It's good to be back.

Bradylama

So Old I'm Losing Radiation Signs
Hard times fall on us all, and having to drop out of college was one such time for me. Hard-pressed to find work, I moved out of Oklahoma to Baton Rouge, La a few weeks after Katrina hit. Using some old church connections, I was able to get a job with a steel detailing service. The job is great, and I love my co-workers, though the company's business practices leave a lot to be desired. Pay isn't so hot, but I've saved up a few thousand through long hours and I now intend to go back to school in the Fall.

Some of you might remember me, some might not, but when I came to Baton Rouge I had the intentions of coming back to the sight, and never did. Today, however, I finally decided to re-visit the NMA forums, because I ended up missing the place something fierce. This forum has some of the most intelligent people on the internet, regardless of how often I may disagree with them.

I also came back because I knew I'd need your opinions. The reason I'm going back to college, is because I'm shifting my focus. One of my few passions in life is telling people what I think about games, and noticing the loss in quality in the business, I've decided to set out and become a game journalist. So here's the first in what may be a long series of questions: would it be more beneficial to major in English, or Journalism? I do intend to major/minor in both, but I have aspirations about becoming a writer, so I may want to focus on English.

Looking at the forum topics, it looks like I won't be making a mistake in coming back. So what's happened in the last half year?

Also, kudos to the April 1st joke. I was all ready to prepare a speech about how much I ended up admiring Rosh after being curbstomped several times by him, until I checked the posting date. :)
 
Brady? Shit man, it's good to see you again.

I've freelanced in journalism a bit and from what I could tell most people who had uni diplomas at all had them either in Journalism first, a language second or a totally irrelevant subject third (like Law. shit man, Law)

That might be pretty specific to this country, though.

Personally I'd advise you to go with what you'd enjoy over what'd get you into journalism, because I think a degree in English or Journalism are pretty equal for job-opportunities in that sector.

Might be way off, though.
 
In the end, it all depends on your writing skill.

Any magazine or newspaper you'd apply for will most likely simply ask you to write an article first - and no matter how much degrees you have, if you suck at it you won't get in.

Therefore, I'd advise English.
 
Right, I'm still not sure which I would rather major in, but like I said, I've already been leaning towards English and this advice will probably make the decision that much easier when I have to cross that bridge.

Money's also been getting better lately, so I've spent some cash on a few games in the past couple of months and writing articles on them that I've posted in my journal on another messageboard that I help moderate. The old ones were wiped out in a board crash and were pretty wordy, but I've been trying to tone down the volume in anticipation of publishing.

I've already done a review for a game I can't think of at the moment, and an article on Digital Distribution and how Galciv 2 would be a great example to follow. I can't re-post them, though, because I have a bad habit of not saving my work that I put on the internet, and the owner of our site is currently on Spring Break and turns off the server whenever he goes and does his thing, so I can't retrieve them at the moment. In the near future, I'll probably do something on Hammer & Sickle and Oblivion, and I've also got my eye on the PC Call of Cthulhu, and Suikoden 5.

I've also written a sarcastic walkthrough and conclusion for the movie Stay Alive that I can't retrieve at the present. God what an awful movie.
 
I would say that it depends where you want to work and what kind of content you plan to write : online or offline gaming press, writing preview/reviews, or also "in depth" articles ?
Maybe a quick way to find about it is contacting potential employers /HR

Basically, if you already know how to write well - and can prove it to someone, I don't see the reason for an English degree, apart to pass a "degree required" frontier on certain jobs.
I agree with Jebus, on mainland Europe, writing skills and knowledge about video games *may* be enough to get you a fulltime job, or at least to start being a freelance writer...
But then, I would say a degree in journalism would be more interesting...

What kind of course would you follow with English as a major ?
And with journalism as a major ?
I think that with journalism, if your learn about methodologies, legal issues, and so on ..., it may prove useful on the long term if you plan to perform interviews, work as a freelance writer/consultant for a "mainstream" media in the end, etc

But, you and Jebus have a point if you plan to work in the gaming industry as a writer ... ( that could be it, isn't it ? :) )
Again, I would say the best is to contact a few companies (either press or game studios) and trying to get some info on the kind of people they have/are looking for ...
I would say it's never too soon to knock at the doors of the gaming industry - as long as you can differentiate yourself right from the start from (young ?) people contact gaming companies because they "want to work in the video games, 'coz it's sooooo coooool, you know ..."
 
Hey Bradylama! I remember you and wondered where you went. You had alot to say and said it pretty well.

