Just wondering if anyone can shed a bit more light about ED-E in Lonesome Road.
So he's a copy of the original one, but has more databanks that he reveals to you - maybe they're triggered - only in the Divide? I've been wracking my brain for the details as to how ED-E's personality made its way into the Hopeville facilities but it still doesn't make that much sense to me...and I get the feeling that it may have something to do with the engine not being able to handle bringing companions from the main world into DLCs (true?)... and so Obsidian needed to work within those limitations.
Would've preferred it if you, say, stepped foot into the Divide, then somewhere down the line the camera turns around and zooms into the real ED-E (with whatever upgrades or not on him from the Mojave) who's been tracking you the whole way, followed by 'ED-E, what are you doing here?' dialogue, or something.
And for me his sacrifice ending would've worked much better and been more meaningful if he was the ED-E from the Mojave and not a copy, and that if he died, he'd be dead... no pseudo-'Puppies!' perk ED-E waiting for you when you go back.
~
Also, with the whole 'choice' thing re the Ashton Silo and how the Courier's Mile is caused, surely they were playing around with the topic of player agency (ala Bioshock), i.e. the courier inadvertently caused the Divide when he delivered a package because that was what his/her job was...and then similarly, you, as the player, inadvertently caused further destruction because 'the quest marker/game told me to'. It just comes across as odd or even out of place because 'this is Fallout' and should be all about choice, but in LR they take it away from you in order to highlight the PC's past and Ulysses' motives for hunting you and punishing your obliviousness.... I liked it.
Finally though, why does Ulysses hate ED-E so much again?
*Edit - removed spoiler tags, thread title already mentions it