GTA Online

generalissimofurioso said:
They got really mad for some reason.
Sounds obvious, to me. The same reason that kid thought it was perfectly fine to attempt to run me over, repeatedly, but also felt that me killing him was so many expletives bad. Pure childish stupidity.

Sadly, my record of paying back any and all hostility no less than twofold has been broken, yesterday. While hunting down the few remaining liquor stores that I still needed to hold up, I arrived at one JUST as 2 guys were leaving it, so the store was closed and I had to wait some indeterminate time until I could rob it again. I loitered for too long, and the pair of crooks decided to attack me as I drove away, and kill me. The primary instigating douche got me several times before I could even get any shots off on him. Finally, they ran off, but I tracked them down for some sweet vengeance. I waited until they left the clothing store they were in, and gunned them down as they came out. Served em right. Unfortunately, my weapon wasn't silenced, so it caught the attention of the police, but in the ensuing chaos, I still killed the 2 of them no less than equally as much as they killed me. It wasn't killing them both twice or thrice as much as they killed me, and it was 2 against 1, so coming out even isn't so bad. But I still don't like that my retribution was not of biblical scale. =(

Lately, having been spurred to look into "high end apartments" by a text from Lester, my sights have fallen on a luxurious space at the top of a very tall apartment in a scenic locale, and I gotta save up $400,000 to buy it. So I'm on a quest to find a simple, repeatable, profitable method of making cash, besides Survival (I'm in my mid 20s Ranks). Survival's nice, but like I keep saying, I find people to be uncoordinated doofuses. The first Survival I finally managed to clear was me against 80% of the 10ths wave, because I was apparently the one and only player to figure out that 3 attack choppers are deadly, and you need to find a spot that has both ample cover on your sides, and a ROOF. The other 3 got gunned down within 10 seconds because they all camped out in the vicinity of the same rooftop. Must've taken me 5 minutes of patiently waiting for the enemies to walk into the tiny space I could fire at, and kill them all one by one. Yeah, I came out on top with a shiny new trophy and 20k, but that was highly inefficient for amassing $20,000. Maybe if I could play with competent teammates...? *cough*

That, or suggestions for making easy cash besides robbing liquor stores all day long on solo sessions.
 
I'm not playing the game online (still doesn't work anyway so fuck this), but why would you want to play in an open lobby anyway? I would never want to play with random kids and strangers in a GTA like game..
 
Several major reasons. One good reason that isn't based on preferences is that if you play solo, you don't have access to roughly half the available game modes. Most of that restricted stuff is team-based, so it wouldn't really matter sure, but a bunch of it's still things you could do on your own, but can't because you've selected to play an Online game on your own. Kinda like not seeing messages in a Souls game because you elected to play offline; your choice, pay the consequences.

You can toggle Passive Mode at any time, if you wish, which renders your character impossible to interact with, so all the kiddies can't hurt you, any you can still start or join any jobs without restriction, but you won't be able to do things like rob liquor stores, either (anything in the open world that involves weapons). It costs $100 to toggle it, but that's honestly chump change. It's basically just a convenience tax, and so long as you're being productive, it doesn't matter. I just see no need to use Passive Mode, unless I just came out of a Repeat job lobby and amassed a TON of cash that I could drop (if you carry more than $5000 without "banking" it in any ATM, players can steal it by killing you), since as I described, I pay back ANY hostility typically more than other players could hope to visit upon me. The game is fun, and looking over your shoulder and punishing others is part of that fun. If you join a "lobby" on your own, or SOLELY populated by people you know who will never harm you, it's not much different than just playing the story, except you're using a gimped character with a fraction of the Skill stats of the protagonists, and no special ability.

I specifically choose to play Demon's Souls in human form as often as possible because I WANT to fend off hostile players. Interaction with other people is meaningless to me if there isn't some form of competition. That's one of the biggest reasons I couldn't get into WoW when everyone else around me was being sucked in. "Join this raid." What does that accomplish? "You can get better gear from it!" What can you do with better gear? "You can raid some more!" There's no purpose... I raided and farmed and grinded in Lineage II and Diablo II because I could compete with my spoils. There was no point in doing it otherwise. I could play solo bot games in DotA2, as well, but there is no fun in that. Besting programming can never be as entertaining as besting another human being who is trying their best to do the same to you.
 
SnapSlav said:
Several major reasons. One good reason that isn't based on preferences is that if you play solo, you don't have access to roughly half the available game modes. Most of that restricted stuff is team-based, so it wouldn't really matter sure, but a bunch of it's still things you could do on your own, but can't because you've selected to play an Online game on your own. Kinda like not seeing messages in a Souls game because you elected to play offline; your choice, pay the consequences.

