I think Fallout 3 is better than Fallout 2

José Cruz said:
Public said:
The only way Fallout 3 is better than number 2, is graphically.

That makes every new game, in the last 10 years, better than number 2...even tactics.

That's why they should make a Fallout 1 and 2 total conversion mods for F3.

LOL... you do realize the texts would never fit on the dialogue screens ... right? There'd be serious interface-modding and the entire engine would haveto be reworked to use the original SPECIAL
 
It would be easier to make whole new games than making TC for FO3. Besides, the TC won't get rid of the bugs or bad mimics or physics.
 
You don't need to implement every little tiny thing like obscure mathematics to make a good TC of an old game, this has been proven by previous TCs like Ultimas 5 and 6, as well as 7 (if we count exult). You can still capture the essence.
 
Whats the point of total conversion mods for Fallout 1 and 2, i dont care for graphics, the old games are good as they are (at least to me). What i would like to see is a total conversion mod for Fallout 3 which makes it actually playable, and thats already being worked on.
 
Misanthropicus Grandiosus said:
José Cruz said:
Public said:
The only way Fallout 3 is better than number 2, is graphically.

That makes every new game, in the last 10 years, better than number 2...even tactics.

That's why they should make a Fallout 1 and 2 total conversion mods for F3.

LOL... you do realize the texts would never fit on the dialogue screens ... right? There'd be serious interface-modding and the entire engine would haveto be reworked to use the original SPECIAL

What silly argument man! wtf do you mean by: "Texts don't fit in the screen." ?

And the if the engine needs to be reworked to use the original special, then it needs to be reworked anyway in any good mod since the main problem with fallout 3 lies inside its core gameplay: "Your level doesn't matter!"
 
the argument why Fallout 3 is how it is is more "text doesnt fitt in some peoples head" I think ... [when you hear certain devs talking about their "target" audience one can sure get the impression that they really must believe all of their consumers have ADHD or something]
 
José Cruz said:
What silly argument man! wtf do you mean by: "Texts don't fit in the screen." ?

And the if the engine needs to be reworked to use the original special, then it needs to be reworked anyway in any good mod since the main problem with fallout 3 lies inside its core gameplay: "Your level doesn't matter!"

Don't take offense dude...

Fallout 2 and 1 were -descriptive- with long lines of dialogue. Not only would you need incredible amounts of voice acting done, but the entire talk system would need a whole new interface to accomodate said amount of text. It's just not going to happen unless you pay a dev-group to do it...
 
another reason in my opinion to give actualy voice acting only for important characters and not for every bummer you come across.

That way you can keep a high quality in the voice acting and give actualy a few characters pretty much life.

It worked with Fallout, it worked with Baldurs Gate and a lot of other games.

Voice acting in the way how Bethesda is doing it is in my eyes a heavy limit on actualy "role playing". This is one of the times where I say "new technology" is cumbersome to true innovation.

For example. I am sure we could already have dynamic dialogues with answers based on a system like Mysql databases for every NPC that remember what you said for example and will treat you differently with your actions. I mean imagine you could have with a few characters almost real conversations. It works already for chat-bots in Forums and some people never realised they had chats with a machine. Obviously, this is not working (yet) with professional voice acting. But to say that ... Bethesdas voice acting is far from "professional" ...
 
The voice acting was fine, I'm not sure why someone would have a problem with it, unless they automatically hate every aspect of the game, which is fun.

But I agree that having every line spoken by an actor has to be somewhat limiting. I usually read through the lines far faster than they were spoken so I'm not sure it's really necessary.
 
that must be a joke right? Just compare this Fallout 1 voices with Bethesdas Fallout.

Several Fallout 1 characters and their voice acting
[youtube]http://www.youtube.com/watch?v=RW8TNY9W_2E[/youtube]

In comparison Fallout 3s characters
[youtube]http://www.youtube.com/watch?v=9Prhz8YeGLE[/youtube]

Bethesdas voice acting is "Mediocre" at best. And that was not even showing "Moiras" totally anoying dialogue and voice.
 
I can agree that the majority of Bethesda's voice actors are mediocre, sure, however that's a...well, weighted comparison. Fallout 1 and 2 only voiced a few characters and did so very well with most of them. Fallout 3 voiced all with generics and stuck a few individuals with unique voice actors. Your comparison sites Fallout 1's uniques with the voice acting of a generic. Compare Set with your Father in Fallout 3, now that's a better comparison. John Eden with the President in Fallout 2, another good one.

On another note, I never realized how much Set sounds like Pete the Cat until now. Holy Macrow.
 
nemetoad said:
I can agree that the majority of Bethesda's voice actors are mediocre, sure, however that's a...well, weighted comparison. Fallout 1 and 2 only voiced a few characters and did so very well with most of them. Fallout 3 voiced all with generics and stuck a few individuals with unique voice actors. Your comparison sites Fallout 1's uniques with the voice acting of a generic. Compare Set with your Father in Fallout 3, now that's a better comparison. John Eden with the President in Fallout 2, another good one.

On another note, I never realized how much Set sounds like Pete the Cat until now. Holy Macrow.
The thing is that in Fallout 3 literaly everyone becomes a "uniquie" or "talking head" thus you can very well compare any of Bethesdas NPCs that has a dialogue with the talking Heads of Fallout 1/2.

That its obviously not in favour for Fallout 3 is not a reason not to compare it ... it just shows what was to the original Fallout 1/2 devs important and to what Bethesda put more emphasis on [aka:" (...) Dialogue was not a battle we wanted to pick" quote from Emil].
 
Well, I guess we are all just going to have to agree that you're wrong.

Thanks for trying to pump up Fallout 3 though, I'm sure some people like that kind of game.
 
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