orcs or Ghouls behaving like Zombies... I mean...like Beth is trying to turn them into that, not that Black Isle could have never gotten the original ideas from altering zombies into Ghouls and Orcs into Super Mutants in the first place. Nothing is original anymore, or at least, very rarely, and this isn't an attack on anyone, but I do get tired at this common run of "that's a ripoff!" or "that's just like x!" Everything is a ripoff, you just have to do it well and do it in your own style, not just copy and paste. Just like Pitch Black is a 'ripoff' of Alien, or every cool zombie movie is a 'ripoff' of Night of the Living Dead, but I still love the good ones. Sure, Beth has some dumb stuff based on things they've done or seen previously, but so does everyone more or less. I mean hell, I bought Fallout 1 in the first place because I loved Mad Max and RIFTS. (edit: I also like all the comparisons I am reading of how Fallout is like Bioshock in theme, when I personally think that should be the other way around)

Anyway... I liked the little description dealing with the Super Mutant battle. I thought it sounded cool. I was getting worried that you could simply blast anyone to pieces from the get-go, but the strategy involved in taking down this guy sounded good. For those thinking that the character is overpowered, I mean, he did have a Rocket Launcher, which probably isn't that dangerous/hard to avoid unless you're trying to dodge fire coming from another position. Here it was just one lone mutant, so once that awkward launcher was disarmed, you then had a big, unarmed mutant facing a ranged weapon, no matter how tiny. Shooting out the legs to slow it down was awesome before going in for the kill. I think that's how it should be. But...if the player were facing two mutants with normal machineguns or something, I don't think the player would have survived. Would have been cut down while trying to disarm/immobilize the first guy with that particular pistol. Things might also change drastically depending on how you build your character in childhood. We never see that part/know how it effects things.

EDIT: One other thing I noticed, and is kind of sad in both ways, is how developers like to put in Easter Eggs referring to a previous game, etc. It seems like if Beth puts in anything referring to Oblivion, or previous, it's going to get knocked (since it doesn't feel like THEIR franchise/right) while it's also sad that you won't see something clever referring to something from Fallout 1, 2, etc. from Interplay since they aren't making it. Yeah, just something I was thinking about. I don't know what would have happened had Interplay/Black Isle never gone away there, but it does suck when you can't continue to produce your own great creation.
 
The vampire thing depends on how its done.

If its heavy on the canabalism and light on the Dracula it might fit into a PA setting.
 
Yeah, I agree, though it would be kind of funny to see a guy who had built the 'cult' around a salvage of old 50's Dracula movies. :) He'd wear the cape and everything. :D

Not that the setting is correct, but a vampire clan similar to what was seen in 'The Matrix' would be cool. (the mentality) Also, the "I Am Legend" style 'vampire' would be cool too, as mentioned earlier.
 
Again it's about implementation of this idea, if they put a good background as to why this family likes being vampires, as it is it looks like shit though.
It just seens a stretch when the cannibalism stuff is just more believable in a PA setting, and much easier to explain too.
 
I can already tell from the preview there will be a huge disconnect between you (not your player character) but YOU and the quest Npcs. It just feels like its no big deal if you decide to blow up megaton or not, Burke doesn't give off the impression of a badass motherfucker, like for example, Set, where you wanted to just shoot his wise-ass ghoul head off.

I.. dont' really care nor am i intimidated by burke or megaton
 
You may just as well be right, but I'll reserve that judgment until after I play the game. Even when it came to The Master from Fallout 1, if you just blew through the dialog like they do in these demos, you'd just think, "oooh, big ugly bad guy." But after exploring the dialog choices, you understand the true complex nature of his desire and actually begin to sympathize with him, as well as understand how cool he is as a villain. Burke could just as well be completely dull, but again, even in the previous incarnations of Fallout, you could blaze through everyone's dialog who would then appear to have no depth at all, even the best of characters, especially when you're INT was crap. He might be great. No one really knows yet. The voice and character design is at least interesting to me.

Yeah, and as far as blowing up Megaton, we're not playing the game yet, we're just reading this description over and over, so already we're like..."oh wow, blow up Megaton again...wooo." If we were to actually get to know the people and understand who or what we were actually destroying, it would feel a lot more connected. My personal opinion is that they should have never allowed people to constantly play the missions in Megaton to death. Should have just thrown them in the middle of the wasteland somewhere, cause now it's just like, big whoop, when it's actually a cool storyline, IMO.

EDIT: Your comment also reminds me of a time I was watching a movie in a theater. I was completely engrossed in the film, as people get, but then a group of kids with skateboards started laughing at the characters and beating their boards against the chairs at a pinnacle emotional moment, completely snapping me out of it. So...sometimes it's just how you look at it. You can say, "hey, I'm going to really going to get into this," or "hey, I'm in a theater watching a bunch of actors fake stuff." Similar to what people have done in demos with the sheriff, it's like if you were playing The Godfather and while Don Corleone was giving you his emotional dying speech, you pulled out a Tommy Gun and starting blowing him to pieces just so you could see how his body flopped around. Anyway...point is, it's all how you look at it. Unless it completely sucks of course. :D
 
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