For editing savegames, use F2SE. It is working perfectly and it is easier to use than FALCHE...
@Thir:
Any chance that one of them responsible for critical hits? because i didnt caused anyone to go blind, fall unconscious, fall in pain, etc... even thou i was aiming at the head/eye/groin, in fact normal shooting seems far more effective so far (thou its possible that my stats aint good enough yet)
You don't get criticals from aimed shots any more, it is bug, also connected with:
* you may want to check the burst script, because at some point i became extremely lucky, with every burst a critical even with 18% hit chance, half room away and a guy in combat armor its was a one shot kill I wiped the VC raider base like nothing, its must be the easiest fight I had so far.
* I had some wired results with scoped weapons, hit chance. getting a lower chance of hitting a target with my sniper rifle than my shotgun
Obviously, you shoudn't be able to do that, it is also bug.
First, check if you have HS_Tohit.int script in your data/scripst folder. It is neccessary to make burst shots normal again. If you don't have it, download Custom Perks mod from Nirran.com (it is not in Megamod part, it is in "Scripts / Mods I wrote for Fallout 2" part. You can install whole mod, or, if you don't want, just copy all HS_xxx.int scripts from mod to your F2 Data/Scripts folder.
Second part is missing criticals. Problem with them is that Nirran in his mods (which are partially part of Megamod, but some files missing) changed critical values in damage.ini file. However, I think he is playing melee and didn't actually playtest it enough - he reduced (drastically) your aimed critical chance - so you never (or very rarely, even with sniper perk) get critical from aimed shots and cripple enemies etc - read page 8 disscussion. Replace your damage.ini file with this:
http://rapidshare.com/files/455675703/Damage.ini
That is edited damage.ini file I use, I change values for criticals from negative to positive (it shouldn't work like that, negatives should be, but negatives don't work, and positive work - playtested for 30~40 hours of gaming). Anyway, voila - you have normal criticals, normal damage and normal critical chance

Cheers!
@hrona:
http://rapidshare.com/files/455676924/Obj_dude.int
http://rapidshare.com/files/455676961/fcdrfung.int
Download both and replace appropriate scripts
Download map V15, you will need it:
http://rapidshare.com/files/451858988/V15ENT.MAP
Just replace map in Data/Maps with this file - don't be confused, it is older file, but it is wokring - newer file is bugged...
Also, do the same thing as Thir to repair combat damage and critical chance