Impressions thread for positive impressions

I'm not sure there's better coming out currently Tessera. Stuff like MM4,5,6 or the original Fallouts doesn't really come out any more. Oblivion really was made much better by the expansions. I agree that payola is likely always a factor but perhaps consider the reviews in context with what else has come out this year?
 
Tessera said:
AstroManLuca said:
What does that mean? So because you personally don't like the game, the reviews aren't legitimate?

It has nothing to do with what I like or do not like. This is not personal.

It has to do with it being the absolute truth. All of those glowing reviews on the large commercial gaming sites were bought and paid for by Bethslop, Sony and Microsloth. That's just the way it is these days in the gaming industry, so let's not be gullible.

The fact that the major concensus on the independent fansites (like this one) is almost 180 degrees opposite from what the "professional" reviewers are saying is very sobering.

No, that's not what I was talking about. The consensus among reviewers is that it's a very good game. The consensus among most individual gamers that are not gigantic Fallout fans is that it's a good game as well. That's what people think of the game on its own (without considering its history).

Like you said, this is a fan site. The people here absolutely LOVE Fallout. So when a new game comes out and it doesn't live up to expectations, they get mad. Sort of the same thing that probably happened at some older Lord Of The Rings fansites when the movies came out. There were probably quite a few people who downright despised the movies for not being faithful enough to the books. But the vast majority of people enjoyed the movies because they were entertaining.

You may hate it, but that doesn't change the fact that most people love the game. If the game actually sucked and there was some sort of vast conspiracy to pay off every reviewer in order to ensure a high score, then why are people all over the Internet raving about how much fun they're having with FO3?
 
Typhoon said:
Some are ugly, some are neat. Don't you think? I think there are not many games out there which have such a wide variety in clothing and faces.
Most female humans look the same or at least similar. And many haircuts look like they are made out of one piece of plastic and glued to the character's head.
I like the sane ghouls, they did a good job varying them. Except for the voices, why has every male ghoul the same voice?
In fact, among the ghouls in Underworld were some of the only characters I really liked so far.
 
Ghouls in FO3 are just sort of messed up human models. Feral Ghould look more like the original ghouls.
 
Buxbaum666 said:
Ghouls are sort of messed up humans.

Yes, that's right, but the design of the ghouls in FO3 is like...lazy. They just used a different skin on the normal human models. And the Ghouls in FO1 & 2 looked less like humans, more like something else (different model, and different skin)
 
Public wrote:
Yes, that's right, but the design of the ghouls in FO3 is like...lazy. They just used a different skin on the normal human models. And the Ghouls in FO1 & 2 looked less like humans, more like something else (different model, and different skin)

I'd like to remark that the ghouls in the Original Fallouts look like pixelmash today. In fact they looked like pixelmash, when I played those games for the very first time already. It is actually beyond me, how one does seriously TRY to compare these. Don't you sometimes notice, how deep you're stuck in your spiritual disequilibrium?

Is it how a specific race in an RPG looks like to qualify for anything today? In the end, we are talking games.

I honestly don't get all your FO1/2 hype either. Sure, both really good, maybe great games, but, if I wanted an RPG with disgustingly deep communication trees, I'd go for Planescape Torment. If I wanted an RPG with deep combat, tactics, fascinating foes and a great, yes a truly great, story: Baldurs Gate 2.

Just to adapt to that kinda 'antique spirit' shown on this site.

Water chip...time limit....THE 'temple'? IF FO1/2 hadn't played in a post apocalyptic world, you think you had played them because of fights, interaction and them annoying and atmosphere destroying time limits? Never. In fact the scenario was the only reason for me to pick them up in the year one. Not the combat system, the non-linearity or anything else.

Just left the Vault btw...and this fucking gem seems to sure make things better than it's predecessor...Oblivion.
 
Good for you. Doesn't change the fact that the majority of people here played it for not only the atmosphere, but the pnp mechanics, dialogue and combat.


Once you get into the heart of fallout 3, you'll actually realize how much of that interaction helped to define the core of what fallout is.

Settings if fine, but if you came here to just simply make the same moot point of antiquity and how that somehow changes how we view fallout, then your wasting your time.

There are other posts and topics that will help clarify for you.
 
Dear Quant,

I'm reading your post, and I really have no god damn idea why are you posting this.

1. Look at the ghouls in FO3, and what do you see? I see humans, some of them (most of them) are in a real good shape, like they do work out every day, but the only difference between normal humans and them is their skin.

