Impressions thread for negative impressions

thefalloutfan said:
Mikael Grizzly said:
Let's clear things up: there are Fallout fans (ones who love the series because of Fallout 1) and Fallout 3 fans (those who love the series because of Fallout 3). The latter aren't in the group the former belong to.

It's quite a simple distinction. People loving the FPS won't (for the most part) appreciate quality RPGs like Fallout, preferring their watered down drivel.

Yes, but I love both FO1 and FO2 also as I originally said, so him telling me I'm not a real fallout fan is offensive/[insert appropriate word].


There is difference between loving a game and being a fan. There is a good example in Dungeon Keeper series. I love that game, replayed it dozen times and i consider it one of the best if not the best God game i ever played. But i dont consider myself a fan of the game. Recently a news came out that DK3 will be made into a mmo which fans of the series extremely mad but not me since although i loved the game i am not a fan so i dont really care.
 
Seems irrelevant to me though. If I love a series, I'd consider myself a fan. And I only refer myself to being a FO fan and an ES fan anyway, other games as you said I just like.

But anyway, this leads to nothing. If Joecovsky isn't a real fan I don't care :P

EDIT: Food analogies again Crni? :D
 
thefalloutfan said:
Seems irrelevant to me though. If I love a series, I'd consider myself a fan. And I only refer myself to being a FO fan and an ES fan anyway, other games as you said I just like.


Its just a little weird that a Fallout fan doesn't mind that a sequel completely changed well everything in comparison to the older games only leaving some cosmetic references to previous titles.
 
EDIT: Food analogies again Crni? Very Happy

Stop playing stupid.


Seems irrelevant to me though. If I love a series, I'd consider myself a fan.

Fallout 3 is not true to the series, so if you love Fallout 3 and coonsider it a true sequel, you're not a fan. You're just a fan of some parts of the game, just like Todd Howard and probably most of the Beth staff.

I don't consider myself a fan, and even a hardcore fan. I just wanted to play next sequal to Fallout, and thanks to people like on NMA I understood what I really liked about this game- everything (mechanics, setting, characters, dialogues, feeling, etc). The games are not just about few parts of them, they are about everything they have started from.

I'm not talking about the same old graphics to be repeated again. Graphics are just a tool that need to be used to improve the game's main idea, that's why I don't consider graphics to be the core of the game.
 
*SPOILER*
I can't belive what those bethesda sobs done to Harold. One of my favourite chars, who survived F1 and F2 turned into a f***** tree?
 
Public said:
Stop playing stupid.

I'm sure you have no idea why I said that to Crni. He should understand it though (hopefully). And there's nothing wrong with it.


Seems irrelevant to me though. If I love a series, I'd consider myself a fan.

Fallout 3 is not true to the series, so if you love Fallout 3 and coonsider it a true sequel, you're not a fan. You're just a fan of some parts of the game, just like Todd Howard and probably most of the Beth staff.[/quote]

Not being true to the series is just your opinion on the game. This is the reason why I don't enter these arguments, they're pointless really are they not? After this discussion, we'll both retain our same opinion. I consider fallout 3 a sequel, albeit could have been much better, but still a sequel. The fan argument never works really, no one is going to tell me what I am.

Anyway, continue burning Fallout 3 in this thread :P
 
Seems irrelevant to me though. If I love a series, I'd consider myself a fan.

Fallout 3 is not true to the series, so if you love Fallout 3 and coonsider it a true sequel, you're not a fan. You're just a fan of some parts of the game, just like Todd Howard and probably most of the Beth staff.
That's a bit harsh. I think to a be a Fallout fan you have to fit the following specifications:
Like 2 or more games
and like them with fanaticism
If you like Fallout 3, you're a Fallout 3 fan, likewise, if you like Fallout 1 you're a Fallout 1 fan. To be a fallout fan you have to like the Fallout series. You can argue whether someone who thinks Fallout 3 is the best of the series is a true fan till the cows come home, but when it comes down to it as long as they've played the series and liked it they're still fans. Whether they think that Fallout 3 is a sequel or not has little to do with their fan-ness.

Granted, thefalloutfan still has the most presumptive name on this website.
 
Public said:
EDIT: Food analogies again Crni? Very Happy

Stop playing stupid.
He refered to the a few of us who like to use analogies mainly with food trough the Bethesdian Fallout forum to make our oppinions regarding Fallout 3 more clear (it has become a obsesion of some sort ...).

