Mafia III

Why don't we make a game where we're a Jewish gangster (cough Banker) going around killing and robbing the evil Jew hating scum of Germany while trying to make a gang including a Russian Communist, French Stripper, Italian Fascist and a Polish ex-soldier.

10/10 IGN.

Wolfenstein: The New Order
reveals that BJ is Jewish and he assembles the team of a Brit, a Polish girl, a disabled woman, and an autistic woman. He also recruits a man from an ancient Jewish secret society of inventors. I felt he needed a gay and Russian teammate too. Then again, my go-to Nazi-killing game is actually the much-underrated "The Saboteur" where the country of France has its Resistance saved by a sociopathic horny Irishman.

Its almost like game devs of AAA studios are more concerned with shoving their politics and messages down gamers throats instead of letting gamers have, oh whats that word, fun.

Also I wish devs will stop locking their fps at 30 for fuck sakes!

Is "Racism is bad" really politics that can be shoved? I mentioned this is a game where you murder your way through the Italian mob and Klan like a Black Frank Castle.Then again, I think games should aspire to be a form of art with messages, themes, and great storytelling. It's a medium which has a lot of potential that way.

Mafia 3, however, is the following movie.



Except, I think it'd be more fun if Lincoln Clay enjoyed himself like Dolemite.

Anyway, back to why Mafia 3 is a buggy mess and why devs need to stop releasing games that are broken on launch!

Because the developers couldn't decide on how to simulate driving, shooting, or language so they did all possible versions? This game hedges its bets tremendously. It's weird because I'd normally praise them for this but can't help and think it'd have been better to just choose one style and stick with it. It might have given them the time to actually finish the game's cinematics.

It gets worse when you discover that there were a lot of Fallout-esque choices left out too. In the original plans for the game, there was a Karma system. The more people you killed, the more violent and brutal Lincoln Clay would be in cutscenes. Also, how damaged and brutal New Bordeaux would become when you took it over. Alas, the game couldn't decide on its protagonist's level of violence and it feels like the choice should be there.

And the game will be beautiful when you can actually SEE it.

Interestingly, in light of my Nuka World praise, there's actually some of the mechanics from it in Mafia 3. The mobsters are always at each other's throats in Lincoln's organization so if you don't dole out territory fairly evenly then one of them will rebel and you'll have to exterminate them the way you've exterminated the other gangs which compete against your organization. There's an achievement for keeping them all loyal to you.

Anyway, back to the game.

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I really like the look of maifa it does to some small things really like. I like that you can actually see how fast your going and a speed limit this defintly good because it more realstic to make you go slower when you want to avoid the poilce. The petorl thing was cool although I don't know if that will be in mafia 3. I like what you mentioned the option to play with realstic handling that is such a freshing feature because games like GTA car handling felt so godman bad for me atleast. MaFIA 3 has alot of really cool car to drive aswell. Mafia 3 will be a better driving game that GTA 5. I think time will tell if Mafia 3 hold story and chatacter developement as good as GTA 5. But who know i thought the story in Mafia 2 was pretty different atleast it had character to be different and ended uncertainty
 
@CT Phipps

The Saboteur?

Seriously though I played it and enjoyed it... but the accent. Urgh. Do you have this thing where you love bad accents in video games? this doesn't reflect my entire view on the game it was quite fun to be fair
 
@CT Phipps

The Saboteur?

Seriously though I played it and enjoyed it... but the accent. Urgh. Do you have this thing where you love bad accents in video games? this doesn't reflect my entire view on the game it was quite fun to be fair

I loved the gameplay but the main character is kind of an awful person with an awful accent.

:)

Also, it's a game which causes me to go ??? when Vichy France doesn't apparently exist.

I really like the look of maifa it does to some small things really like. I like that you can actually see how fast your going and a speed limit this defintly good because it more realstic to make you go slower when you want to avoid the poilce. The petorl thing was cool although I don't know if that will be in mafia 3. I like what you mentioned the option to play with realstic handling that is such a freshing feature because games like GTA car handling felt so godman bad for me atleast. MaFIA 3 has alot of really cool car to drive aswell. Mafia 3 will be a better driving game that GTA 5. I think time will tell if Mafia 3 hold story and chatacter developement as good as GTA 5. But who know i thought the story in Mafia 2 was pretty different atleast it had character to be different and ended uncertainty

The big surprise of Mafia III is the storyline is actually somewhat flexible. You get tragic stories if your people turn against you or different ones about how you came together and bonded. The game also DOES record whether you're a vicious murderer or just a guy who does things stealthfully in descriptions of your massacres/assassinations.