You can toggle Passive Mode at any time, if you wish, which renders your character impossible to interact with, so all the kiddies can't hurt you, any you can still start or join any jobs without restriction, but you won't be able to do things like rob liquor stores, either (anything in the open world that involves weapons). It costs $100 to toggle it, but that's honestly chump change. It's basically just a convenience tax, and so long as you're being productive, it doesn't matter. I just see no need to use Passive Mode, unless I just came out of a Repeat job lobby and amassed a TON of cash that I could drop (if you carry more than $5000 without "banking" it in any ATM, players can steal it by killing you), since as I described, I pay back ANY hostility typically more than other players could hope to visit upon me. The game is fun, and looking over your shoulder and punishing others is part of that fun. If you join a "lobby" on your own, or SOLELY populated by people you know who will never harm you, it's not much different than just playing the story, except you're using a gimped character with a fraction of the Skill stats of the protagonists, and no special ability.

I specifically choose to play Demon's Souls in human form as often as possible because I WANT to fend off hostile players. Interaction with other people is meaningless to me if there isn't some form of competition. That's one of the biggest reasons I couldn't get into WoW when everyone else around me was being sucked in. "Join this raid." What does that accomplish? "You can get better gear from it!" What can you do with better gear? "You can raid some more!" There's no purpose... I raided and farmed and grinded in Lineage II and Diablo II because I could compete with my spoils. There was no point in doing it otherwise. I could play solo bot games in DotA2, as well, but there is no fun in that. Besting programming can never be as entertaining as besting another human being who is trying their best to do the same to you.

I wasn't talking about playing the online game alone, but to play with friends and people I know in private sessions, not with random kids over public lobbies. ;) I see your point, but I don't care about competition in a GTA game where you do random stuff all the time and neither do I care about "repaying" or avenging my death that some random internet kid did to me. I have better things to do in my time and just want to have fun with some of my friends. ;) Pretty sad that R* dropped the ball on that, though. Feeling no desire to start this broken mess again.
 
It's neither a broken mess nor did they "drop the ball" just because you don't like it. I'm sure FIFA games aren't all garbage, but I don't like them, so I don't play them. If GTA Online isn't for you, then that's all there is to it. "Competition" isn't limited to killing, by the way. Having a spiffier apartment; being higher rank; being better at bowling; there are all kind of opportunities to compete, and in providing so many opportunities to have fun, the game was a complete success, in that regard.
 
I was calling it a mess because it is still not working 6 days after launch, has horrendeous texture popups, crashes, bugs, is freezing consoles, loading times that are longer than the actual "missions" you play etc. If that's not a broken mess (especially the loading times are a grave sin) for you then I don't know what it is.

As said for the competition, I see your point. But I don't personally care for competition in a GTA game.
 
SnapSlav said:
That, or suggestions for making easy cash besides robbing liquor stores all day long on solo sessions.

If you don't mind grinding then you can replay short co-op missions by pressing right trigger instead of continue in the score screen. I just made $100 000 this way. Seems like cheating though, since you can't replay these missions normally.
 
Hmm, didn't realize you could do that. Curious that they don't let you replay the contact missions when you can still replay them by asking for the job once more from the same contact. I asked Lester for work and he gave me the same job, which I turned down because it took too long and the payoff wasn't spectacular at all.

I don't necessarily mind grinding, I just mind grinding inefficiently. It's "easy" to make $10,000 playing Survival without making it to the end, but it strikes me as inefficient. I played the first Survival (and never beat it) for 2 hours and made roughly $60,000, but I'm pretty sure one of the earlier Simeon missions paid me $5,000 for a couple minutes of my time. I know most of the missions do, but I haven't settled on any that I'd consider efficient to repeat.
 
Yep, $9,000 for roughly 3-5 minutes of work (give or take, depending on the time of day, and how often I need to pay a visit to Ammunation for ammo) is quite efficient! o.o Thanks for the tip!
 
Hey Snap! We should team-up sometime. You playing on PS3? Forgot if I asked. I'm in the NMA1 crew.
 
I noticed. =) Yes, I am, and I'm also in the crew. You were always offline when I checked, though.

Spent the better part of last night grinding cash so I could buy an apartment. I wasn't really after "The American Dream" trophy, but when I came close to my goal, I decided to go for it anyway. I somehow didn't notice that the property I was after was both an Apartment AND Garage, and I wasn't aware (though I had the sneaking suspicion) that buying another of the same kind of property would forfeit you your last. So before I acquired my snazzy Apartment, I purchased a 10-Car Garage, so I lost $50,000 on wasting my money right there. Then I bought my desired property straight from the For Sale sign. Little did I know that you need to buy your property from your phone for the trophy to count, so I had to grind another $200,000 so I could buy the same Apartment back to get that damn trophy... Besides my weapons (which I know I've invested considerable money into), having obtained well over $1million on my Online character, he has a net worth of $400,000, and is only walking around with $20,000 in the bank. Yeah..... I lost a lot of money. ~_~
 
Is there also property to buy in Blaine County? If I decide to pick this up again, some snazzy room in the wilderness would be appealing to me.
 