I'd say you'd make a good write given what you've done here and the subject matter would come well.

Welcome back and just remember...no dead cat porn.

:wink: ,
The Vault Dweller
 
Glad you're back on NMA, and i'm always happy to hear when someone decides to continue with their education.

As for majors, i say try finishing both English and Journalism. It might conflict with your plans if you just want a degree quickly, otherwise i definitely advise putting in some extra effort for two majors. While journalism has more of a provisional approach, an English major supplies you with a solid liberal arts background. Having a balance between these two fields will make you more marketable in the future.

I'm not really sure what the differences are for this area when it comes to european universities, but alec might be able to give some good advice. He's sort of a writer i guess.... :wink:
 
Really good to see you again, welcome back. I was just browsing through some old threads the other day and wondered what had happened to you.

As for your question, I'd say major in journalism. My reasoning is this: fiction comes from you; there are guidelines that apply to all, but in the end whatever fiction you write comes from your own imagination and your own mental reasoning of how it should be presented and what is and isn't important - you can be taught to be a good reader, you can be taught to analyze writing, you can be taught to be a formulaic writer, but you can't be taught to be a good storyteller or a good author. It's something that you have to develop yourself, and thus it is kind of pointless to pursue that in your education if that's what you want to be.

Journalism, on the other hand, has much more to it that is technique, from research to interviewing to actual writing and everything else that is involved. Even a moderately talented writer can be taught to be a good journalist. It lends itself much more to teaching than fiction writing does, and the things learned in journalism can be applied to every field of writing. While the same could be said of the study of literature, I think that it's to a much lesser degree and more focused on analysis of existing writing and creating writing based on that analysis - similar to journalism, but much narrower in scope and usefulness.

To sum it up: I think that if you want to be a writer yourself, you're much better off with the major that focuses on writing about the world for the world, rather than writing about writing for professors and classmates.
 
There's too much about writing that appeals to me, which is why this is a tough choice. I'm not exactly a big fictional-type fella, though, so Montez raises a lot of good points.

I suppose I should also update my location.

I also suppose it was fairly rude of me not to give a heads-up, but its a little late for that now.
 
I think you should attempt to sharpen your skills by doing actual game journalism while you earn your degree. There are a lot of sites out there that require a single sample of writing and a short bio to get you on staff. Of course, it doesn't pay anything, but you get games for free and the experience and connections are invaluable. And later on, if you stay on long enough or contribute quality work, you can move on and write for comissions.

Honestly, connections are pretty important, and you can get somewhere in game journalism without a formal degree, or anything else save solid writing skills and lots of experience.

So, see if any of your favorite game sites are 'hiring' and hit 'em up. I write for three gaming sites now and I can easily balance that work (about a game a month) with everything else I do.

And Montez makes an excellent point. Journalism is more than just reporting, it's communicating information and opinions to everyone and making yourself heard. That's an extremely useful skill regardless of your career.
 
hey Brady, ltnc

it's good to see you've got a goal in life now after dropping out. :)

writing reviews can indeed be a nice job, especially if you enjoy the material you're writing about. (i used to do hardware reviews)

however, be warned:
1) getting a job in the industry is really hard (at least on the Euro-mainland).
2) you say you want to up the quality of the reviews, but you got to remember, most reviews arent too picky because they need their advertising income & need to keep good relations with the publishers (if not, you can say bye bye to your 'exclusives').

there are only very few magazines who dare to speak their mind. they're either mags owned by powerful concerns (here in Europe for instance a french mag called Joystick, which was owned by Disney. although they've lost a bit of their edge lately) or very small mags that stay under the radar.
 
Well, being a journalist myself, I'd recommend you to study Journalism. Mind you: I didn't study it myself. I studied Germanic languages (Dutch and English) and didn't have any problem (except for my legendary laziness) whatsoever to become a journalist (first as a freelancer, now as a journalist for the Justice Department), but that's probably because I'm a published author as well, so my reputation kinda sorta helped me out there. I do know for a fact, though, that not a hell of a lot of people who studied Germanic languages ended it up with a job like mine. Newspapers and magazines like it when their journalists or reporters studied Journalism or Communication or what have you. It's not because you read the Brönte sisters, have a huge vocabulary and did some close reading, that you can write for a newspaper. It's a whole different thing. If you study Journalism, you'll study a variety of techniques (interview, writing articles, what have you) which will be extremely helpful in your future job. You won't see that kind of stuff when you study English. Then, you'll be reading Shakespeare and Dickens and learning about semantics and grammar and so on - which are fun things in their own way, but they won't turn you into a journalist and probably not into a writer either.

