Is fallout 2 the black sheep of fallout?

I meant the original Blade Runner.
Kind of a shame that when I mention a movie that people automatically assume that I am talking about the latest version of one. I thought the original was much more ingrained into people's memories and pop culture.
 
I meant the original Blade Runner.
Kind of a shame that when I mention a movie that people automatically assume that I am talking about the latest version of one. I thought the original was much more ingrained into people's memories and pop culture.

It is, but my theory was that ol' Todd may have been riding a wave of some kind with the Synths and the Institute. Don't get me wrong, I still remember and like the original far more than the remake, but that was beside the point.
 
I meant the original Blade Runner.
Kind of a shame that when I mention a movie that people automatically assume that I am talking about the latest version of one. I thought the original was much more ingrained into people's memories and pop culture.

I actually thought of the original to be honest. The second one doesn't really deal with androids wanting to be human like Fallout 4 but with androids accepting the reality of their unique existence, embracing it and moving forward.

It is, but my theory was that ol' Todd may have been riding a wave of some kind with the Synths and the Institute. Don't get me wrong, I still remember and like the original far more than the remake, but that was beside the point.

I ended up liking the new one better. The flow was much smoother and I liked the main character more as I felt his emotional struggle at breaking free from the subconscious cage he was created and kept in.
 
Hm, only saying to bother you guys but the original Blade runner being inspired from Philip K Dick's book, Do androids dream of electric sheeps, it already is a sort of remake. With completely differents characters and story but you can feel the similarities in some story's aspects.
Anyway, I tend to prefer books and no moron can call them 'outdated' after a few years, but I thought that the Westwood game Blade runner had a better story than the movie. With it's share of borrowed inspiration from the book too.

Didn't see the new movie, I am suspicious of revival phenomenon and such.
 
It is, but my theory was that ol' Todd may have been riding a wave of some kind with the Synths and the Institute. Don't get me wrong, I still remember and like the original far more than the remake, but that was beside the point.

Okay, misunderstanding on my part. Sorry for that.
I now see what you were getting at, if the new Blade Runner movie had been released before Fallout 4 that that was the source of the Synths in the game.


Of course FDO the book was first. But like you are sort of suggesting yourself, how many people these days read books, gamers or game designers?
I honestly doubt that Bethesda's designers will ever take inspiration from a book, not unless it has already entered popular culture like for example HP Lovecraft.
I don't think Emil or any of the other writers ever read anything written by Lovecraft or other Cthulhu mythos writers.
 
But like you are sort of suggesting yourself, how many people these days read books, gamers or game designers?
I honestly doubt that Bethesda's designers will ever take inspiration from a book, not unless it has already entered popular culture like for example HP Lovecraft.
I don't think Emil or any of the other writers ever read anything written by Lovecraft or other Cthulhu mythos writers.

You see, that's what pisses me off in fact, those humans fakes they are always living the life of someone else.
(Hm, sorry I have always read the book and played the game in my native langage, not sure if this is the exact quote in english. In both settings, the main characters are being set up by false cops and one of them say this)

I sort of losted my interest for new movies long ago, in general. But who know, I might see the new BR one day, I was never planning to see any new star wars, never was a big fan to begin with so I don't much care of what it has become (lucky me, no?) but some women managed to take me see two of them so.

What was the thread's topic? Ah yes, the blacksheep. I can't think of anything more.
If I viewed the blacksheep concept as negative, and if I were thinking of bethesda's games as fallout games, then it would be them, the big bad black sheeps. But I don't.
I feel a bad joke about electric sheeps dreaming of Fallout coming, and my humor isn't that good so better stop there.
 
Calling Fallout 1 the black sheep is a bit odd to me.

Considering it fathered all the games after it, that kinda goes against the meaning behind the term.

On a more serious note, I would probably say Brotherhood of Steel is probably the black sheep in this case. That game seemed much farther removed from what makes a Fallout game a Fallout game than even 4. It’s a spin off though so it’s easier to ignore I suppose.
 
Calling Fallout 1 the black sheep is a bit odd to me.