Now, look at the ghouls in FO1 and 2 (you can even take a close look at those "low quality graphix", if you're too blind) or talk to Harold or Set from the first Fallout. How do they look? Bones with a skin comming down in some places. No muscles, looking more like they just got out from the graveyard!

Feral Ghouls in FO3 are more like the original ghouls. You can't change some things like these! I doesn't matter? Well...maybe they should have make every character in the game a black-chinese person? Yeah, let's do it! It'd be AWESOME!!
I honestly don't get all your FO1/2 hype either. Sure, both really good, maybe great games, but, if I wanted an RPG with disgustingly deep communication trees, I'd go for Planescape Torment. If I wanted an RPG with deep combat, tactics, fascinating foes and a great, yes a truly great, story: Baldurs Gate 2.

WTF man?? The main Fallout idea of the game was about dialogues, story, tactics in combat and all that stuff.
Where the fuck are you from? From a parallel universe where Fallout series was an Action, FPS RPG?
 
quant said:
I honestly don't get all your FO1/2 hype either. Sure, both really good, maybe great games, but, if I wanted an RPG with disgustingly deep communication trees, I'd go for Planescape Torment. If I wanted an RPG with deep combat, tactics, fascinating foes and a great, yes a truly great, story: Baldurs Gate 2.

FO1/2 aren't the absolute BEST out there, but pretty damn sure close. And, tbh, i found FO1/2 combat better done than BG2. Play a warrior in BG2 and see how "fun" THAT is. Not as deep anymore. BG2 fun is limited to mages only.
 
Public said:
I'm reading your post, and I really have no god damn idea why are you posting this.

After having reread what I wrote I have to admit, I am not sure, why I did. Maybe it has to do with the fact, youre (them fanbois) getting on my nerves with all that bashing about a possible gem and a new direction the series HAS to take.

My FGAOT (favorite game of all time) is BG2 for instance. IF there were a BG3 sometime, I sure, sure, yes, sure as hell, would't expect it to be BG3 in terms of a true successor of BG2. Why? Well, BG2 is old, truly old today and I don't think there is a (profitable) market for that kind of games anymore.

Public said:
Look at the ghouls in FO3, and what do you see?

I did only met one ghoul (that bartender guy) and I thought he looked very ok for a ghoul. I fought one feral ghoul as well and he looked very ok for a different kind of ghoul either IMO. You know, I remember pure text adventures still. Do you? That is why I honestly don't give the slightest fuck.

Public said:
You can't change some things like these! I doesn't matter? Well...maybe they should have make every character in the game a black-chinese person? Yeah, let's do it! It'd be AWESOME!!

I am not sure I am getting your angerness here. What did you expect? All, and I mean ALL, the characters and foes I have met so far are very ok for me from an artistical pov.

Public said:
WTF man?? The main Fallout idea of the game was about dialogues, story, tactics in combat and all that stuff.
Where the fuck are you from?

Dialogues? Yes.
Story? Yes.
Tactics? HELL, NO!!! Some strategy.
All that stuff? What stuff? Setting maybe? Yes, OF COURSE!

Public said:
From a parallel universe where Fallout series was an Action, FPS RPG?

Yes! And that parallel universe is called 'Present'!

Ausdoerrt said:
FO1/2 aren't the absolute BEST out there, but pretty damn sure close. And, tbh, i found FO1/2 combat better done than BG2. Play a warrior in BG2 and see how "fun" THAT is. Not as deep anymore. BG2 fun is limited to mages only.

Oh pleeeeease. Combat better done? Mmmmm...atter of taste, m'kay? You may want to try playing as a monk. Fighting as a warrior will appear as the most tactical and strategical game of all time for the rest of your very life afterwards. And you still have that PARTY which can be entirely controlled, didn't you know. With a lot of soulfilled contractable NPC'S crossing your way.

If you want tactical overkill per se, go for the wild mage kit whicch is included in the extension.

In fact IWD, IWD II and BG2 are the most strategical and tactical RPGs I had the pleasure to met so far. And it has been a while...unfortunatelly. The least strategical and tactical RPG of the last years must be Oblivion. So...can't you all see the light?

So...
 
Ah nitpicking on f1/f2 with little success just to make sure f3 looks better (can't actually type that without laughing)

+1

Oh and you ever notice how you "become" a f3 ghoul as soon as you wear the mask? might have something to do with the fact that bethesda was too lazy to give people different bodies and just c&p one to everybody, including the ghouls. Immersion, you left with the end of the war I imagine.
 