Most of my friends who studied the same thing as me ended up being teachers or working for companies or organistations which have little if nothing to do with Germanic languages. Which is a pity, I guess.

So go and study Journalism if you want to become a journalist. And if you want to become a journalist with a huge vocabulary, then read a lot during your studies and in your free time. You don't need a professor to enjoy Hemingway and Shakespeare. All you need to be is interested.

Bradylama said:
This forum has some of the most intelligent people on the internet, regardless of how often I may disagree with them.
Well, thank you very much, that's really nice of you, referring to good ol' wishy-washy alec as 'intelligent'. I appreciate it and may I say: you're not too bad either.
Welcome back, by the way!
 
Journalism, if you can have a few courses on history it can only help. History has the best stories and give you a solid background in historical processes, writing and to get the big picture on things.


Anyway welcome dude, nice to see you again :rockon:
 
I originally had a plan to enter journalism aswell, before going Arts/Law.

I was going to do a double degree of Media and Communication(journo) and Liberal Arts, figuring that I could learn the elements of Journalism aswell as one field to specialise in (such as politics).

Maybe you could do Journo/GameDesign or something? It'd give you extra options when it comes to employment (for example you could just bomb out of journo and do game design) aswell as giving you something you can use as a crdibility base.

My 2c.
 
Welcome back, Brady.

So you want to be a journalist, eh? You know, that was my career of choice for the longest time. In my experience, the main prerequisite for any journalist is solid writing ability. Now, I don't know what study of journalism is like elsewhere, but in Croatia the Faculty of Journalism is a joke of an educational facility that poses zero intellectual challenge before students and teaches them absolutely nothing, instead churning out generation upon generation of lazy bums. In light of that, I'd advise you to get a real degree, because a degree in journalism might have next to no practical value in your career.

And for God's sake, don't study game design. If you just wish to be a game journalist, a study of game design will teach you nothing you can't gather by gaming, reading forums like this one and visiting gamedev.net. On the other hand, if you have aspiration to become a game designer, the degree you are looking for isn't Game Design - it is Software Engineering.
 
if you need opinions, why don't you ask an active journalist and see how they got into the business - nothing beats experience :lol:
 
The I's have it. There's too many compelling arguments for Journalism than I could overlook. Thanks, guys.

Also, here's the walkthrough/conclusion for Stay Alive:

[pretty wordy]
My cousins wanted to go see Ice Age 2, and spotting the opportunity to finally catch V, I went for it. Of course, I didn't think to check the actual theater listings, so when we got there, I was far too early for it. Of course, I was also 15 minutes late for Slither, an hour late for Inside Man, and far too early for The Hills Have Eyes. What I was on time for, though, was Stay Alive. I couldn't remember what the movie was about, but had heard of it before. I paced around in front of the theater, debating on whether I should watch it or wait on Ice Age for 5 minutes. There wasn't even a poster out for it in front, just two Ice Age 2 posters instead. I had already brought the notepad to spot all of V's bullshit for my review, so I wasn't going to let my time go to waste. I spent more than five dollars on my ticket, and wasted my time anyways.

Stay Alive, in case you've hopefully forgotten, is based on the premise that a group of friends play a Survival Horror game that kills them off one by one as they were killed in the game.

The first victim looks like a cracked out Johnny Depp, and plays Stay Alive in his dark lair. He dies rather fast, because Stay Alive apparently has no sense of pacing, or direction. He dies by hanging. Then the Ghost comes along, which visits the house by making it vibrate like a rumble pack, I shit you not. Anyway, Johnny Bravo gets hooked, and his loser friends get slashed because they played the game also. Throw in a reference for "Sickest shit since Fatal Frame" and you have an opener.

Enter Hutch. A big loser who works for Adam Goldberg, not because he's a great clerk, but because he can help the horse-faced cretin beat Silent Hill 4. Apparently Adam's never heard of Gamefaqs, or that Jews run Hollywood.

Johnny Appleseed was a childhood friend of Hutch's, so when he dies, the sister gives Hutch all of Jack Sparrow's videogames. Including, dun dun dunnn, Stay Alive. At the funeral, he's also hit on by Jewel Doppleganger, Samaire Armstrong. Who knows the female victim, but isn't so grief-stricken as to not act stupid with a camera. Hutch is so blinded by grief that he doesn't pick up the scent of Whale blubber, and thinks it's a good idea to hook up with the greasy skank.

