I think Fallout 3 is better than Fallout 2

Dionysus said:
UncannyGarlic said:
Providing mod tools for every game isn't supporting the mod community...
I'm going to give you the benefit of the doubt and assume that you are just kidding around.

Well, looking t how a lot of issues from Oblivion made it into FO3 even though the modders fixed them already shows just how much Beth cares about the modding community or what it does.
 
Ausdoerrt said:
Dionysus said:
UncannyGarlic said:
Providing mod tools for every game isn't supporting the mod community...
I'm going to give you the benefit of the doubt and assume that you are just kidding around.

Well, looking t how a lot of issues from Oblivion made it into FO3 even though the modders fixed them already shows just how much Beth cares about the modding community or what it does.

When they provide the mod kit, they are providing it mainly to let modders correct and "unfuck" their [junky/unfinished] games, so they don't have to do it, they can start making another thing/game, and they still get profits.
Fixing the major problems with the game (graphical, etc) doesn't bring profits to the company. It's a simple business. Fans correct their mistakes, they get money.
 
Ausdoerrt said:
Well, looking t how a lot of issues from Oblivion made it into FO3 even though the modders fixed them already shows just how much Beth cares about the modding community or what it does.
Exactly my thinking.
 
Eh, I noticed a lot of things in Fallout 3 that people modded into Oblivion. Lights changing throughout the day, items being able to be combined into something useful(See: Midas Magicka and the Fallout 3 workbench), facial hair, eyeglasses, more body slots(Seriously, check the GECK. There's more that can be added to the body then in Oblivion for sure. Not to mention3 addon slots that aren't labeled), housing that you DON'T have to buy, useful house upgrades, unarmed weapons.... a lot of things they cut out and they learned that they shouldn't have. Oblivion was often critisized for having too much emptiness. Fallout 3, there's barely emptiness. There is also less redundant caves and ruins to dive into as well, most every one seems unique in some way. So really, the modding community seems to have given them ideas, or vice-versa. Interesting :)
 
One of the reasons that they didn't implement all these things in Fallout 3 is so they call sell them to the player later as 'new' 'fresh' content for the game.

I wonder whether Bethesda is staffed by incompetent people or extremely cynical people, and with this and the quote from some employee that they didn't care about the crap ending here shows that they are more cynical than incompetent.

It's a shame as you can see that they DO SEE the limitations of their game YET they are happy to release it anyway to increase their income for less effort.
 
nemetoad said:
Eh, I noticed a lot of things in Fallout 3 that people modded into Oblivion. Lights changing throughout the day, items being able to be combined into something useful(See: Midas Magicka and the Fallout 3 workbench), facial hair, eyeglasses, more body slots(Seriously, check the GECK. There's more that can be added to the body then in Oblivion for sure. Not to mention3 addon slots that aren't labeled), housing that you DON'T have to buy, useful house upgrades, unarmed weapons.... a lot of things they cut out and they learned that they shouldn't have. Oblivion was often critisized for having too much emptiness. Fallout 3, there's barely emptiness. There is also less redundant caves and ruins to dive into as well, most every one seems unique in some way. So really, the modding community seems to have given them ideas, or vice-versa. Interesting :)
Yes they went from one extrem to another one ... thats reall imrovement.

Oblivion was to empty and shallow. Fallout 3 is to crampled and overcrowed (with content, enemies etc.)
 
Crni Vuk said:
nemetoad said:
Eh, I noticed a lot of things in Fallout 3 that people modded into Oblivion. Lights changing throughout the day, items being able to be combined into something useful(See: Midas Magicka and the Fallout 3 workbench), facial hair, eyeglasses, more body slots(Seriously, check the GECK. There's more that can be added to the body then in Oblivion for sure. Not to mention3 addon slots that aren't labeled), housing that you DON'T have to buy, useful house upgrades, unarmed weapons.... a lot of things they cut out and they learned that they shouldn't have. Oblivion was often critisized for having too much emptiness. Fallout 3, there's barely emptiness. There is also less redundant caves and ruins to dive into as well, most every one seems unique in some way. So really, the modding community seems to have given them ideas, or vice-versa. Interesting :)
Yes they went from one extrem to another one ... thats reall imrovement.

Oblivion was to empty and shallow. Fallout 3 is to crampled and overcrowed (with content, enemies etc.)


It should have been vice versa, a fantasy world filled with monsters and dungeons and empty wasteland with few survivors, monsters and desolate places worth exploring.

Bethesda had a decent relationship with modders in the time of Morrowind, they even released several free mods. With Oblivion everything changed with exception of adding a toolset they never did anything to help the modders. Sure the community did influence the Bethesda to work on some flawed aspects of Oblivion to make Fallout 3 more enjoyable, but it was only few things and even those few things havent been made as good as some modders did years ago.
 