Considering it fathered all the games after it, that kinda goes against the meaning behind the term.

On a more serious note, I would probably say Brotherhood of Steel is probably the black sheep in this case. That game seemed much farther removed from what makes a Fallout game a Fallout game than even 4. It’s a spin off though so it’s easier to ignore I suppose.

Wait, you mean Tactics, right? Of course you do. You must be. BoS is a piece of garbage. Calling it a "black sheep" should be grounds for banishment.
 
I find the humour in Fallout 2 to be generally overdone at times. The combat system begins to break down towards the end and it smells like creative burnout with the ending sequence/last boss. The first half is good(maybe a tad too many fetch quests) but it still holds up down the Military base and around NCR. Once in San Fran, though, it's over for me, to be honest. Fallout 2 just feels different to 1.

I think New Vegas looks a lot more at F1 more when considering how to pace and build main quest. Most of the humour of NV doesn't break the 4th wall, too. Part of the reason why 1 and NV are my personal favs.
 
I find the humour in Fallout 2 to be generally overdone at times. The combat system begins to break down towards the end and it smells like creative burnout with the ending sequence/last boss. The first half is good(maybe a tad too many fetch quests) but it still holds up down the Military base and around NCR. Once in San Fran, though, it's over for me, to be honest. Fallout 2 just feels different to 1.

I think New Vegas looks a lot more at F1 more when considering how to pace and build main quest. Most of the humour of NV doesn't break the 4th wall, too. Part of the reason why 1 and NV are my personal favs.

I for one actually went into the text files and removed all the 4th wall breaking with the exception of the Random Encounters which is where they should have been delagated to. And yes, San Francisco was left unfinished. After modding the game as much as I have you notice a pattern where areas like New Reno are incredibly polished but the more south you go the more rushed the content is. San Fran was obviously one, if not the last, location they worked in. Even the maps of that place are barebones compared to places like Reno.

Then again, Reno was a certain dev's brainchild so no headscratching as to why it's so well made. Just read some of the prostitute's lines and you can figure out who designed it.
 
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On a more serious note, I would probably say Brotherhood of Steel is probably the black sheep in this case. That game seemed much farther removed from what makes a Fallout game a Fallout game than even 4. It’s a spin off though so it’s easier to ignore I suppose.
I would say that all of the Bethesda titles in the IP have more in common with FOBOS than any other title in the Fallout IP.
 
I would say that all of the Bethesda titles in the IP have more in common with FOBOS than any other title in the Fallout IP.

So much this, the enemy designs/inspirations (Super Mutants became orcs and Ghouls became zombies), ugly patched together weaponry, level of story telling (though FOBOS at least continued on FO1 rather than repeating everything from it), level of writing, level of humor.

For all Bethesda's claims that FOBOS is non canon their Fallout 3 and 4 feel so much like successors to it.
 
I have a question to hitch your brains and debating skills:

In this day and age, what makes Fallout Tactics a spinoff?

It was a spinoff back in the day, but now where some people consider Bethesda Fallout games as main series and not spinoffs themselves, what is preventing Tactics from stopping to be a spinoff?

Bethesda now owns the IP and decides what is canon or not, and they said Fallout Tactics major events are canon. There is also references to Fallout Tactics in all the newer Fallout games (Fallout 3, Fallout New Vegas and Fallout 4).

Is it a spinoff because it has different gameplay from the other games? But it's gameplay in some areas is way closer to the original games than the Bethesda and Obsidian ones. So if it is gameplay the 3D Fallout games would also be spinoffs. Is it because of the story? But all the Fallout games after that mention stuff from Tactics, and Bethesda says it is canon except a few little things (which Toront already mentioned before).

So what is making Fallout Tactics be a spinoff today?
 
Is it a spinoff because it has different gameplay from the other games? But it's gameplay in some areas is way closer to the original games than the Bethesda and Obsidian ones.
I consider it a spin-off to each, but each from opposite ends. It's was a series spin-off because of what it lacked; its gameplay omissions. While it is now a series spin-off because of those very features that it kept.

It is certainly a case of the goal-post being moved; the criteria being changed.
 
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