Now enter Hutch's "friends." A group of idiot poseurs that should fall off the face of the planet. We have, Phineus, the mean asshole, (who is also, according to IMDB, working on the film Itty Bitty Titty Committee), October, Phineus sibling and "hot" goth chick, and Frankie fucking Muniz, who fills the prerequisite role of giant nerd.

October and Phineus apparently own and operate a posh gaming coffee shop, which makes me want to vomit. It is through this coffee shop that their friendship hub is established. The usual thang is interrupted by Stay Alive which is found by the 40 megaton Asshole, who then says, "Beta Testing, huh? I tried Beta Testing, but it was TOO FUCKING MONOTONOUS!?"

Oh rlly. Perhaps it wasn't apparent to the film's creators that the real problem with beta testing was that you're playing an incomplete game, and that Hutch & Pals are playing this particular game, a console title, on PC laptops.

While the acting isn't usually too noticeable, the amount of fake interest expressed at the opening of the game is palatable. In order to play, they have to recite some gay prayer. lolok. Frankie Muniz throws around "Next Generation technology" to remind us that they're gamers and are hip to the lingo.

The backstory for the game is presented during a retarded Character Creation sequence, and the actors... heh, I mean players, pay it about as much attention as the audience. Roses are important in the game to keep the ghosts at bay. A reasoning which is never given during the entire movie ever. Jewy McJewerstein is the first one to bite the bullet, in part because he's apparently never played a Survival Horror in his entire life and is a giant pussy.

Enter Black Cop/White Cop, who suspect Hutch in the murder. Black cop is fat and good, White cop is skinny and a belligerent dick. Together they're terrible law enforcement.

It's at this point around that we've established that Hutch has an aversion to flame, in a classic "FIRE BAD!" moment.

Muniz then spouts off a bunch of bullshit about Perceptive Reality, which basically boils down to the idea that if you play a game a lot, you'll start to hallucinate its presence in the real world. Apparently playing for 20 minutes is enough to cause Perceptive Reality, but I guess Muniz wants us to believe everything he reads on the internet.

Now the game is haunting them in Real Life, and Phineus is killed because the game is starting to play itself. Phineus also reveals that he went to Bible Camp. I wonder, then, will I become a huge asshole? Before he was killed in-game, though, he had an unbroken mirror, which was unique because all of the mirrors in the game were broken. He's run over by a horse-drawn carriage. Goth chick is very sad. :(

MEANWHILE, Hutch is easily searching through the police reports for a recent homicide as a means to investigate the death of his meal tickets.

Now, for an interjection. The movie itself is set in Louisiana. A source of tons of great Ghost Stories, and the most haunted state in America. It's just a shame that the decaying French streets, humid clime, and weeping willows are set to the heartbeat of a retarded premise. Basically, the game is based around some ghost story about this bitch who ran around in a carriage to kidnap little girls and murder them. She broke every mirror in her house because she couldn't stand to see herself get older. Eventually she was boarded up in her tower, but she threatened to return to the Phillipines, and does so in [strike]pog[/strike] video game form.

Then some stuff happens. The white cop gets wacked, the po po come for Muniz and Hot Topic, and Hutch and Slut go to Johnny the Homicidal Maniac's house, which has unusually uncleaned crimescenes. There's some product placement for Alienware, and then Goth chick gives the ghost backstory and how to kill her before getting her throat slit.

Hutch apologizes to Jewel because she had such a great life, at which point she reveals that she had made big fat eskimo lies, and that the van in which they travel doubled as her home. They take her house to the place listed as the address for the game creators, which is, DUN DUN DUNNNNNNNNN, the real scary lady mansion.

Muniz plays the game on the Alienware while Hutch and Jewel go into the Plantation house located outside of the mansion and cemetary. Muniz guides his in-game character through the same location to direct Hutch, while Jewel gets lost in the attic. The resulting crisis has been illustrated thusly:

Jewel: GHOSTESES! LAHDY!

Hutch: LOL HOW I SHOOT SPERM!? LOL!!!!

Muniz: U n33d t3h bl00 k3y n00blol

Muniz throws roses at the ghosts in-game and they dissapurred.

It's at this point that the ghost cheats, and tries to keep Muniz from playing the game. Then Frankie Goes To Hollywood all the way into a rosebush, where the ghost lady gets him. "Game Over" for Frankie the Alienware says.

Hutch and Jewel are sad now. They take the Alienware and go to the Tower to kill the witch. They're chased by a bunch of Ringus, and are separated. Then Jewel has another Ghosteses moment, while Hutch nails the witch body. Her soul is bound to it, or whatever, and she starts looking at Hutch very scarily.

