Briosafreak
Lived Through the Heat Death
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The most widely spread negative throwbacks have actually come from disappointments at Oblivion, not from Fallout fans.
true that
The most widely spread negative throwbacks have actually come from disappointments at Oblivion, not from Fallout fans.
Bernard Bumner said:NMA is fairly catholic
Bernard Bumner said:NMA is fairly catholic
daudeskald said:In short, I see it as Bethesda being in a situation where they think they have understood what Fallout is all about, but truly haven't at all because they treat Fallout from an Elder Scrolls perspective instead of treating it for what it inherently is.
Brother None said:Apropos, interesting thought experiment. If the Fallout license were thrown in your lap tomorrow, would you feel comfortable claiming to understand it and working on a sequel without consulting the original creators?
If you are using someone else's creation, like Bethesda has done, at least be faithful and respectful to the source material. Instead, Bethesda seem to treat Fallout with the same philosophy they have used to develop the Elder Scrolls games. In doing this, I believe they have failed to realise what Fallout is about.
sonicblastoise said:i suppose what bothers me most about this interview is that Gillen's previous previews/interviews/features have often been well-thought out and relatively comprehensive, while in THIS case he seems to have fallen into the trap that most other interviewers have. the whole question of "You're driven by love. Do you think that's something the very hardcore Fallout fans miss?" really miffed me.
Brother None said:daudeskald said:]In short, I see it as Bethesda being in a situation where they think they have understood what Fallout is all about, but truly haven't at all because they treat Fallout from an Elder Scrolls perspective instead of treating it for what it inherently is.
Apropos, interesting thought experiment. If the Fallout license were thrown in your lap tomorrow, would you feel comfortable claiming to understand it and working on a sequel without consulting the original creators?
I know I wouldn't.
UniversalWolf said:Either you view games as a potential artistic medium or you view them as just games. If you view them as more than just games, you ought to care about their integrity - or at least you ought to care about the integrity of the best examples.
Yeah. I'm sure thats exactly what the head honchos of ZeniMax and Bethesda were thinking. "I played fallout as a kid and loved it sooo much! I just have to protect it!" OR were they thinking "Lets make us some money."I could do whatever, but I grew up as a kid and Star Wars made me want to get into making movies. It had such a profound impact on me, I would love to pick up this thing I loved and cared so much about and make the next one.
I agree with most of what you said, but the above line was pretty harsh. Chimps are very intelligent animals, and do not deserve to be compared to bethesda devs.Roshambo said:"In fact, the few chimps here that we could train to tell the difference between Fallout Tactics and Fallout: Brotherhood of Steel could barely get past the concept that YOU SHOOT THINGS!"