I Think We Need To Realize Something

A lot of it definitely can be said to be stupid and weird.
Yeah... I mean it can work in a more lucid and weird world but a world so structured and realistic (according to fantasy) it just doesn't work.

I don't see it with Tamriel but I can see it happen in Planescape Torment.
 
A lot of it definitely can be said to be stupid and weird.
Yeah... I mean it can work in a more lucid and weird world but a world so structured and realistic (according to fantasy) it just doesn't work.

I don't see it with Tamriel but I can see it happen in Planescape Torment.

It kinda fits for Morrowind, which was a lot weirder than the subsequent games. I mean, it's all about apotheosis, really, and murdering gods.
 
I agree that there's not much room for it in the games. It's all a bit too "out there" for the casual audience. It's neat background flavour that they very occasionally hint at(Heimskr's speeches in Skyrim "I breathe now in royalty, and reshape this land, which is mine."), and what I posted is still very much the tip of the iceberg when it comes to how the universe works.


Another aspect of the world is how the gods function, how they're shaped by mortal belief(very much like how belief shapes things in Sigil), and how mortal races can believe in different versions of the same god and that they all exist. Alduin and Akatosh being prime examples. The lore buffs refer to these different versions as "mirror-siblings".

And then there's the concept of mantling, which is its own can of worms.

I can't lie, I actually find a lot of it to be really interesting. Even if I never wanted to know this much about ES lore in the first place. My knowledge on it is relatively limited since I don't actively try to learn it.
 
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Honestly, a bit of both.

One of the first things to know about the Elder Scrolls world is that none of it is actually real, in-universe. It's all the dream of a sleeping, insane god, and nobody knows. Those who figure it out mostly blink out of existence, and the ones who don't attain a kind of godhood themselves. Only two people have done that: Vivec and Tiber Septim. This is referred to as CHIM.

And because I'm lazy and terrible at explaining these things, I'm gonna just link this. Starting from post 13 by Brenz0r.
http://www.gamefaqs.com/boards/615803-the-elder-scrolls-v-skyrim/64331575

What the jumping monkey fuck

With lore like that, you have the potential to make something as awesome as Planescape: Torment

But instead we get Skyrim....
 
Yeah, the Elder Scrolls has awesome loore and stories which makes it in many ways unique to the typical fantasy stuff that you can get out there, not that it is a bad thing, just saying. It's sad that Bethesda or the people in charge today to be more accurate, decided that nothing of that really matters. Probably more out of the idea, that they have the feeling their current player base could not deal with such concepts and that it hurts their sales, rather than Todd and Emil not understanding it. At least Todd worked with TESO since Morrowind, I am pretty sure that he is well aware what the loore or original concept behind TESO is. But, for what ever reason, they decide to ignore most of it, and just turning it in to a generic high fantasy setting where you're killing epic dragons and fighting demons.
 
I think we should all just realize that Bethesda will NEVER make the type of Fallout game classic Fallout fans want. That was Interplay's/ Black Isles' Fallout, THIS is Bethesda's Fallout. So, maybe we should try to look at Fallout 4 not as a "Classic Fallout RPG", but rather a "Modern Fallout Open World Sandbox Game With RPG Elements". Because that's what it is. And I am gonna enjoy it for what it IS, not for what it SHOULD be.

Classic Fallout fans, I am sorry, but no matter how much you complain about it Bethesda will NOT make the game you want. So, just enjoy the Fallout games you have. Fallout New Vegas even now has a GREAT modding community, with big story mods like "Dust" out. Even 5 years after its launch it still is going strong on PC, and even the Xbox 360 version is pretty fun.

This is coming from someone who prefers Fallout New Vegas OVER Fallout 3.


I think you shoud realize that No Mutants Alloward will NEVER make the type of comment Bethesda fans want. It an online community where people that loved the classic games and what they stand for. There are other communities more inclined toward Bethesda products. So maybe you should try to look No Mutant Allowed, not as "anything related with Fallout brand even if just by name" community, but rather as a community gathered by the spirit of Fallout, the core ideas that made Fallout series important to this community in the first place. Because that's what it is. Take No Mutant Allowed for what it is, not for what it should be for you.

