Glittering gems of hatred, part II

Brother None

This ghoul has seen it all
Orderite
Last week we refreshed everyone on the history of Fallout fans.

This week we'll look at the questions we posed then, the "What is wrong with you people?" and "Why are you always angry?" questions.

This part has two chapters; the first is about the bitterness of Fallout fans, it looks at how this bitterness is actually a part of what kept the franchise alive, but also look at how this anger has developed in respose to the way the Fallout franchise was treated.

The second chapter looks at the way gaming franchises work, how franchises like X-Com have died while the TES series has been thrown about in odd, but successful ways, and what we can expect from the Fallout franchise if maltreated like that.

Link: Glittering Gems of Hatred part II on NMA
 
i doubt it'll educate Bethsoft, but it might make some random people understand why we are what we are.

i'm pretty sure Beth is aiming for those console kids that never heard of FO before. kinda jumpstarting a franchise of their own albeit with an old recogniseable name. if they actually cared about the old franchise, they'd have talked to us years ago.
 
SuAside said:
i'm pretty sure Beth is aiming for those console kids that never heard of FO before. kinda jumpstarting a franchise of their own albeit with an old recogniseable name. if they actually cared about the old franchise, they'd have talked to us years ago.

Aha, yes, but that's the rub, isn't it? If they had actually jumpstarted a franchise of their own they'd have met with little opposition and, if Legacy and Oblivion haven't completely destroyed their credibility, they'd have a smash hit.

Now they have to deal with the harm Oblivion and Legacy have done to their reputation AND on top of that with massive negative PR because they're dealing with someone else's franchise.

Bad play all around. Funny thing, I was one of the people that expected BoS to be a hit. I smell a flop here, though. Big time. Crash and burn, BABY
 
The fact that just now we were having 86 people running around the forum, and not bots, shows this place was in need of good content and fast and enlightening news. Good work guys, good work Kharn.
 
a good reading

Does this mean consent or approval of what Bethesda will offer? No. It is more likely that the fans will reject with outrage should Bethesda betray the fans who wish to see a game they have long look forward too, and have long been denied.

right.
and as long as newcomer Beth refuses to talk to the community about the needs of the fans BEFORE RELEASE, no one will trust in FO3.

Kharn said:
Now they have to deal with the harm Oblivion and Legacy have done to their reputation AND on top of that with massive negative PR because they're dealing with someone else's franchise.

yeah - but Oblivion has made a lot of bucks, and that's the other side of bad reputation. the disappointed Trekkies have bought the shitty game, too.
There is a difference between quality and quantity.
How many old fans of TES which have played since Arena are buyers of Oblivion? the target group has been changed by Beth.
now xbox kiddies, hungry for action and with no patience to study long dialogues etc. are the main targets.
 
Wow the dude really researched his stuff and it shows. I daren't hope that the articles will educate Beth's wayward ignorant arses into providing us with a game that will make us all "bitter fans" scream in unbridled rapture......

*loads up his .223 pistols*
 
taxacaria said:
yeah - but Oblivion has made a lot of bucks, and that's the other side of bad reputation. the disappointed Trekkies have bought the shitty game, too.
There is a difference between quality and quantity.

I agree. But the issue there is that Oblivion only sold partially on carry-over fans from Morrowind.

There is a fanbase for Oblivion and with a fanbase for Bethesda's RPG which guarantees sales. The thing is; that fanbase is not 3 million people.

Oblivion (and Legacy) sold on hype, not on quality or word of mouth. That hype was carefully created and orchestrated, but the thing is, no matter whether or not you like Oblivion, you can not deny that it failed to do everything it promised. This means buyer disappointment. Big buyer disappointment? Not really, but it's big enough to mean that Bethesda can not rely on its fanbase to automatically get a big hit again.

They need to recreate the hype, because that's the only way to get sales now if they ignore the existing fanbase of Fallout, since there's no consistent quality that people trust in from them. They'll have their steady sales from the people "loyal" to them, but the thing is, those ranks have been thinned considerably since Oblivion's release.

If they manage to recreate the hype...they've got a hit.

If they fail...flop.

They need to be more aware of how much the fanbase and word-of-mouth influences this, though, otherwise they're in a world of trouble.
 
Naughty and nice... Just the way I like it :wink:

Good job, again. Can't hardly wait the part three.
 
Amen to the whole article.

In consequence of that, if Bethesda does decide to kill off the current imagined franchise, it runs a large risk of producing a flop if it fails to produce a fresh set of fans for a new fanbase. In fact, the recognition amongst the younger console crowd of this franchise is such a small factor that to attempt such a move is almost certain suicide. Want proof? Fallout: Brotherhood of Steel. 'nuff said.

Indeed but they will probably promote it as "the new rpg by the makers of Oblivion, best rpg ever".
 
haven't you ever read a magazine? don't you know good articles need more pictures, intermitantly thrown in to supress the tediousness of reading some blabbo's take on the subject?
 
I enjoyed both this and part 1. There were also some small and fun tidbits I wasn't aware of before (Roshambo in Fallout Tactis).

Hopefully this article will be seen on various sites. Though I wonder how many of the 'non-fallout fans' will read through it all.One can always hope that Bethesda will look at it, especially with the Star Trek thingy in recent memory.

I really wonder how the Bethsoft Fallout 3 forum will turn out once they decide to open it. I wonder if the mods will be able to shut down/delete all the angry posts that will (probably) turn up.

What will the final part of the article be about?
 
Kharn, I wouldn't underestimate the value of the FO franchise amongst mainstream gamers.

The community (DAC, NMA, ) is only a small part of the masses of players who claim to have played fallout and loved it.
An they dont only claim, they honestly did.

The problem is: Those people dont associate Fallout with "choices and consequences" "50's style retrofutureism" "closest possible simulation of PnP machanics" "SPECIAL" , "turnbased" etc.

All they remember from fallout is "gritty scenario", "drugs and prostitues". And if Beth delivers this to them, theyll be happy.
And most importantly: They really give a shit about the coherency and integrety of the setting as long as its got "drugs and prostitues".

Its what all the professional reviewers giving the game 90% scores will be like.

And thats why I wouldnt be to sure if its gonna be a flop, even if Bethesda rapes the franchise.
 
Starwars said:
What will the final part of the article be about?

the last part is really small, and is on innovation vs conservatism and the conclusion of the piece.

Like I said before, this is "the meat"

bonanza said:
And thats why I wouldnt be to sure if its gonna be a flop, even if Bethesda rapes the franchise.

If you go outside of the borders of NMA/DaC/the Codex, you'll notice a lot of doubts being voiced about Bethesda's Fallout 3.

Currently, people are unsure. When Bethesda starts handing out details, people will be sure.

Yes, NMA/DaC isn't all of it, but they do lead the way in opinion forming. Doubts already exist, and many people are wavering between calling us hatemongerers or admitting that Bethesda has been lying pretty steadily for years now.

This article is meant to deconstruct the "hatemongerers" part. We're solidifying our position. Come D-Day, you'll see which way the cookie crumbles.
 
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