Hi-Res Patches for Fallout1&2 & the BIS Mapper

Awesome work, Sduibek!

I totally forgot how to use wiki editing... Could you add this bug as well.

After translating the ScrnSet.msg to russian in the settings menu when I look at the option's name with a mouse cursor, the description shows up in the panel above to the right, but it doesn't fit, basically message doesn't warp to the next line like in English.

The screenshot along with the translated file is in my database under Fallout2 patches/F2_high resolution patch by Mash.

Thank you
 
Drobovik said:
Awesome work, Sduibek!

I totally forgot how to use wiki editing... Could you add this bug as well.

After translating the ScrnSet.msg to russian in the settings menu when I look at the option's name with a mouse cursor, the description shows up in the panel above to the right, but it doesn't fit, basically message doesn't warp to the next line like in English.

The screenshot along with the translated file is in my database under Fallout2 patches/F2_high resolution patch by Mash.

Thank you
Done.


I have the master.dat and critter.dat from Fallout 1 that cause the "black box" issue, so if anyone such as a modder or tester wants those for testing, please send me a PM or email. Obviously I will not post links to them here.

I've also added a new bug to the wiki, about freezing during combat round in windowed mode. It seems to be 100% reproducible.
 
High Res Patch Crash

Hi, I'm Italian.

I Have a problem with Hi-res patch. I install Fallout 2 and patch 1.02d US and the game run perfectly.

But if i install the Hi-res pacth the game crash to desktop after the loading screen.

Why?

I use windows Xp service pack 3.

Thanks, and sorry for my English
 
Hi,

Your version of Fallout 2 does it have data/text/english folder or something else? I'm guessing you're running the localized version.

Seem the game is trying to find Scrnset.msg and can't. I had this crash problem when I was translating and testing the russian version of HiRes.

Do you use Ragfox's italian translation pack?
 
OK, The data folder have 3 folder inside:

Maps,proto, sound and worldmap.dat

With or without Ragfox's pack the problem is the same


Ragfox pack - killap patch and Hi-res patch are compatible?
 
Hmm, could you be more specific on what type of crash do you get from the game?
Example, "reference in memory...application error", silent crash with no messages at all.

ok, after installing the ragfox pack it should have the text foler as well with translated msg files.

Killaps patch is fully compatible with HiRes.

EDIT: something is off with either your installation of Fallout2 or your computer system itself. Cause I just installed clean f2 and ragfox's pack - no crashes. Try deleting worldmap.dat and see if it'll do anything.
 
With ragfox patch and fallout 2 the game run perfectly.


With hi-res patch and fallout 2 the game crash to desktop after loading screen. No message

I't's the same thing with fallout2 + hi-res + ragfox.

The problem is the Hi-res patch
 
I try various settings of Hi-res but the game crash.

I extract f2-res dat, f2-res.dll, f2_res.ini and f2-res-config.exe in this folder D:\BlackIsle\Fallout2 and run f2-res.exe.

Killap patch and ragfox translation are incompatible. (problem with level, translation and other things)

But with killap patch, ragfox translation and Hi-res patch installed the game run
 
Ok, I think I know what the problem is.
Try to install this version of HiRes patch

It's the library that is needed for Hires that causes the problem I think. It comes with Killap patch - D3DX9_42.dll
 
I'm glad. We figured it out.
And yes, you can use it.

Take two files out of Killaps patch - D3DX9_42.dll
D3DX9_30.dll and copy them to your fallout2 folder. Now your computer is compatible with the newest HiRes patch.
 
No, nothing

always crash......



Ok I copy the sfall file ddraw.ini and ddraw.dll and the game finally run.

D3DX9_42.dll D3DX9_30.dll have no effect
 
Hello All,
Just letting you all know that I'm still alive (been a long time since my last post). RL's been keeping me busy of late, not helped by my PC being down for several months. Looking forward to getting back into things here, looks like there are more than a few bugs in the current release.
Thank you Sduibek for getting the bug reporting wiki together, this should make things easier, I'll post comments on that page as I go through the reports.
 
@Mash
I mentioned this in the sfall thread, but I thought it was worth adding here as well, SDL 2.0 and its improvements:
http://wiki.libsdl.org/moin.fcg/FrontPage

Simple DirectMedia Layer

What is it?

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.

SDL 2.0 is distributed under the zlib license. This license allows you to use SDL freely in any software.
 
4.0.2 issue with F1 and fix

* My setup *

I run Windows XP as a VirtualBox guest on a Linux host. I've played through F1 once on this very virtual machine but I did not use the high resolution patch. This was my first try with the patch. What I did:

1. Install a stock F1.
2. Install Fallout_1_TeamX_Patch_ENG_1.2w.zip (from this place: http://atomicgamer.com/files/63134/fallout-1-v1-2-patch-by-teamx-semi-official)
3. Install Fallout1_High_Resolution_Patch_4.0.2.zip (from this place: http://falloutmods.wikia.com/wiki/Fallout1_Resolution_Patch.)

* Symptoms *

After performing the installation instructions, I started F1. I noticed the main menu had an additional blank menu item compared to the stock F1. However, the "Options" item mentioned in the high resolution patch documentation did not show up. I tried a whole slew of different settings in the f1_res_Config utility but nothing changed.

* Diagnosis and Solution *

I eventually decided to move the f1_res.dll file somewhere where I knew F1 could not load it. F1 would start and still show the blank menu item. I knew at this point there was probably a silent failure in loading f1_res.dll.

I downloaded a dependency walker from here: www.dependencywalker.com. I opened Falloutw.exe with it. I figured that loading f1_res.dll was a dynamic operation performed at execution time so I asked dependency walker to trace the execution of Falloutw.exe. Upon tracing, I found that f1_res.dll was failing to load d3dx9_31.dll. I checked what was present on my system and found d3dx9_32.dll but no d3dx9_31.dll. I found a d3dx9_31.dll file somewhere else and put it in /Windows/system32. From that point on, F1 would complain about being unable to set the mode. I swiched the "Graphic Mode" in f1_res_Config form "DirectX 9" to "DirectDraw 7" and no longer had any problems.

On this page http://falloutmods.wikia.com/wiki/High_Resolution_Patch_bugs there is a report from a Vista user about a missing d3dx9_31.dll file error. (I will note here again that my loading failure was silent; no error message at all!) Mash suggests using the DirectX End-User Runtime Web Installer but I had done that while trying to fix my problem and did not help. Specifically, it did not install d3dx9_31.dll.
 
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