CT Phipps
Carbon Dated and Proud
I honestly thought Infinite's story was pretentious. I mean, I liked Elizabeth and Booker well enough, but throwing all of the Columbia plotlines out of the window in favor of timey wimey BS didn't sit well with me, along with random shit like not-Plasmids being there basically just because it's Bioshock and bona fide undead. Bioshock 1 seemed like a relatively consistent package, even if ADAM was also an all-purpose plot device there. Infinite feels like a jumbled mess that doesn't know if it wants to be about racism, family, or made up quantum mechanics, and tries to mix all three to... well, mixed success. It's also why I didn't buy the DLCs, which was a wise move from what I saw. The amount of weapons-grade retconium being used is pretty shameful for what is supposed to be a story based franchise.
I appreciate the fact they didn't try to redo Bioshock 1 the same way Bioshock 2 did. Bioshock 2 was fine, really, but they needed something entirely new. I will say, though, I believe strongly in a progressive agenda but B:I is more interested in the not even proven to be true theories of the Multiverse and storytelling as a medium looking at itself than things like, "Racial injustice" and "Reconciling guilt." In short, they were more interested in naval gazing than anything actually relative to real life.
Then again, I mostly just hate time travel stories out of principle most of the time, it just seems so lazy, and writers treat it as a licence to just make shit up.
I threw away a 60K manuscript because it was a time travel story and I realized offered nothing of remote interest to reality.
Also, I'm just going to facepalm at the prior ignorance about the Mafia not belonging in New Orleans. As if the city was only ever about voodoo priests with comical accents trying to ruin Mardis Gras. I guess everything is ''too pc'' if it doesn't fit into the clichés brought about by 80's and 90's movies.
I'm actually going to credit Mafia III for causing me to do a lot more research in NO as well as its history with the mafia (as well as the KKK, Civil Rights movement, and organized crime in general). It made me change my mind on the fact I didn't want a New Orleans Fallout game. Now I very much want one with Chris Avellone as the head.
That's always nice of the developers, though honestly it should have been there in the first place.
100% agreed. This very much feels like Grand Theft Auto IV except it's lacking a lot of that game's features. There's a massive indoor world in the game but there's nothing to do in it. If there's a bowling alley, really, you should have a bowling minigame.
I feel like they could have had a great game if they'd spent another six months in this game versus a very good one.
Even so, it still feels like a last generation console game.