I just started to play Oblivion again last night.

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My problem with Oblivion is the general lack of care they put into the finished product. The voice acting was horrible,it felt like a total of one voice actor was used per race(although I like Sheogorath, i enjoyed the shivering isles) the level scaling was so bad that after *spoilers* becoming a god, a level 30 bear could still kill me with ease. This isn't a problem with human characters, who are so badly scripted, and so badly animated that they often find themselves in walls, in suspended animation whilst 35 feet in the air, or they run around like olive oyl trying to figure out what to do. Bandits are equipped in daedric
armor even though its supposed to be the rarest armor available( only those who travel the obilivion gates should have access to it.)


Why are the dark elves the only race that can look somewhat normal?
Although my first character strangely looked like billy zane, they still end up all having that scrunched puffy face look.
 
Dark Messiah Combat x Oblivion would be awesome, but bethesda fucks up the game with the maps and creates an exploration game insteed
 
Dopemine Cleric said:
You have to understand that when a company makes a game that bends the rules of normal RPG development, or any game genre for that matter, the change and focus of styles and implementations is not the fault of the mother company. The real evil lies with the ones who try to copy the games success, and flood the market with clones of the system. Bioware isn't the ones to blame for the change of RPGs,
I blame journalists who failed to adjust their scoring systems after Fallout set a new standard for dialogues, quests and combat system.
 
[youtube]http://www.youtube.com/watch?v=pAFDYzaP0k0[/youtube]

[youtube]http://www.youtube.com/watch?v=uI-nUvYPp0Q[/youtube]
 
[youtube]http://youtube.com/watch?v=v6WMw7lOs0k[/youtube]


[youtube]http://youtube.com/watch?v=NDsL6HxE-S0[/youtube]



Necrophilia and Chuck Norris....


Oblivion does cause boredom.
 
And good for completely breaking down after it reaches over what a hundred days game time? I had a robe that I placed on the ground stretch to the point of cutting through the entire area in a straight line. This was on the 360 version as well.

Don't forget load screens for every sector.
 
Honestly I thought Oblivion was fun (After I installed about a bajillion user made mods) yeah, yeah I'm a troll/loser/jerk/banned, whatever. I stand by my comment. Was it an RPG? HELL NO! But at least it was entertaining, and I'm a pretty big Tolkien fanboy, so it was pretty fun to just wander aimlessly through Tolkiens Disneyland. Also, I should mention that this is all IMO, but you guys are a pretty smart bunch (Unlike, sadly, most of the other forums I visit where I have to freaking put 'IMO' after every sentence or else some asshole gets all hot and bothered.)

Things I liked:
Wandering around like a drunk frat boy in a hall of mirrors.

The graphics after I installed Quarls texture pack 3, OOO, and a ground texture update that ups the... uh... ground texture to 4096x4029 (Or something, can't remember the exact numbers).

The Hackdirt questline. What can I say? I'm a sucker for H. P. Lovecraft innuendo.

And the combat. Yes, the combat. Compared to Morrowind, I liked it alot, honestly. Compared to Daggerfall and Arena it sucked ass.

Things I hated:
Leveling in general. Level by doing is worthless shit, IMO. Well, I shouldn't jump the gun, I suppose it's a good idea, but they really dropped the ball with this one.

Monsters that are scaled to your level. Yeah, because at level 19 all the bandits in the world suddenly get rich and start carrying glass armour. Phef.

(BTW, does anyone know of any mods that fix the scaled levels?)

The monsters in general sucked ass. The only ones I liked were the Deadra, and to be fair, I thought they were pretty freaking cool, tbh. But there was a SEVERE lack of monster variety in the game. Sure you could argue there wasn't, but don't deny it. I don't consider a Skeletal Archer to be different from a Skeletal knight (As in, I don't consider them to be two different types of beasts). All in all, I was pretty bummed at the complete lack of variety in the game. Whats more is the wildlife blew, too. I EXPECTED there to be Wolves, rats, deer, bears, puma, and boars... but that was it. How about Alligators in that giant lake? nope. How about 'different' creatures that showed up in Morrowind, like the Skaab (I think thats what they were called?)?

Lack of Werewolves bothered me. But I got a mod to fix that problem.


Things that downright pissed me off:

The complete ass raping they gave to Cyrondil. The fucking country was supposed to be a freaking JUNGLE, according to the older games. Oh yeah, "WHO GIVES A FUCK ABOUT THE OLDER GAMES?! LAWL! THOSE OLD GAMERS SUCK ANYWAY! AT LEAST WE GOT HORSE ARMOUR!" Yeah, FUCK YOU, too! You asshole sunsabitches are part of the reason this game sucks. Go pat yourself on the back, you tools, then shoot yourself. Jackasses.