Roflcore said:
was too lazy

Exactly. This is my view as well e-fucking-xactely. That Ghoulsart has destroyed my immersion of the game, and I mean the entire game, BEYOND repair!

wiki said:
The ghoul is a desert-dwelling, shapeshifting demon that can assume the guise of an animal, especially a hyena. It lures unwary travellers into the desert wastes to slay and devour them. The creature also preys on young children, robs graves, and eats the dead.[3] Because of the latter habit, the word ghoul is sometimes used to refer to an ordinary human such as a grave robber, or to anyone who delights in the macabre.

fo wiki said:
Most known ghouls in the Core Region were created from vault dwellers living in Vault 12 under the city of Bakersfield (better known as the Necropolis after the Great War). As part of the vast Vault Experiment Program, the Vault 12 door was designed not to close properly. Thus, massive amounts of radiation attacked those within the Vault, most of whom either died or mutated, eventually turning into ghouls.

Ghouls from other regions most likely originate from other, similarly ill-fated shelters that shielded their residents from radiation enough for it not to kill them, but not enough for them not to mutate.

Roflcore said:
Immersion, you left with the end of the war I imagine.

No, it didn't. Maybe you want to look here and think again about your splutter:

http://www.rpgcodex.net/phpBB/images/avatars/gallery/fallout/ghoul2.gif
 
quant said:
After having reread what I wrote I have to admit, I am not sure, why I did. Maybe it has to do with the fact, youre (them fanbois) getting on my nerves with all that bashing about a possible gem and a new direction the series HAS to take.

Why? Tell me, what's the terrible secret that forces the series to rise from the grave and mutate into a hideous monstrosity of a game? Tell me. Please.

My FGAOT (favorite game of all time) is BG2 for instance. IF there were a BG3 sometime, I sure, sure, yes, sure as hell, would't expect it to be BG3 in terms of a true successor of BG2. Why? Well, BG2 is old, truly old today and I don't think there is a (profitable) market for that kind of games anymore.

Market it hard enough and you have it.

I did only met one ghoul (that bartender guy) and I thought he looked very ok for a ghoul. I fought one feral ghoul as well and he looked very ok for a different kind of ghoul either IMO. You know, I remember pure text adventures still. Do you? That is why I honestly don't give the slightest fuck.

What's up with the non sequiturs?


Seriously dude, you're not making a speck of sense.
 
Mikael Grizzly said:
Why? Tell me, what's the terrible secret that forces the series to rise from the grave and mutate into a hideous monstrosity of a game? Tell me. Please.

I am not sure, we are talking about a 'hideous monstrosity of a game'. If you feel like that about FO3, you should maybe stop with videogaming as a hobby at all, honestly.

And no, it is no secret, for you, free of charge:

'Profitability', 'Future', 'Perspective','BUSINESS'...enough? You think todays developers give a shit about fanbois?

Mikael Grizzly said:
Market it hard enough and you have it.

No, no, no. I mean I am not a visionary...but...no. No fuckin' way. Not a game that extensive and complex. We all are getting more and more idiotic day after day and you are asking for funds for such a bold venture? Marketeers don't turn idiotic console kiddies into the preferred intellectual category unfortunatelly. Un-fuckin-fortunate for sure!

Mikael Grizzly said:
What's up with the non sequiturs?

The cattle are driven up to the pastures at the beginning of May.

Mikael Grizzly said:
Seriously dude, you're not making a speck of sense.

Thank you.
 
quant said:
Pablosdog said:
how we view fallout.

Maybe I don't get all this because I am a happy Individual?

Maybe.

Sorry. Posting so many times on these very forums, makes feel like I live in another world.:P
It's cool, because it's like playing a game or some sort (a Fallout game), but usually I'm trying to talk about myself, from my point of view. And sometimes I have goofs like saying "we blah blah blah" crap. But it's mostly because a lot of people are coming here to make a mess by calling everyone, who doesn't like Fallout 3, a "NMA hater" or just a "FO3 hater". And I'm just here individualy, but for a cause of many people, who just wanted another sequal for their favourite game- Fallout, but they have got something else...

EDIT:

I think everyone is here individualy, for their own reasons. But they are not those, who are putting them in some stupid sections like "FO3 haters" for example.
 
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