Beth fan, I am sorry, but no matter how much you complain about some NMA members view about Fallout 4, they won't change their mind to please you. So just accept that community the way it is. Or pick a new one. Or try to focus on your own views on Fallout 4. But in any cases, you won't change others views.

This is also coming from someone who prefers Fallout New Vegas OVER Fallout 3, AND someone who don't mind or even care if you love Fallout 3, Fallout 4 or Fobos. You have every right to love them, as others have every right to not love them.
 
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I think we should all just realize that Bethesda will NEVER make the type of Fallout game classic Fallout fans want. That was Interplay's/ Black Isles' Fallout, THIS is Bethesda's Fallout. So, maybe we should try to look at Fallout 4 not as a "Classic Fallout RPG", but rather a "Modern Fallout Open World Sandbox Game With RPG Elements". Because that's what it is. And I am gonna enjoy it for what it IS, not for what it SHOULD be.

Classic Fallout fans, I am sorry, but no matter how much you complain about it Bethesda will NOT make the game you want. So, just enjoy the Fallout games you have. Fallout New Vegas even now has a GREAT modding community, with big story mods like "Dust" out. Even 5 years after its launch it still is going strong on PC, and even the Xbox 360 version is pretty fun.

This is coming from someone who prefers Fallout New Vegas OVER Fallout 3.

Have you seen Fallout 4? It's an insult to Fallout 3 and New Vegas both. Let's not even get into Fallout 1 and 2.
 
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new vegas is awesome ill agree, but im still a huge fan of fallout 3. I thought it was a decent game. Out of all the fallouts, i wish there was another tactics made. I seriously loved that game.
 
Yeah, the Elder Scrolls has awesome loore and stories which makes it in many ways unique to the typical fantasy stuff that you can get out there, not that it is a bad thing, just saying. It's sad that Bethesda or the people in charge today to be more accurate, decided that nothing of that really matters. Probably more out of the idea, that they have the feeling their current player base could not deal with such concepts and that it hurts their sales, rather than Todd and Emil not understanding it. At least Todd worked with TESO since Morrowind, I am pretty sure that he is well aware what the loore or original concept behind TESO is. But, for what ever reason, they decide to ignore most of it, and just turning it in to a generic high fantasy setting where you're killing epic dragons and fighting demons.

Bethesdas TES lore is good on paper only. How they incorporate it into their world, and make the world feel influenced by that lore, is awful. Its like they come up with great fantasy-eqsue stories.. but then dont know what to do with them but stick it in tomes and books. Compare that to Dragon Age where the world you are inhabiting feels very much grounded in a real history- the chantry, andraste, wardens, old gods... they arent cool stories from way back when that you stumble across in books, but real events in the past that have clearly shaped the world in the present, and in fact the lore itself is woven directly into the present and the storylines.
 
Yeah, the Elder Scrolls has awesome loore and stories which makes it in many ways unique to the typical fantasy stuff that you can get out there, not that it is a bad thing, just saying. It's sad that Bethesda or the people in charge today to be more accurate, decided that nothing of that really matters. Probably more out of the idea, that they have the feeling their current player base could not deal with such concepts and that it hurts their sales, rather than Todd and Emil not understanding it. At least Todd worked with TESO since Morrowind, I am pretty sure that he is well aware what the loore or original concept behind TESO is. But, for what ever reason, they decide to ignore most of it, and just turning it in to a generic high fantasy setting where you're killing epic dragons and fighting demons.

Bethesdas TES lore is good on paper only. How they incorporate it into their world, and make the world feel influenced by that lore, is awful. Its like they come up with great fantasy-eqsue stories.. but then dont know what to do with them but stick it in tomes and books. Compare that to Dragon Age where the world you are inhabiting feels very much grounded in a real history- the chantry, andraste, wardens, old gods... they arent cool stories from way back when that you stumble across in books, but real events in the past that have clearly shaped the world in the present, and in fact the lore itself is woven directly into the present and the storylines.

Ever played Morrowind?
 
It's kinda sad, when playing Fallout 2, that there will never be an official Fallout game that follows the classic roots. Will there ever be a game like Fallout? I heard Wasteland 2 was a bust.
 
