no problem at all,enjoy playing !
Nirran
Nirran
Lolsicle said:Hey, when is Megamod going to be compatible with Killap's Restoration Mod?
Vrede said:Hi guys,
wonder if anyone could help me with a little problem I'm having. I'm experiencing random crashes during combat. No idea why.
MIB88 said:Vrede said:Hi guys,
wonder if anyone could help me with a little problem I'm having. I'm experiencing random crashes during combat. No idea why.
Hmmm. Does it crash as in, you get a black screen? Or does it freeze? And, does this happen on your turn, a party NPC, or an enemy's turn (or is it truly random?)
May be a problem with something in your hs_ondeath.int script.
valcik said:I have some problems with 2.41 and 2.42 patches.
First, i have clean Fallout 2 install (US version), Megamod 2.35 and also 2.4 patch. No other patches/mods. In this moment, i can normally starts new game.
When i have 2.41 patch added to previous instalation, i can't start new game anymore. After introduce videoscenes (intro & TeamX logo), game crashes. Same thing happen with 2.42 patch installed.
I have tried 8-bit fullscreen mode instead of default Dx9 fullscreen and game starts fine even with 2.41 + 2.42 patches, but without weather mod activated. This line appear in the messagebox: "Weather mod error: shaders functions not available".
How can i disable the weather mod? Thanks in advance for any suggestion.
Vrede said:It simply crashes to desktop, and yes, it does seem as it happens when an enemy is killed.
Is there anything I can do to fix this?
Edit: after removing hs_ondeath.int the crashes seem to be gone.
Oh, and something new: When I enter the Slaver Camp, the map is completely black, no scenery, only the car trunk (even if I came on foot) and the party are visible.
Prinygod said:ok i reinstalled to be sure, and it says 2.41 with out me messing with anything, can some one confirm that there version 2.42 says 2.41?
i still have the yellow snow/sandstorm it seems to happen randomly i leave town and walk around it will come and go. if it is a feature its hard to see while its going on
Michi said:1. The guy in the cage at VC that says "pssst", I can't talk to him
2. Similarly, the guard behind the laser fence at NCR that you need to talk to to get into Westin's ranch doesn't talk
3. When returning to Arroyo with the G.E.C.K, I lose my car
Stave said:Slaver camp - I have speech on 120% and Don or Dan whatever, gives me the key to Sulik's Sister....
Secundo - if I'm going to second Cage with two guards, I can unlock but I can't open 'cause this start a fight...
valcik said:...I have tried 8-bit fullscreen mode instead of default Dx9 fullscreen and game starts fine even with 2.41 + 2.42 patches, but without weather mod activated. This line appear in the messagebox: "Weather mod error: shaders functions not available".
How can i disable the weather mod? Thanks in advance for any suggestion.
MIB88 said:Michi said:1. The guy in the cage at VC that says "pssst", I can't talk to him
2. Similarly, the guard behind the laser fence at NCR that you need to talk to to get into Westin's ranch doesn't talk
3. When returning to Arroyo with the G.E.C.K, I lose my car
Regarding numbers 1 and 2, are you close enough to talk to them?
MIB88 said:Vrede said:It simply crashes to desktop, and yes, it does seem as it happens when an enemy is killed.
Is there anything I can do to fix this?
Edit: after removing hs_ondeath.int the crashes seem to be gone.
Oh, and something new: When I enter the Slaver Camp, the map is completely black, no scenery, only the car trunk (even if I came on foot) and the party are visible.
Removing the hs_ondeath.int script is what I was going to suggest. That script has been changed a number of times since 2.42 was released to increase stability, so I don't think you will have any problems with that script with the next version of the MM.
Not sure what the deal is with the Slaver Camp. At first I thought it was a problem with missing proto files. However, as you can see from one of the other posts, one person was able to get there. I'll look into this. I wonder if the high resolution property is causing an issue (or, conversely, allowing the map to open properly)...?
Michi said:Yes, I am close enough.
When I am too far, I get a message "there is no way to get there", but when I am one tile away, I get no message at all.
Vrede said:It doesn't seem the game is even trying to load the map...
Do you think replacing the map with an older version or the version from RP (I don't even know if they're compatible) would have any chance of correcting whatever is wrong?
Oh, and maybe you know about this:
The commander of Bunker 21 seems to be part of the Arroyo team. When I attacked him he had a "tribal" float and trying to leave the map after killing him triggers the Hakunin endgame movie like it would happen after attacking someone in Arroyo.
Molotov Bar1ender said:...but i have no clue where to install the file. Where should it go?
MIB88 said:Michi said:Yes, I am close enough.
When I am too far, I get a message "there is no way to get there", but when I am one tile away, I get no message at all.
I just tried this and had no issues with it. When you are standing by the fence and talk to him, he is supposed to enter dialog with you and offer a quest if you accept it. Dialog and the quest worked fine with only one minor glitch.