It was an insider joke.

thefalloutfan said:
EDIT: Food analogies again Crni? :D
Yes. But I think Gizmo is the real king when it comes to that.

thefalloutfan said:
Not being true to the series is just your opinion on the game. This is the reason why I don't enter these arguments, they're pointless really are they not? After this discussion, we'll both retain our same opinion. I consider fallout 3 a sequel, albeit could have been much better, but still a sequel. The fan argument never works really, no one is going to tell me what I am.

Anyway, continue burning Fallout 3 in this thread :P

You should eventualy read BNs statements again.

You can indeed (regardless of what Bethesda says) split Fallout in its core design and arrive at logic conclusions for example in the things it respresented and this things should be expected in a sequel of some sort. Like the PNP mechanics of the GURPS it came from (originaly) or the gameplay around ISO/Birds view. This are not oppinions. This are facts. What ever we like this or not has here no weigt. The original developers said that what the intentions were behind their project and idea. Evidence can be found in the first Fallout prototype which even features a "medival/fantasy" kind of idea. So the mechanics like turn based/ISO were chosen BEFORE the setting and play a very important role in how one feels about the game when he is playing it (a lot of people on the Bethesdian forum "like" the game [Fallout 1/2] but dissliked the mechanics OF course for them Fallout 3 is a huge improvement but they choose to like what they prefered and neglect the real intentions behind the game. A lot of people I think played Fallout eventualy for the wrong reason, but thast just my oppinion).

You can reduce every good and well established franchise to a few very imoportant core designes. Like the Star Wars or Alien franchise. And Fallout 3 is neither to Fallout 1/2 a sequel like ALien vs Predator is to the past Alien movies. It just is to far away in both design and concept from the original idea behind what the Alien movies were (it was never about the Alien(s) and creatures it was about the actors and their interaction in the movie! which can be seen best in Ridley Scots Alien).

Anyway. A example would be to take the Lord of the Rings movies and suddenly deciding to make it "more entertaining" with *laserswords cause they look "cool" (regardless if they fitt now or not). YOu still have everything, the story, sett, characters. But still ... it just would not be the same. Its against the "verisimilitude" of the setting and thus would not only be in the wrong place but make a bad movie. Same to Fallout 3 with a lot of the design changes (the vault door for example I still see no reason why they changed it), the mechanics and much other things. You haev the "Fallout setting" ... but it just isnt the same. Hence why I think Fallout 3 should have been sold as Spin Off and not as direct Sequel which is not. Bethesda likes the Fallout setting, but they dont even care a inch about the canon, the idea behind Fallout or consitency. Fallout is as like Vince said best ... a theme park with mickey mouse as your father and goofy as the narrator.
Lord of the Starwars ... just not the same
[youtube]http://www.youtube.com/watch?v=39eoqDdD_hY[/youtube]

*Edit
By the way ... if I think about it ... we should ad from now on Lightsabers to fu***** everything cause they are indeed just fu***** cool! Those fu***** Mungos just look awesome with it!!!
Chinese Light Saber BattleChinese Light Saber Battle
 
M-26-7 said:
That's a bit harsh.

Screw that, I was nice for too long.

It was an insider joke.

My bad, sorry.

Have seen it many times when people were refering stuff to food here, but haven't noticed it's something special about it. Maybe because it's a normal thing for me in my discussions, to create analogies about different subjects.
 
Fool me once

I am a longtime PC gamer (since 1993). I've played enough games to know what I consider a good challenging stimulating game and a shallow vacuous cash cow for mass moron consumption. Anyway just some brief various thoughts I'd like to share: morrowind....this is the first and last bethesda game I have ever played. I have not played oblivion or fallout 3 because I do not need to. I already have enough information I've gathered to know why I need not bother with them. morrowind was fun for a while. I enjoyed just exploring the "environment" (notice I said environment & not people or characters or storyline) and taking in the atmosphere..BUT eventually I just was like "what's the point"?


Should I go collect 8 million more pearls? And once I get them then what? Buy more shit I already have to in turn enable me to kill more NPCs and collect their loot that doesn't interest me to begin with? Should I go have dumb interactions with yet more NPCs who have no personality or reason for me to care about putting in the energy to find them and hear what rehashed drivel they have to spout? Why should I follow the main quest or even side quests when they are equally boring and pointless to me? What is the greater point of all this? Stunning visuals are not enough to hold long term interest for me. bethesda make great LOOKING games which I have no desire to PLAY. Anyway I'm sure you guys get many people saying the same things but I had to add my piece to the pile of scorn.

EDIT: whaooh? Oh my thread was auto merged here, that's cool.
 
I actually rather liked the Alien vs Predator comics. What was done with them was the questionable bit (I think AVP could've been enjoyable as a Hard R rated movie).

