Mash said:@NovaRain:
I see what you mean, there is only room for seven lines of text. English versions do about eight I think. I might be able to fit an extra line in there by shifting things around a bit. I'll see what I can do.
Will that work for English versions too? I mean, I can't remember if that was already proposed, but it would be totally awesome if you managed to enlarge the dialogue screen window, allowing more player options to be displayed (like at least 10 for example) - it would be a great help in all kinds of riddles, when you have multiple options, and with dialogue-packed NPCs for whom you have lengthy player options depending on the PC's skills etc.
We experienced this problem in MR a lot, and we had to truncate some of our dialogue to fit in that tiny window.
Or if enlarging is not feasible, how about the ability to scroll down to the options that did not fit in the window? This could actually mean we can have unlimited dialogue options