Now comes Alienware to save the day! I shit you not, the mirror aspect finally comes around full-circle for the observant viewer, and the red madame is shown her ghostly visage on the Alienware's well-polished reflective backside. Instead of killing her, though, she gets a big mouth for Honeycomb, so Hutch sets her on fire.

Now, Hutch originally was afraid of fire because his dad burned the house down and his NES controller. Very sad. :( Also his mom died, but that's not nearly as important to me as torched nostalgia. Apparently Hutch is still nothing more than the frightened child he used to be, because he clutches himself in the corner, and cries like a little girl.

Then he's saved by Jewel, and Muniz, who is waving around a rose bush. Ok whatever. They then walk off together, all three, and the movie closes... OR DOES IT!? I don't care.

What a mess. Every great horror film is bound by its own set of laws. For Night of the Living Dead, it was that Zombies ate flesh, were slow, and that you could kill them by damaging the brain. In Poltergeist, the ghosts could only affect the land under which they were buried. Not so for Stay Alive. Presumably the Ghost would have to be combated in the game, and the deaths would only occur in real life as they occurred in the game. Not so. I can understand the need for expediency in the game playing itself, but the ghost cheating like it did with Muniz was Hella lame. Also, Muniz got a big fat Game Over, yet he still lives. Perhaps the creators were contractually obligated to let him Stay Alive.

Not only that, but the Or Is It ending is also increadibly retarded. Since Hutch burned the witch's body, and thus her soul, it shouldn't matter if the game goes into syndication, even when the incantation (prayer) is read by all of the idiots before the closing credits. Whatever, though.

The credits themselves were long as Hell, and dedicated 5 seconds to every actor and major player in the movie before getting to the actual scroller. Not only that, but there was no end credit surprise, which I forced myself to stay in the hopes of there being one. A rumble noise like the one featured in the film would've been cute, but that would be giving the creators too much credit.

The game succesfully knocks off every lame Japanese horror movie and Survival Horror, even to the point of Resident Evil's text font, with the exception of it being even remotely scary. All of the little girl ghosts are just huge Ringu knockoffs, something already done to a much much better effect in F.E.A.R., which is a real game. Not only that, but the video game consultant credited in the movie is CLIFFYB, who is not only a giant heel, but also the co-creator of the Unreal series, a First Person Shooter.

I can't recommend this at all. It's not so bad to be enjoyable, and it's not good in any sense. Increadibly mediocre. It also makes gamers out to be a bunch of slack-jawed Hot Topic Poseurs with nothing better to do than be posh and play video games.
 
Bradylama said:
The I's have it. There's too many compelling arguments for Journalism than I could overlook. Thanks, guys.

Also, here's the walkthrough/conclusion for Stay Alive:

First off: the 'ayes' have it :wink: .

Secondly, this piece is good for a local newspaper arts section, but I'm not a big fan of that kind of writing. I'd slice off the introduction and many of your (admittedly funny) digressions. A review, most of the time, isn't exactly a piece of novelty writing, and you need to reach the point and your opinion quickly and hammer on it logically for the entire article. I hate to say it, but treat everything you review like a poem or story you need to analyze for English class. Define what you think about it and plan everything out, rather than relying on stream-of-consciousness to pull you through.

And, of course, there was the internet lingo (O RLY), which is funny in a tee-hee sense of the word, but it's going to be a turn-off for a lot of people that either only want to see that kind of writing when they post at NMA or don't understand what's so funny because they've never posted at NMA.

Anyway, you're already leaps and bounds ahead of other journalists in that you've got a well-developed critical eye, you just need to work on your delivery a bit.

Out of curiosity, does your college have a newspaper? If so, you know what to do... :D

EDIT: and dont make fun of cliffyb hes cool ok :(
 
I probably should've pointed out that my intended audience was the internet, but thanks for pointing out all the stuff I figured would be a no-go for publishing. I hadn't really done a serious movie review, so when I couldn't see V, I figured I'd just do something silly.

I'm not sure if the college I'm considering has a newspaper. I'm still working at the present, but as soon as I get a vacation, I'll go and visit the campus. (I intend to go back to Oklahoma since I'm still a resident, and my family is there)

Thanks for the compliments, though, they're very reassuring.
 
If your school doesn't have one you could try to get one started if you had the ambition for it. Of course it would take a lot of work and dedication, which combined with a college workload might be a little too much to take on though especially after a few semesters off.
 
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