But don't people still mod Oblivion?

Why would you want such a terrible company to help mod anyway? They'd just screw it up.
 
hmmm

i think the graphics and storyline are better in fallout 3, but theres something about fallout 2 that makes me wanna play it more...
 
Re: hmmm

ReallyAMutant said:
i think the graphics and storyline are better in fallout 3, but theres something about fallout 2 that makes me wanna play it more...

Replayability value perhaps? Why do you prefer the story line better in FO3?
 
I love Fallout 3. I guess I can see why old school fans may not, but I do. I know alot of others that do too. Just because this board doesn't like it doesn't mean all old Fallout fans do not.

But to each their own.
 
jediloomis said:
I love Fallout 3. I guess I can see why old school fans may not, but I do. I know alot of others that do too. Just because this board doesn't like it doesn't mean all old Fallout fans do not.

But to each their own.

Well, I can see why some people like FO3, but tbh I see no reason to play a game of this style, quality and in this genre, since I have not exhausted by interest in a much better game called STALKER.
 
jediloomis said:
I love Fallout 3. I guess I can see why old school fans may not, but I do. I know alot of others that do too. Just because this board doesn't like it doesn't mean all old Fallout fans do not.

But to each their own.

[Humor]You would be actualy surprised about how "many" here actualy have ... yeah ... I know ... its hard to believe "fuhun" playing Fallout 3 ... and may I say it ... I dont know maybe I could receive a punishment from the NMA inquisition as a heretic ... that some even "LIKE" yes ... they LIKE! Fallout 3 ... unbelievable isnt it?.[/Humor]

Though talking about if it is a "Fallout" game now, has nothing to do with if you can or can not enjoy the game as you indeed can enjoy it, even the most die hard Fallout fans agree with that at some point. And sadly quite a few forget that and include likings and personal preference in their argumentation that Bethesdas [emphasis on Bethesda as this is now what they made out of it] Fallout is a real homage to the old Fallout games in particular Fallout 1.

So is it more that "we" can not see why Fallout 3 is enjoyable now and indeed a "true" Fallout or that eventualy some (not talking about you here directly) just dont want to try even to understand our points. Particularly since some points can be even backed up by original Dev quotes. And realy to see the spirit behind Fallout 1 is not that hard.
 
The only way Fallout 3 is better than number 2, is graphically. Now I defend F3 a lot here but if you think its better than F2, well.. you need to open your eyes, to say the least.

But as a game it's definitely not. I mean I think Fallout 3 is good enough for me to acknowledge it as a good contribution to the setting in terms of the world its made - but it has a fuckload of problems.

Fallout 2 had a fuckload of problems too but it had its saving graces - like excellent dialogue consistently, and well developed characters. Fallout 3 had SOME good characters (like Three Dog, Zimmer, Tenpenny and Fawkes) but (except for Three Dog) the characters from it we DO remember are woefully underdeveloped.

The saving graces of Fallout 2, are almost non-existent in Fallout 3. As a Fallout fan I run around in the game gleefully checking out classic Fallout stuff in full 3D but am often very disappointed by the lack of adult themes. Not enough drugs, not enough sex, not enough sleazy corrupt gangsters, political intrigue, etc. etc.

I think Fallout 3 probably isn't good enough to be number 3. I think it could have been - but the dialogue wasn't good enough and there wasn't enough work put into developing some of the locations and characters.

Its the only good Fallout since number 2, however. Fallout Tactics and Fallout: BOS were fucking terrible.
 
I've ended Fallout 3, twice. The first was more a speed run, just to end the game, it was 20 hours. The second, I tried to do as many side quests as possible, and it was 100 hours. Both of them, I was kind of a good guy. I played and made decisions as the PC was myself.
Whatever

I can't even think on playing again. I just can't think. Everything seems SO FUCKIN BORING to me, to do again, that I can't even stand the thinking. Getting out of the Vault (worse part ever), going to the super duper mart, I can't see fun on all of this again. So, I don't know why everyone says that the replay issue in FO3 is high.

But, Fallout 2. Well, I can say that I've killed metzger more times then I can remember, and I always laugh while speaking to Renesco. And FO2 is a game that I could play right now, at this moment, and probably I'll, but FO3, I can't even think on playing it again.
 
Ausdoerrt said:
^ The replay value of FO3 is rated high, because you can never tire of watching heads explode =)
Or apparently making a visually different character to stare at in 3rd person and gawk at. Those 2 superficial reasons alone add infinite replayability most definitely. F3 is the super deep RPG game you just can't get enough of.
 
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