Judging from the real estate map (where you buy the properties from, unless you buy direct from the For Sale signs), it doesn't look like it. The properties are of varying quality, though, so it's not like every Apartment is nice to live in. Some Garages are just 2-Car sized and sitting in the middle of the ghetto, and some are in nice areas with spaceous, pristine, well-lit car space to fit 10. Different Apartments are likewise varying levels of pimped-out-ness. I bought one of the best (if not the best) at the top of a tall building overlooking the beautiful areas neighboring Vinewood Hills, and it's relatively untrafficked, because most of the action usually takes place in the center of the city. I see what you mean about wanting it to be out in the middle of nowhere, but I don't think there are any for purchase. But who knows, maybe like bowling, something like that (with enough demand) can be introduced in future updates.
 
Hm, I remember Rockstar announcing properties up there too, maybe I just misunderstood it. That would be really cool! And yeah, if bowling could be brought back, it would be nice. I like the Darts minigame in GTA V.
 
Darts was better in GTAIV, as far as I'm concerned. =/ Maybe they made it more unruly for GTAV because it was "easier" in the previous game, but I still miss the way it used to feel. If they don't bring bowling back, I don't mind Tennis, but as "involved" as golf gets, it never really gravitates me. Until players reach a state of equilibrium where they understand that you don't have to kill every person you see in a heartbeat, I doubt that much of the side activities will see much use unless players get themselves a crew-exclusive server. But then again, that's what the option is there for. I would just REALLY like to see some crew members online, because as it stands, I rarely see anyone other than myself on. =/ As Brucie would say, "It's lonely at the top, NB, LONELY!!!!" I got a great pad and I'm amassing a sweet arsenal, but with no one to enjoy sharing that with, it's a shallow accomplishment.
 
I would've been on, but I was hanging out with my ladyfriends and we were totes dishing gossip on Shaundala.

Seriously though, I just ordered a new headset and I will definitely be on tomorrow.
 
SnapSlav said:
Until players reach a state of equilibrium where they understand that you don't have to kill every person you see in a heartbeat, I doubt that much of the side activities will see much use

This will never happen.

So you cant go into random Tennis or Golf etc. Matches without people killing you? This is even worse than I thought. :lol:
 
You're making a mountain out of a molehill. You're trying to find problems where there aren't any. I never said you can't GET to the side activities without getting gunned down. I said that the players are too busy being preoccupied with murder to bother with the side activities. During one lobby, while I was attending to my own business, I was listening to several players talking to each other over their mics, and one player was inviting others to join him in arm wrestling, which was drowned out by the constant "Oh dude, what the fuck? Why'd you kill me?" noise happening every 10 seconds. I don't even recall how long the guy waited, trying to get players to arm wrestle with him, but they were too distracted by either minding their own business, like I was, or being part of the pointless slaughter like all the kiddies were.

Reaching an activity places you in a nebulous "safe zone", so getting there and not dying isn't the problem. It's just that players have blinders on, for whatever reason, where killing is all they see. There's deathmatch modes AND players can even setup impromptu 1v1 matches, but those don't get much use, because they're too distracted by drive by and road kill attempts. I can't even imagine those are very effective, because the only times I've gotten killed without retribution were by players teaming up to get me. In a sense, that's a compliment; can't kill me alone so you need to stack the odds against me to even try (and not always succeed)? Thanks!

And equilibrium is bound to happen. It's an absolute and always has been. All things will settle into their most natural, convenient state, and in enough time, the patience with hostility and boredom of doing nothing else will reach a critical mass. It happens in every game; there's mass frenzy at the start, but before long it settles down to a very peaceful state without any mod interference or patch to inhibit players. It's merely a matter of whether it'll happen while the playerbase is "stable", or by the time it goes on the decline (the so-called "dead game" effect). Because of the incredible distance players will have to go to reach many ranks, I see no reason for it not to happen while the game is still very much alive (not like it WILL die any time soon, as GTAIV is still bustling with activity) by simple virtue of the manner it's designed.
 
Oh man, it was pretty great, I managed to carry out the weapons I got from Survival into the main overworld.

These guys were just flying around in a helicopter taking potshots at people, so I used my one leftover RPG to blow them out of the sky.

I feel like I've been dispensing street justice or something.

Here's hoping that I manage to keep all those other guns I've picked up during that time.

It would mean I've got like 5000 rounds of minigun bullets.
 
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