Seriously, I reeeally wanted to see a massive jungle. It would of been so different than whats out there. Seriously, we've got a billion and a half games out there with tolkiens disneyland as a setting, how about sticking to canon and making something 'different'? Oh yeah, that's right, those pricks just like to play it safe.

Which brings me to me next point:

The game was far to 'safe'. They made it knowing full well the general public would eat this shit right out of the fucking toliet. All they needed was good graphics (Which were PISS POOR without all the mods I downloaded.), an open ended game world, and a fake feeling of freedom that only console players think is revolutionary. That's it. Nothing edgy. Nothing new. Nothing revolutionary. The whole game feels far to 'manufactured' (I suppose thats a good way of putting it). So they spit this piece of shit out, and of course they built the hype machine up (Todd Howard may be a piece of shit person, but I'll admit he's a pretty good PR guy with the press.), and act like it's Gods fucking gift to humanity. All the while most of us guys who were raised on REAL RPG's like Bard's Tale, Wasteland, Wizardy, and of course Fallout (Not to mention those of us who were introduced to RPGs by DnD... RIP Gary Gygex, I loved yah man.), see right through this bullshit... and what happens? We get labeled as the assholes! We get labeld asthe flamers! Well fuck them!

GAH!

Oh, I'm not done yet, this has been a long time coming, and this shit has just been sitting inside me, rotting, festering like a fucking vat of shit and toxic chemicals.

Things that bothered the holy shit outta me:

Oh wow, so they got fucking Patrick Stewert to play the emperor? Oh wooow. He has fucking four speeches (Oh, I'll get into the dialouge in a second) and then croaks. WELL WHOOPDY FUCKING DOO. I'm so glad they promoted the hell out of this aspect. Jesus, with all the PR they gave this bit, I'm surprised the fucker didn't follow you around the whole game offering to hand you your sword and shield when you needed it. But, no, the fucker bites the dust. Why even fucking bother?

I did like Sean Bean though, gotta admit. I didn't even know he was in it, and was happily surprised when I heard his voice.

Oook, now onto the dialouge. Well holy shit, how the fuck did they manage to make it worse than Morrowinds? Hell, the original fucking Metal Gear on NES had better speech then this shit. I swear to God, if I heard one more NPC complain about seeing a Muccrab I'm gonna beat the holy shit outta him just for breathing my air. Oh, but it somehow gets worse doesn't it?

because those assholes spent so much money on Professor X (Who, once again for those of you who skipped out on this wonderful little shit DIES IN THE FIRST 15 MINUTES.) they could only afford like, 5 other people to do all the fucking voices in the game... Sean Bean notwithstanding. I thought it was really fucking funny when a begger would hooble over to me and beg for a freaking gold piece (Hey just like in real life) and had that scratchy "I just drank a fifth of Jagermeister" voice, so I would give the asshole the gold just to get him the fuck away from me, and you know what that bastard did? HE FUCKING THANKED ME WITH FUCKING CAPTAIN AMERICA'S VOICE! It's bad enough they only used 5 or so voice actors for 500 different people, but you'd think they'd at least have the same people finish the goddamn lines. Seriously, why even bother?

Oh yeah, because it's suuuuuch a fucking revolution to have full voice overs. This is the current age of video gaming people! Who needs written text anymore? Seriously, I thought it couldn't get any worse with Morrwind, where every freaking citizen said (Wrote? texted? whatever.) the same crap, at least it was mostly well written and at times lengthy. Plus the conversation trees in Morrowind, while crap compared to other games, were head and shoulders above Oblivions.

But I'm not gonna touch that subject. Any monkey strung out on LSD could rant on about how the conversation trees blew ass. My opinion on that bit pretty much mirrors what rpgcodex wrote in their review. And besides, that bit has been beaten to death anyway.

And these dumb fucks are gonna make the next Fallout? One of the few games where I couldn't fucking wait to hear (read?) what was going to be said next! Oh joy, this shit is gonna be grand. I'll reserve total judgment until I get the game in my hands, but I think it goes without saying I got a BAD feeling about this.

Well that's it. I'm gonna go ahead an apologise for the rant I just gave, but like I said it's been festering inside me for a while and I just had to get it out. As I typed this I think I slowly realised I really don't like this game. Even though at the begining I said I did. I guess I had a change of heart once I decided to type out everything I didn't like about it.

