Yes, but i since this bug was there for ages, i doubt this is the case. As i said i use configurable party appearance mod, so it may cause this. Also there is no way to change party NPC stats by any other means. Not proto editing, not custom perks or save editing have any effect. NPC level up, change stats, and then reset as you leave the map...Are you using latest version? 2.47.3.2 Should not have party levelling bug.
It's a full repack.Just to clarify, 2.47.3.2 is a full repack or patch on top of 2.47.1?
Yes, but i since this bug was there for ages, i doubt this is the case. As i said i use configurable party appearance mod, so it may cause this. Also there is no way to change party NPC stats by any other means. Not proto editing, not custom perks or save editing have any effect. NPC level up, change stats, and then reset as you leave the map...
Guess it is some script conflict. Have to check.
It's a full repack.
Edit: It's not the configurable NPC armor script. It may also be related to the party control mod. Damn thing is so stubborn to load other than default values... Guess some workaround script can be made, like Nirran's scaling difficulty, but for party only.
the whole point of proccessdat2 is to get rid of the lvl up lose stats buff for party members,the program adds lvl 1 protos to master dat,also make sure the lvl one party member protos are not present in data/proto/critters,the bug is causeds by the engine trying to oevr write lvl 1 proto with the current lvl of party members,as they are read only,it fails to save it,hence the revert to lvl 1 stats
Maybe there is there an other way to load up those prototypes?Hello. So sorry, When checking, the levels did not resets, I will try to solve this problem in the repack.
I have to test in on a new game, however it does't help with game in progress from previous version.Hello again.
Please, test this verions of MM 2.47.3.2
update archive (manual)
or installer version (levels are not reset) - Attention, by default, the mod is installed in a subfolder of game.
Yes, it should.Will this new version work with saves from previous version's gameplay?
ThanksAlright, I will give it a test run in couple of hours, once the kids are put to bed. Results will be posted.
Just to clarify, 2.47.3.2 is a full repack or patch on top of 2.47.1?[/QUOTEc
Well, Klint is gaining random levels after combat. He gained 6 hp two times and I am level 2.Hello again.
Please, test this verions of MM 2.47.3.2
update archive (manual)
or installer version (levels are not reset) - Attention, by default, the mod is installed in a subfolder of game.
del fallout2.cfghttps://imgur.com/a/Xcsn7WS
Well just extracted the new version and can't even enter the game anymore... Any tips?
ddraw.ini
NPCAutoLevel=0 - teammates get random level up
NPCAutoLevel=1 - when leveling, teammates get level up
Installer? - del fallout2.cfg or see the screenshots
https://fastpic.co/images/rd12.png
https://fastpic.co/images/rd13.png