Some Predator fans would say I was a terrible person for enjoying Batman vs Predator.

I had fun with it... I didn't expect it to be something different than what it was.

There's an analogy there.

I also find being told that some people's opinions are based on facts and mine aren't rather silly. Am I basing my moderate enjoyment of Fallout 3 on lies? Damn I'm evil.
 
Corvin said:
I actually rather liked the Alien vs Predator comics. What was done with them was the questionable bit (I think AVP could've been enjoyable as a Hard R rated movie).

Some Predator fans would say I was a terrible person for enjoying Batman vs Predator.

I had fun with it... I didn't expect it to be something different than what it was.

Not everything that is enjoyable though makes it "good" in the first place. I heard people get joy out by playing on the highway. Well anyway.

AvP lacked on a lot of reasons already from the begining. Just as Fallout3. Its all done cause its "cool". Not what makes sense in either the setting or inside the Alien AND Predator world.

Paul Anderson described it once that way "We have violance. We have scientist with guns" (could be Fallout 3 right away ...) yes ... and thats all what made the movies. It works in the comics. I like them I own a few of them. But do you konw why it works there, cause it are comics a totally different own medium and frankly most of the comics contain more interesting characters the AvP movies ever have seen. Sanaa Lathan as homage for Ripley? My ass ...

Cant say what made the Predator series so interesting, but I think it was eventualy cause it was a very well made action movie. And I think a lot of the appeal came from the lone fighting in the jungle, thats just awesome. But the Alien frachise, regardles of the unique and well done monster needs good actors. The movies are focused around the actors, their stories, and the interaction. You can simply see that by the comments of the directors. Anderson took only the things he "thought" were cool throwing awesome done creatures in mediocre settings (as like this kind of action has never been done/seen before ...). They really made money with the name only, think about it without aliens or predators the movie would have been gone.

Same with Fallout 3. Bethesda took what they think is cool (the setting) and left anything else they thought is "not cool" (TB, ISO, RPG elements) out. Its schockingly, that when it comes to "immersion" everything gets a meaning. TB? ISO? Dialogues (good ones ...) ... not immersive, needs to get out. First person? Awesome violance! Immersive (even when its not).

As one can see Bethesda is really spining everything around in a way that it fits THEIR liking and their way how to make games. Everything THEY do is of course modern and immersive and inovative. And everything they left out was not modern ...

Corvin said:

There's an analogy there.

I also find being told that some people's opinions are based on facts and mine aren't rather silly. Am I basing my moderate enjoyment of Fallout 3 on lies? Damn I'm evil.
Youre not basing your "enjoyment" on a lie. One has not to lie when he is incorrect. You just base your argument on false assumptions.


Look its really like with Jesus (you might lough now, but listen). A lot of the people see the cross with Jesus, but forget the simple fact that the way he is shown is "incorrect". Historycaly he could not have been crucified with the nails in his hand since they could not hold the weight of a human in such a position [it was even tested with corpses] and it was also not reported to be done that way by roman acadmeics of that time. More correct would it be to show him with the nails in the wrists. Makes this now all who believe in Jesus was crucify wrong? No of course not. The people in the past who designed the cross just have not know about this and based their assumptions on "incorect facts".
[I know its a bit far streched, but its to make a pont.]

Now it is that a lot of people base oppinions about Fallout on "false hypotheses" with saying the mechanics around Fallout were never part of its "core" (same as Bethesda). They really believe in what they say, so they are not lieing. They are just "incorrect". I see people as well argue many times that "what they belief" is popular and thus has to be right. Many like Fallout 3, so Bethesda has nailed the Fallout core. Well frankly. Only cause many believe in a oppinino it doesnt make it right away true. Particularly when its hard to say for what people like Fallout 3 really. I am sure many players out theire would have liked Bethesdas game even if it would have been s post apocalyptic Tamriel (TES) with magicaly exploding horses [instead of magicaly nuclear exploding cars] without any reference to Fallout at all. They like the TES mechanics. Not the Fallout core concept. Leaving alone its PnP roots.


Now a lot of people come here and argue "but this is Oppinion! You cant say youre right" even if one is representing them the details, dev quotes, back ground etc.
Well to say that. One can only SHOW the details. We can not UNDERSTAND it for you. In a nutshell it is really that way that many of the Fallout 3 [Bethesda fans] stand on the earth, see the sky, the moon and sun move around them and say now, everyone who thinks different must be really crazy, he just as to "look" in to the sky to see the point! They neglect completely the fact that its not just what you can see the first time about Fallout that is important, but when you get deeper in to the details it all comes down to "but just look in to the sky!".