Yeah, the Elder Scrolls has awesome loore and stories which makes it in many ways unique to the typical fantasy stuff that you can get out there, not that it is a bad thing, just saying. It's sad that Bethesda or the people in charge today to be more accurate, decided that nothing of that really matters. Probably more out of the idea, that they have the feeling their current player base could not deal with such concepts and that it hurts their sales, rather than Todd and Emil not understanding it. At least Todd worked with TESO since Morrowind, I am pretty sure that he is well aware what the loore or original concept behind TESO is. But, for what ever reason, they decide to ignore most of it, and just turning it in to a generic high fantasy setting where you're killing epic dragons and fighting demons.

Bethesdas TES lore is good on paper only. How they incorporate it into their world, and make the world feel influenced by that lore, is awful. Its like they come up with great fantasy-eqsue stories.. but then dont know what to do with them but stick it in tomes and books. Compare that to Dragon Age where the world you are inhabiting feels very much grounded in a real history- the chantry, andraste, wardens, old gods... they arent cool stories from way back when that you stumble across in books, but real events in the past that have clearly shaped the world in the present, and in fact the lore itself is woven directly into the present and the storylines.

Ever played Morrowind?
Yes, more than any other Beth game. And obviously this doesn't apply to Morrowind quite as much- but in terms of Lore and organic integrating of lore, Morrowind is good but not anything particularly special imo.
 
Yeah, the Elder Scrolls has awesome loore and stories which makes it in many ways unique to the typical fantasy stuff that you can get out there, not that it is a bad thing, just saying. It's sad that Bethesda or the people in charge today to be more accurate, decided that nothing of that really matters. Probably more out of the idea, that they have the feeling their current player base could not deal with such concepts and that it hurts their sales, rather than Todd and Emil not understanding it. At least Todd worked with TESO since Morrowind, I am pretty sure that he is well aware what the loore or original concept behind TESO is. But, for what ever reason, they decide to ignore most of it, and just turning it in to a generic high fantasy setting where you're killing epic dragons and fighting demons.

Bethesdas TES lore is good on paper only. How they incorporate it into their world, and make the world feel influenced by that lore, is awful. Its like they come up with great fantasy-eqsue stories.. but then dont know what to do with them but stick it in tomes and books. Compare that to Dragon Age where the world you are inhabiting feels very much grounded in a real history- the chantry, andraste, wardens, old gods... they arent cool stories from way back when that you stumble across in books, but real events in the past that have clearly shaped the world in the present, and in fact the lore itself is woven directly into the present and the storylines.

Ever played Morrowind?
Yes, more than any other Beth game. And obviously this doesn't apply to Morrowind quite as much- but in terms of Lore and organic integrating of lore, Morrowind is good but not anything particularly special imo.

Are you kidding? While yes it doesn't show the history as much the world is extremely detailed in itself.
 
It's kinda sad, when playing Fallout 2, that there will never be an official Fallout game that follows the classic roots. Will there ever be a game like Fallout? I heard Wasteland 2 was a bust.

Wasteland 2 is a great game, its a sequel to Wasteland though so if you're expecting Fallout 2.5, you're going to be disappointed.
 
Really? To me it was meh.

I'd have to agree with you. Wasteland 2 to me was like a Fallout Tactics with a half passable story. It didn't really compare well against the likes of Fallout 1 & 2 though. But perhaps it's unfair to compare it to them?
 
Really? To me it was meh.

I'd have to agree with you. Wasteland 2 to me was like a Fallout Tactics with a half passable story. It didn't really compare well against the likes of Fallout 1 & 2 though. But perhaps it's unfair to compare it to them?
It really is unfair, the game is a sequel to Wasteland and as a sequel to Wasteland, the game is perfectly fine.

Well I would argue that it has differences and doesn't have the Wasteland feel.
 
Really? To me it was meh.

I'd have to agree with you. Wasteland 2 to me was like a Fallout Tactics with a half passable story. It didn't really compare well against the likes of Fallout 1 & 2 though. But perhaps it's unfair to compare it to them?
It really is unfair, the game is a sequel to Wasteland and as a sequel to Wasteland, the game is perfectly fine.

Well I would argue that it has differences and doesn't have the Wasteland feel.

I think it does. It definitely feels like Wasteland more than Fallout. So much so that people that thought it would be like Fallout were really sad when it wasn't.
 
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