Mash said:The new graphic modes in the hi-res patch will be available for both fallouts, they won't work with sfall's graphic modes but they can be turn off allowing you to use both mods together the same way you can now.
Mash said:
Continuum dropped the screen(glass thingy) down a few pixels for centring with his new pip box edges, I messed with the exe to adjust the draw positions of the talking heads and whatnot so that they're drawn in the right place..Pixote. said:What's the difference between the new and old...I can't tell. Is it the edges?
hasnogames said:Have a problem with f1 hi res in windowed mode.
F1 works fine in window with sfall. This is how it looks:
http://i.imgur.com/fOAkT.png
And this is what happens after installing hi res patch:
http://i.imgur.com/8ieP8.png
http://i.imgur.com/qkKwp.png
My configs: http://www.mediafire.com/?xsa6p4tfehdphw7
F2 works fine with the same settings.
Since when? Works fine for me.Dude101 said:hasnogames said:Have a problem with f1 hi res in windowed mode.
F1 works fine in window with sfall. This is how it looks:
http://i.imgur.com/fOAkT.png
And this is what happens after installing hi res patch:
http://i.imgur.com/8ieP8.png
http://i.imgur.com/qkKwp.png
My configs: http://www.mediafire.com/?xsa6p4tfehdphw7
F2 works fine with the same settings.
F1 SFall is not compatible with the high res patch.
Sduibek said:Since when? Works fine for me.Dude101 said:hasnogames said:Have a problem with f1 hi res in windowed mode.
F1 works fine in window with sfall. This is how it looks:
http://i.imgur.com/fOAkT.png
And this is what happens after installing hi res patch:
http://i.imgur.com/8ieP8.png
http://i.imgur.com/qkKwp.png
My configs: http://www.mediafire.com/?xsa6p4tfehdphw7
F2 works fine with the same settings.
F1 SFall is not compatible with the high res patch.
;If using a dx9 mode, this changes the resolution
;The graphics are simply stretched to fit the new window; this does _not_ let you see more of the map
;If you want to use an upscaling filter other than the hardcoded once listed below, place a dx9 effect file called 'global.fx' in data\shaders
GraphicsWidth=1024
GraphicsHeight=768
Sduibek said:Umm... why does f2_res make it no longer possible to hit F10 on world map?
I really hope that's not a "feature"
These are included in the Extras folder of the download.hasnogames said:What about map edges for restoration project?
Awesome.Mash said:This will be available in the next release of the hi-res patch. For fallout purists it can be turned off in the ini but will be enabled by default.
Looks pretty good I think.
Sduibek said:2) I don't suppose there's anything we can do about this?: (ugly black borders on small maps, because they literally aren't big enough to fill the screen)
[spoiler:823f91fa90][/spoiler:823f91fa90]