Viva la Arena! Viva la Daggerfall! Hell, viva la Morrowind. But this game fucking sucks ass.

I need a fucking smoke.
 
Morrowind was *decent*. It had some flaws, but it was big and immersive in some way (at least for a youngster like me, who missed out the true RPG's made in early 90's), plus it was diffrent from other games on the market. Diffrent setting, the whole iGod thing and lots of freedom were pretty cool.

Oblivion, well, I don't think there is anything more I can say about that "masterpiece"
 
Ravager, you've been listening to Sorrow a tad too much I hazard, yes some great RPGs came out in the 90's, that doesn't mean you gotta miss out on them, just go hunting, you'll find them in bargain bins and clearance sales online usually.

However I do not believe that the genre of cRPG is dead, at least in it's truest sense of actually being a PnP emulator on the computer, it's just napping right now.

Once the big devs start converting completely to the console kiddies guess what, that leaves a massive opening for indy shops to start breaking in big time,

The bottom line will say 'make games for the consoles because the computer crowd is less likely to buy this tripe' which is already happening, so it's only a matter of time before whole shops start turning their attention solely to the consoles, leaving the way open for the next generation of developers.
 
Don't know what the hell your talking about, but thanks for bumping the thread.

The original concept that inspired Oblivion's artwork.



[youtube]http://youtube.com/watch?v=LH5ZH92yurI[/youtube]



Notice the similarities of the blood in the video with Oblivion's, the repetitive clanking of the spoons in relation to the music loops, the mentality of the person in question in relation to the marketing and development strategy for Oblivion, the feeling of wasted time and hopelessness after watching the video, and the figure and shape of the person in question emulating the developers of Bethesda.
 
Oblivion: After The Dust Has Settled

Hi all, first post. Been following this site for a while, decide to finally join the community 8-)

I had been wanting to play Oblivion since it was announced, and since its release (and subsequent expansions). Never had the hardware to run it until now, plus I managed to get the GOTY edition for a good value (3 games in one).

After the first few hours into the game, the critics are proven right. I kind of regret buying the game. The game's fight mode was supposed to be interesting, but I feel its too unwieldy, and forget about combat in 3rd person mode. I would rather play Hexen 2 for melee combat.

The biggest quality problem for me was the voice acting and dialogue. H.O.R.R.I.B.L.E. The dialogue is passionless, and they seem confused with their style of language (British? Olden English? Modern?). There is no consistency. Different voices pasted together. You can't tell if the character was angry or glad to meet you (some have 2 different voices). For quite a new game, the voice acting cannot compare to older games like Star Wars KOTOR (1 & 2). Heck, voices from Fallout/s are way better. (On a side note, some of the male voices in Oblivion sound like sissies, and the women like men). Fallout also has better facial expressions.

After the first few quests I feel like giving up on playing the game, until I remind myself that I spent quite a bit of $$ on it. Fallout had simple game play, but it made me want to play the whole thing once through. Now, I have to force myself to finish the game (cheat time!).

This topic might have been discussed before, but I am writing from the perspective of a person who just started to play the game after all the hype is gone, wondering why loyal fans of Fallout are opposing F3 in Bethesda's hands. Now I understand.

But, there is still hope that they can make good on their 'effort' to stay true to the vibe of Fallout. Until then, I will once again wait till the hype is over. It's great that this site is here, and all the fans who defend something they love. Remember, there is more to life than the stories we love. The world out there could use some defending from some good people too.
 
I didn't mind TES IV so much, but I found Morrowind to be Beth's greatest game, hands down.

If you haven't played Morrowind before, you can snag the GOTY edition for PC for quite cheap now a days.
 
The game gets worse when you get further, and see how awful the levelling system is: in FO3, we might have to use miniguns to kill molerats, late in the game.
 
I like Oblivion's combat....but I'm also partial to action games.

If you find OB's combat difficult, learn to shuck and jive, homie.

But yeah, I find Vanilla OB to be unbearable.
 
rcorporon said:
I didn't mind TES IV so much, but I found Morrowind to be Beth's greatest game, hands down.

If you haven't played Morrowind before, you can snag the GOTY edition for PC for quite cheap now a days.
\

i gave morrowind 1/10 on gamefaqs because it sucks
 
1\10???

Shit, I guess even trying to discuss with you is pointless, so I'll just say it deserves a lot more than that.
 
I think morrowind wasnt that bad. I havent actually played through the game though cos i lost the damn game but i would have given it with my 30 game hours 7,5 rating.
 
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