Cause Bethesda got what Fallout craves ... its got First Person
 
NOTE: I have attempted to post this twice. For some reason it isn't showing up... I hope I don't double post. Apologies in advance.

Well I beat it.

I don't wanna base my criticism (or praise) on the game based on its fidelity to previous installments, so I am just gonna break it down into major categories, then rant on everything else Smile

STORY -- D

The game has a very strong start. Being born, and having character creation seamlessly integrated with the introduction was inspired. I was instantly hooked and was ready to play the best game ever made.... which sadly, fallout 3 wasn't Sad The storyline (main quest) is flimsy, predictable, short, and somewhat incoherent.

The middle part of the story revolves around hitting various map checkpoints which are essentially just excuses for needless exposition or set piece battles. These felt like more of a chore and less engrossing than many of the side-quests.

Some of the more interesting scenarios in the main quest (like Tranquility Lane) are somewhat haphazardly shoe-horned into the story and seem to be included only because "it's neat" and not for its contribution to the overal narative.

The Enclave are intended as some sort of main antagonist in this game but they really seem to be "not so bad" once you get to talking to them. At the end of the day its hard to descern why they go around killing everyone in the first place concidering that once you disable the ZEX, you should be right inline with the Colonel ideologicaly (if he wasn't such a dickhead), so what's the issue? It's not like any of the other factions in the game are soo great. Heck, the ghouls at Tenpenny tower repaid my efforts at diplomacy by killing all the humans anyway. At least the Enclave are up front about their intentions.

The ending was inexcusable. I'm usually more of a gameplay-oriented player rather than a "play it to beat it" type, but the ending to Fallout 3 took what I would have graded a C+ story down to a D. I was considering replaying it with a different character right up until the closing credits when I suddenly had the wind knocked outta me by how lame the end was, and felt no motivation to try a new path through the game.

After a very promising, immersive start, fallout 3 ends with giant gaping plotholes and a power point presentation. Applause

Oh yes... the plotholes.

In the game you can have a companion that is a Robot, a Super Mutant, or a ghoul. All of which are immune to radiation. The final conflict revolves around choosing who enters and irradiated room to punch in some numbers. Guess what? None of your companions (who are perfectly suited for the job) will do it for you. WTF? The choice is die, or be called a coward by the narrator at the end.

As stupid as that is, when I chose to go into the chamber and the doors locked, my mutant buddy followed me in. the bastard is standing next to me watching me die of radiation poisoning while I do a job he could have done for me at no risk to himself. How does this make any sense at all????? Crazy

(more to come)
 
A lot of Fallout 3 fans just have to realize that just because they like Fallout 3, it does not mean that it is a true sequel. A lot of Beth fans hate the original, and love the 3rd, yet still claim that Fallout 3 is true to the series. :roll:
 
Easiest, Shortest and Most Dissappointing Game Of the Year!

oookey, last night I decided to celebrate my holidays with an all-nighter Fallout 3 experience (my first), and truth be told, I think it's a great game to play! The V.A.T.S. works and I don't mind first person view as soon as I get used to it.

What I do mind though, is to be able to complete an RPG at level 13! Without any problems whatsoever. Suddenly, and with no warning, my screen faded white and the end-sequence was initiated. LOL.

I understand that consolegamers are used to easy gameplay, however this takes the cake. I used smallguns the entire playthrough, and my Hunting Rifle I got at level 3 was more than strong enough to blast through the Enclaves Mark II Power Armor. Not to mentioned I destroyed the entire Enclave main base with my 75 speech skill and a 15 min run through their main headquaters with a nearly broken Sniper Rifle.

Also, the way I play, I never bother to go around randomly at the map and look for quest, I just speak to everyone in my path of the main quest. Big mistake! I guess I did like 20 quests in total including the main storyline. What annoys me the most, is that I had no forewarning that this was the end. Then I had probably held off completing the game 'till I had explored some more locations I were interested in. But what's the point, when I easily crush all resistance at the last quest?

So, I'm now considering to repeat the whole mess, maybe play as a notoriously evil character at max difficulty or whatever. *sigh*

PS! I had a thought, maybe what really bothers me the most, is the indicator telling me where to go all the time. When it's there, of course I will use it, but if they had just taken it out of the game all together it would be way more rewarding and challenging to explore, and the chance of finding side-quests and interesting locations (i found none) would be increased.
 
Guess what... as an evil character, your experience will be exactly the same as a "good" character.
 
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