There's also a point to all the flashbacks from the Senate Hearings. I'm also impressed by the radio DJ "The Voice" who not only provides commentary on your actions but social commentary on the situation in New Bordeaux and SHOCK news unrelated to your actions. The cops are very good about tracking you for speeding too, though you don't need gas anymore.

The more I play, though, the more this does feel like some weird bastard baby of Call of Duty: Black Ops and Saints Row 2, though.

Which isn't a bad thing.
 
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You guys know the Italian Mafia got its start in Nola and has an Italian American population ? Right ?
Cough cough https://en.m.wikipedia.org/wiki/New_Orleans_crime_family

So before we all go on an uneducated tirade about political correctness and other red herring bullshit, lets take a deep breath. Having a mafia game in NOLA is not at all an oddity or an artifical concoction of over pc game devs but an interesting location instead of the typical NY,Philly,Chicago locals.
 
Is "Racism is bad" really politics that can be shoved? I mentioned this is a game where you murder your way through the Italian mob and Klan like a Black Frank Castle.Then again, I think games should aspire to be a form of art with messages, themes, and great storytelling. It's a medium which has a lot of potential that way.
Remember Bioshock Infinite and how they tried to convey their political message of "racism is bad"? Also lets not forget Gearbox and Bioware games and how they try to beat you over the head with their messages until your skull is turned to paste.
I don't mind if a game has a political message, the one in Mafia 3 does make sense as it is in 1960's New Orleans and the deep south around that time was not a place known for its acceptance of non-whites and interracial marriages, but many game writers and devs do not know the meaning of subtlety and many times their message comes off as pretentious and overbearing.
 
Remember Bioshock Infinite and how they tried to convey their political message of "racism is bad"?

We don't like Bioshock: Infinite?

I don't mind if a game has a political message, the one in Mafia 3 does make sense as it is in 1960's New Orleans and the deep south around that time was not a place known for its acceptance of non-whites and interracial marriages, but many game writers and devs do not know the meaning of subtlety and many times their message comes off as pretentious and overbearing.

Interestingly, after I do "The Moral Ambiguity of Fallout 4: Far Harbor", my next planned article is going to be "Is racism just set dressing in Mafia 3?" There's a lot of really interesting bits and pieces in the game related to racism but the simple fact is Lincoln Clay's conflict with the Italian Mafia does not in any way shape or form relate to racism. Lincoln and the Black Mob are betrayed for 2 million dollars, not because of their race. Neither Sal Marcano or his son are particularly racist for their time and may be actually progressive by the time. Lincoln is after them for their businesses and revenge.

The racism happens AROUND the plot rather than being the focus of it.
 
In any case, I quote B.J. about the benefits of the game.

"Shooting, stabbing, and strangling Klansmen!"

FB2vntm.gif


The problem being you're mostly killing mobsters. Which makes sense as Lincoln is basically Mack Bolan/The Punisher.

Re: Bioshock: Infinite

I loved Bioshock: Infinite except for the Burial at Sea DLC, which I say "FUCK THAT SHIT! ELIZABETH GOES TO PARIS, YOU ASSHOLES!"

*hugs her*
 
I liked that old mafia game, before the "Mafia"-series, which I don't remember what is called, and which is impossible to try to google, "game, about, mafia" good luck with that

but it actually did focus primarily on organization, planning, well, the logistics of it. It had a flaw that many algorithm-based games did, early on, in that unless you win it quickly, it becomes unwinnable. Which is a pity, and the reason I'm not really looking it up for nostalgia reasons. I never played it that much, cus I only played it at a friend of mine's

the concept though was awesome, you recruit, you organize, you plan orders, and so on, instead of 3D-shoot a bunch of people
You mean that strategy/management/sim game from around 2001? I don't remember the name either, by the way, I've only read a review from a magazine back then (which mentioned a pretty steep learning curve), but I've been intrigued since then. Fuck, what was it called?

EDIT: Gangsters. I shouldn't be replying to posts before I've finished reading the whole thread. My bad.
 
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Wolfenstein: The New Order reveals that BJ is Jewish and he assembles the team of a Brit, a Polish girl, a disabled woman, and an autistic woman. He also recruits a man from an ancient Jewish secret society of inventors. I felt he needed a gay and Russian teammate too. Then again, my go-to Nazi-killing game is actually the much-underrated "The Saboteur" where the country of France has its Resistance saved by a sociopathic horny Irishman.
:smug:
What can I say? I know everything.
 
