midshipman01 said:We've already covered this. See, back in 1997, we didn't have these newfangled graphics that would allow hundred of NPC's to have realistic, fully animated conversations with us. I know...it's hard to imagine such dark times.
So, in an effort to create an engrossing story, Fallout and many other RPG's turned to text as a substitute. Sure, it wasn't as realistic as it could have been, but what could they tell ya? It's all there was. Basically, you don't know what the "intent" was...and even if the intent was to mimic text based RPG's, you don't know if those original RPG's would have been in text if there had been another option.
To convince me otherwise, you would have to note in what way a text box enhances immersion when compared to the new school, NPC delivered dialogue. In what way it brings you closer to realism. In what way in enhances your experience with the game. I say it does none of those things and was used primarily because there were no substitutes for it at the time.
So by your standards we shouldnt have novels anymore because now we have movies. Or hey why have TV when we have interactive games
