actually the part I didn't liked about Vegas was where it feels to similar to Fallout 3 even. But that comes mainly from the engine and that (I think) Obsidian was a bit lazy. I mean there was no reason to make a location like the Strip like that. Don't get wrong. It is not so bad but more that it gets hyped. Vegas. The city and all that. And then you get inside and just 2 streets. And the whole place looks pretty damn empty for a "trading hub" or "central location" to speak so. But it works. I hope new engines in the future will make here finally a better job. I know some people might disagree now but I never liked this "epicness" and that Vegas was so damn small. People everywhere yet no location has any feeling of "size" to it. Not even the Legion which is supposed to be a huge army. Or the NCR either. I don't know. I think it was not a good choice go for this "huge battle" in the end which felt so cramped and not like a battle in the sense of it. In Fallout 1 or 2 this never bothered me at all. Not only because had not whole armies fighting each other (or the game telling you that) but that the locations had quite some distance between each other. So if there was a remove location it really felt abandoned. Of course all just an illusion. But since F3 and Vegas try to show the "whole wasteland" ... well. Kinda kills a bit the imershun for me when you reach everything in less then 2 min.