We should?

It's a pretty, fun, cartoonish story with interesting characters and a rather tragic but ultimately uplifting sci-fi plot. Columbia is a beautiful place to look at, explore, and shoot people in. Elizabeth is one of my favorite companion characters in a video game. Also, Booker is actually an engaging protagonist with his psychotic "kill everyone" behavior justified by his backstory.

Much like Mafia III, being a pacifist theist leftist from the rural South, I also get cathartic vengeance slaughtering racists like Comstock.
 
Pretty=Subjective

Yes, and my subjective opinion is it's pretty.


I like shooters.

Cartoonish=This is a good thing?

Not everything has to be an ultra-serious dense shade of brown and growl.

Interesting Characters=Like?

Given there's three characters, Elizabeth, Booker, and Comstock.

Tragic story=UGH MUH RACISMZ?!?!

I actually felt the racism was only a minor part of Bioshock: Infinite given the Columbians are actually having a Civil War over something that's ultimately immaterial. No matter who wins the war, Columbia isn't worth fighting over and it's better off destroyed. One of the more questionable things is Daisy Fitzroy really has no major part in the story and is just there to give you an alternate faction to shoot. The real heart of the story is the abusive relationship Booker/Comstock has with his family.

Booker controls, manipulates, and tortures those around himself until he finally allows himself to pay for his sins. The real story of Bioshock: Infinite is of a self-hating half-Native American man guilty of war crimes and his eternal quest to duck the responsibility for his actions. Also, an isolated young woman having her illusions about the world horribly stripped away.
 
Yes, and my subjective opinion is it's pretty.
Great... so why should we like it because of that again?
I like shooters.
Great! I don't.
Not everything has to be an ultra-serious dense shade of brown and growl.
There are differing levels.
Given there's three characters, Elizabeth, Booker, and Comstock.
:clap:
Cool, their names make me SOOO interested in them.
I actually felt the racism was only a minor part of Bioshock: Infinite given the Columbians are actually having a Civil War over something that's ultimately immaterial. No matter who wins the war, Columbia isn't worth fighting over and it's better off destroyed. One of the more questionable things is Daisy Fitzroy really has no major part in the story and is just there to give you an alternate faction to shoot. The real heart of the story is the abusive relationship Booker/Comstock has with his family.

Booker controls, manipulates, and tortures those around himself until he finally allows himself to pay for his sins. The real story of Bioshock: Infinite is of a self-hating half-Native American man guilty of war crimes and his eternal quest to duck the responsibility for his actions. Also, an isolated young woman having her illusions about the world horribly stripped away.
Don't tell me, headcanon?
 
Great... so why should we like it because of that again?

Do you want me to try to convince you Bioshock: Infinite is worthwhile? I'm happy to talk about the game at length but this is the Mafia III thread.

Don't tell me, headcanon?

No, that's actually the plot of the damn game. Booker was a half-Native American soldier who participated in the Massacre of Wounded Knee, proceeded to have a divergent history where Booker converted to Christianity and became Comstock but became violently racist as a way to cast his murderous actions in the past in a better light while the Other Booker (Our Booker) refused to convert to Christianity but became a Pinkerton Detective with anger issues. The two Bookers proceed to come together in a conflict with Our Booker allowing himself to be killed as a young man in order to prevent Comstock from ever being created--thus baptizing himself and dying for his sins and to give Elizabeth a new chance. Before you say the latter is me reading into it, he drowns AT A BAPTISM to die to save Elizabeth's life and repent his sins.



There's not actually room for interpretation here.
 
@Dr Fallout He's got you there. It is actually the plot of the game.

I enjoyed it as a corridor shooter as it did a lot right, and I enjoyed the story. The visuals were nice, although there's a lot of copy/paste. Probably a 7/10 if I rated it on a good day.
 
@Dr Fallout He's got you there. It is actually the plot of the game.

I enjoyed it as a corridor shooter as it did a lot right, and I enjoyed the story. The visuals were nice, although there's a lot of copy/paste. Probably a 7/10 if I rated it on a good day.

Pretty much my feelings but more forgiving. I liked the characters and visuals but felt it had mediocre gameplay. Also, Ken Levine doesn't seem to understand how Christianity works. Which, fine, plenty of Christians of various denominations don't but being forgiven of your sins doesn't actually mean they become fine and you can do them over and over again.
 
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