Well I wrote this one some time ago in the future game subforum:
HAVEN
Haven is composed of today's cities of New Heaven, east Haven, North Haven, and West Haven, they are not a huge settlement but rather four middle sized ones connected with miles of wasteland between them. They travel around their territory in the restored monorail. Their production comes from Pisciculture, agriculture, textiles from the various animals they breed and metal work. They also have a small militia outfitted with weaponry and combat armor they scavenged, maintained and replicated from Black Rock Fort (wich was restored during the resource wars to house soldiers and backup equipment) Power armors were either dismantled to be used in other important tasks, sold or just given to the high ranking soldiers, and there weren't many of them to begin with.
HAVEN doesn't have a single leader, it is mostly ruled by the 4 people in charge of the fourth sources of income and subsistence for the settlement, Father Verne, in charge of the Railworkers/Scavengers/Metalworks, Mother Jannice, in charge of the agriculture/Pisciculture/Textiles production, Mau, the one in charge of the caravans and external relations and communications, and Phil the leader of the Militia.
Father Verne
A pretty meek guy, he knows how to organize operations, schedules, etc, but he is not a strong presence, he is fragile and is mostly pushed around by the other three leaders, he is, like said above, in charge of the Railworkers, that also perform all sorts of secondary tasks.
Yes that one there is a dwarf, I liked those guys from FO1 and 2, they should bring them back.
Mother Jannice
Already mentioned what she is in charge of, she manages how the people grow the crops, breed and use the cattle, but also the raising of this huge mutated animals
mutated Shrimp/lobster/fishes, I still don't have a name for them. The yare the size of a shark, eat everything, from seaweed to meat to leftovers, are hermaphroditic so they can reproduce easily, their meat tastes great, their eggs are very useful for all sorts of things, and their skin is almost like hard scaled leather, meaning they also produce materials for textiles and armors. they herd them in huge cages on the coasts that allow for them to swim, reproduce and have their water changed basically by the second, keeping them healthy.
Mother Jannice is a very pushy woman, strict and outspoken, she doesn't like Verne that much because of his meek nature.
Mau, the Caravan organizer, external communications manager.
A disturbingly cheery fellow, he is smart of course, he organizes the caravans and stablishes business deals with other settlements, but he is also shifty and treacherous, wich works for both good and bad, he can manipulate the other leaders into agreeing with a lot of his proposals and almost none of his men dare to disobey him or slack off in the job.
Phil, the Militia Leader.
A very efficient leader, he keeps his underlings in shape and is really into protecting the settlement, he may come off as a little nasty and impatient, but he truly cares about the people of Haven, being the most fairheaded of the four leaders.