Has fallout as a franchise become morrally bankrupt from the acquisition by Bethesda back in 2004?

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Pretty much. Beth wants quantity over quality in terms of fans. It’s not about making art, or even appealing to the lowest common denominator. It’s about roping in as many people as possible.
 
I recently watched RedLetterMedia's Half In The Bag video on Star Wars The Last Jedi, and the main theme of there critisim (from Mike and Rich) is the fact that star wars has become so iconic and popular is lost any potential in creating anything new, the example they use is the main plot structure of the last jedi is very similar to the other films (younge inexperienced jedi working with bunch of rebels to destroy evil galatic empire and have lightsaber duel with some guy in black armor.)

I'm starings to think from how Bethesda has gone with the stories of Fallout 3 to Fallout 4 (Oh some vault dweller lost his/her family member and has to go out into the wastes, then they team up with some good people in power armor and fight some bad people in power armor) with the exception of Fallout New Vegas actually doing something different with is main plot, could it be that bethesda thinks that simple plot structure is the only way the franchise can be ever successful and never try to stray from that path, or am I just thinking too much on this?
It's the effect of mass success and mass appeal, you dumb it down enough to reach as far an audience as possible.

CRPGs are not meant to be popular affairs, and I'm glad the new renaissance has stuck to kickstarter and other funding pages to prevent the dumbing-down of the genre.
 
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